FistofRage's Madden 17 ALL-MADDEN SLIDERS

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • fistofrage
    Hall Of Fame
    • Aug 2002
    • 13682

    #1

    FistofRage's Madden 17 ALL-MADDEN SLIDERS

    All Right, here they are after quite a bit of testing, I think these will work. I tried to make the sliders as even as possible between the human and AI and keep them close to default where I could. These were tested in play now and work great for just picking up the game and playing between two teams. Finally seeing some RBs and WRs fumble.

    I will test in Franchise over the weekend.

    Game Options

    Skill Level: All Madden

    Game Speed: Normal

    Helps: Auto Strafe on, Heat seeker and ball hawk on, Switch assist on

    Quarter Length: 13

    Minimum Play Clock Time: 16

    Injuries: 60

    Fatigue: 58

    Player Min Speed Threshold: 50

    Penalties

    Offsides: 55
    False Start: 50
    Offensive Holding:55
    Defensive Holding:55
    Facemask:55
    Illegal Block ITB:50
    RTP:50
    Def PI: 55
    Off PI: On
    Kick Catch Int:OFF
    Int Grounding: On
    RTK: On
    RITK: On

    Gameplay Sliders User/Cpu

    QB Acc: 5/5
    Pass Blk: 50/50
    WR ctch: 45/45****You will see a couple drops per game but the elite receivers make elite catches and it seems to cause some errant throws. At least the completion %'s are good between 55 and 70%

    Run blk: 50/50 ***If you use DT/DE and try to time the snap use 55.
    Fumbles: 40/40

    Reaction TM: 60/60
    INT: 45/45
    Pass Cov: 55/55

    TKL: 40/40

    Special Teams

    FG Power: 50/50
    FG ACC: 30/40

    Punt Power:45
    Punt Acc: 50

    KO Power: 50
    Last edited by fistofrage; 03-01-2017, 04:45 PM.
    Chalepa Ta Kala.....
  • fistofrage
    Hall Of Fame
    • Aug 2002
    • 13682

    #2
    Re: FistofRage's Madden 17 ALL-MADDEN SLIDERS

    One more thing, I would recommend you delete your profile and start fresh before entering in the sliders, especially if you have bounced back and forth between all-pro and all-madden.

    I was finding the game ridiculously easy on All-Madden earlier after I had bounced between all-pro and all-madden, it was as if the game was stuck on all-pro.
    Chalepa Ta Kala.....

    Comment

    • meloisa
      Rookie
      • Apr 2006
      • 72

      #3
      Re: FistofRage's Madden 17 ALL-MADDEN SLIDERS

      Gonna try these out tonight, thanks for posting them! I've been looking for a "play now" developed set, since that is where I usually play, when I get time. Thanks again.

      Sent from my SM-G920P using Tapatalk

      Comment

      • fistofrage
        Hall Of Fame
        • Aug 2002
        • 13682

        #4
        Re: FistofRage's Madden 17 ALL-MADDEN SLIDERS

        Great post some stats. I may make a couple small changes to account for the tuner. I'm testing right now.
        Chalepa Ta Kala.....

        Comment

        • meloisa
          Rookie
          • Apr 2006
          • 72

          #5
          Re: FistofRage's Madden 17 ALL-MADDEN SLIDERS

          Played tough for me, I liked them. Only thing different I did was play on slow.

          Texans 26 Patriots (me) 21

          Osweiler 22/36 268 yds 2td 0 ints

          Garoppolo 22/35 0tds and 1 pick


          Lamar miller 11 carries 54 yds. 1 td 1 fumble, long of 36

          Legarrette Blount 25 carries 52 yds. 2tds 0 fumbles, long of 10

          3 drops for Texas, 1 for NE
          Texans 17 tfl
          New England 7 tfl

          Texans sacked 3x
          NE sacked 2x

          At times Osweiler had all day to through, probably more often than not.

