fatigue, subs, and recovery defense
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fatigue, subs, and recovery defense
Is it me or do the substitutions not happen when rotation is set to fatigue? Only time my starters do not get subbed in is when it is set to fatigue, when during play now, and I'm worried this may carry over into My League. Also I noticed that on fast breaks or even secondary breaks the defense is able to catch to the offensive player out front extremely fast. This was an issue in a past 2k and I it seems to have shown up in this one as well. Can we get these issues corrected if other players are seeing this.Tags: None -
Re: fatigue, subs, and recovery defense
You're not alone. Also notice the cpu gets way too many contact shots to drop, cpu "mirror" defense, collision detection only punishes the player, not the cpu. CPU seems to have their offensive plays setup way faster than ours. -
Re: fatigue, subs, and recovery defense
That is true I have noticed a difference in the amount of contact shots the player makes, and the amount the cpu makes, as well as the time it takes them to develop their set offense. Timing of things is off and I hope they can fix these in a patch or something!Comment
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