          These felt pretty damned good overall though. I'm sticking with them and look forward to more entertaining games. Please post any changes, if you make any. Thanks again!

          Sent from my SM-G920P using Tapatalk

          Comment

          • meloisa
            Rookie
            • Apr 2006
            • 72

            #6
            Re: FistofRage's Madden 17 ALL-MADDEN SLIDERS

            Dammit.... I meant throw, not through...

            Sent from my SM-G920P using Tapatalk

            Comment

            • Sturzinator
              Pro
              • Aug 2012
              • 917

              #7
              Re: FistofRage's Madden 17 ALL-MADDEN SLIDERS

              What's up Fist?

              Really liked your set up for M16. I was interested in your tackle/fumble set up results.

              Are you seeing a good balance of fumbles between QBs and other positions? Are you seeing 1-3 per game? Non QB fumbles are sorely missing from this game.

              Also curious about the 55 tacle for CPU in all Madden. Are you seeing poor CPU tacklers (eg most CBs) still tackle poorly?

              I am not a play now guy - strictly CFM - so it'll be interesting to see how it plays out there, especially after the tuner. I'll plug these in and try them out, but I was interested to hear from someone with a larger sample size to draw from.

              Thanks for the info!
              Last edited by Sturzinator; 09-24-2016, 01:43 PM.

              Comment

              • fistofrage
                Hall Of Fame
                • Aug 2002
                • 13682

                #8
                Re: FistofRage's Madden 17 ALL-MADDEN SLIDERS

                Originally posted by Sturzinator
                What's up Fist?

                Really liked your set up for M16. I was interested in your tackle/fumble set up results.

                Are you seeing a good balance of fumbles between QBs and other positions? Are you seeing 1-3 per game? Non QB fumbles are sorely missing from this game.

                Also curious about the 55 tacle for CPU in all Madden. Are you seeing poor CPU tacklers (eg most CBs) still tackle poorly?

                I am not a play now guy - strictly CFM - so it'll be interesting to see how it plays out there, especially after the tuner. I'll plug these in and try them out, but I was interested to hear from someone with a larger sample size to draw from.

                Thanks for the info!
                I'm seeing about 1.5 to 2 non qb fumbles per game. Usually see 2 sometimes 1. Since the tuner dropped the ai run game seems a little nerfed probably going to up run block to 60. Also may lower pass blocking a hair and raise ai catch up a couple notches. No major changes though. The stats seem pretty good.
                Chalepa Ta Kala.....

                Comment

                • fistofrage
                  Hall Of Fame
                  • Aug 2002
                  • 13682

                  #9
                  Re: FistofRage's Madden 17 ALL-MADDEN SLIDERS

                  They really toned down broken tackles. Problem is the tackle and fumble slider affect so many things. I am going to tweak the run game sliders but I think I've got some fix ideas. Also they really changed the ability to catch the ball. Seeing to many drops now so I am going to fix that as well.

                  I'll post the changes tomorrow night.
                  Chalepa Ta Kala.....

                  Comment

                  • fistofrage
                    Hall Of Fame
                    • Aug 2002
                    • 13682

                    #10
                    Re: FistofRage's Madden 17 ALL-MADDEN SLIDERS

                    Need to test some more. I don't know if its going to be possible to get a reasonable balance of broken tackles and non-qb fumbles. It's ridiculous that in 2016 we are having these issues.

                    The AI can't kick properly if there is wind.
                    You can't get fumbles from non-qb positions
                    Zone coverage doesn't react quickly enough
                    FG's are too easy.

                    Tryin g to find fixes for these, but I don't think sliders can can do the trick.
                    Chalepa Ta Kala.....

                    Comment

                    • StefJoeHalt
                      MVP
                      • Feb 2014
                      • 1058

                      #11
                      Re: FistofRage's Madden 17 ALL-MADDEN SLIDERS

                      Originally posted by fistofrage
                      Need to test some more. I don't know if its going to be possible to get a reasonable balance of broken tackles and non-qb fumbles. It's ridiculous that in 2016 we are having these issues.



                      The AI can't kick properly if there is wind.

                      You can't get fumbles from non-qb positions

                      Zone coverage doesn't react quickly enough

                      FG's are too easy.



                      Tryin g to find fixes for these, but I don't think sliders can can do the trick.

                      Fist, Zone coverage for CPU or on HUM side?
                      Think some of this is based on level of Play? Issue this year is All Pro is not a large challenge


                      Sent from my iPhone using Tapatalk
                      Rule #1: Never leave a fellow Crasher behind. Crashers take care of their own.
                      Rule #2: Never use your real name.
                      Rule #15: Fight the urge to tell the truth.
                      Rule #30: Know the playbook so you can call an audible.
                      Twitter: @318TA621

                      Comment

                      • fistofrage
                        Hall Of Fame
                        • Aug 2002
                        • 13682

                        #12
                        Re: FistofRage's Madden 17 ALL-MADDEN SLIDERS

                        Originally posted by StefJoeHalt
                        Fist, Zone coverage for CPU or on HUM side?
                        Think some of this is based on level of Play? Issue this year is All Pro is not a large challenge


                        Sent from my iPhone using Tapatalk
                        These are all Madden Sliders and it's accross the board. But I notice it more on the human side. Zone coverage doesn't stop anything. It basically eliminates that portion of the defensive playbook. When the AI runs it, the crossing and drag patterns always get open because the pass rush generally doesn't get any push from the front 4 regardless of team.
                        Chalepa Ta Kala.....

                        Comment

                        • Sturzinator
                          Pro
                          • Aug 2012
                          • 917

                          #13
                          Re: FistofRage's Madden 17 ALL-MADDEN SLIDERS

                          I wonder if EA has made it so the only way to consistently generate non QB fumbles is to use the strip mechanic now, vs letting it be determined by ratings (carrying, big hitter, etc). If so, I disagree with this approach.

                          The tackling at 55 is a bit WWE style for me. Makes the poor tacklers a bit too good IMO. I'm going to try 47 tackle with 40 fumble and hope it's the disparity between the two that'll generate some fumbles. It worked in past Maddens, but now?

                          If worse comes to worst I'll use the 55 tackle if it gets the fumbles, but in my admittedly limited testing, I haven't seen much difference.

                          Man this upcoming patch needs to fix so many things!

                          Comment

                          • fistofrage
                            Hall Of Fame
                            • Aug 2002
                            • 13682

                            #14
                            Re: FistofRage's Madden 17 ALL-MADDEN SLIDERS

                            Originally posted by Sturzinator
                            I wonder if EA has made it so the only way to consistently generate non QB fumbles is to use the strip mechanic now, vs letting it be determined by ratings (carrying, big hitter, etc). If so, I disagree with this approach.

                            The tackling at 55 is a bit WWE style for me. Makes the poor tacklers a bit too good IMO. I'm going to try 47 tackle with 40 fumble and hope it's the disparity between the two that'll generate some fumbles. It worked in past Maddens, but now?

                            If worse comes to worst I'll use the 55 tackle if it gets the fumbles, but in my admittedly limited testing, I haven't seen much difference.

                            Man this upcoming patch needs to fix so many things!
                            The 55 tackle was getting some fumbles and broken tackles before the looney tuner came along. The game was playing pretty good IMO. Now it's back to the drawing board.

                            The question is, do we want to test and play knowing a tuner or patch can break everything without warning.
                            Chalepa Ta Kala.....

                            Comment

                            • fistofrage
                              Hall Of Fame
                              • Aug 2002
                              • 13682

                              #15
                              Re: FistofRage's Madden 17 ALL-MADDEN SLIDERS

                              I have the human offense/AI defense near perfect. Now I have to get the AI offense in gear.

                              I will test a little more tonight.
                              Chalepa Ta Kala.....

                              Comment

                              Working...