WWE 2K17: Universe Mode Info Roundtable -
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I remember thinking 2K16's Universe was great, until I got 1 gameplay month in and had an episode of Smackdown where 3 different rivalries literally had the exact same cutscenes occur. Completely inexcusable and made me want to shut the game off. I have high hopes, but Universe mode has been a consistent letdown for 5 years running, so I'm not holding my breath.
What Sanner said. Really hope 2K17 finally gets it, as it has improved each year and seems to be right on the verge of being something really great.
But I'll be waiting until at least Christmas before picking this up. I want to hear what the community says and allow 2K to get at least one or maybe two title updates in first.
WWE 2K17 title belts need to show up in post match celebration when you win a non-title match, If you are the champion.
In WWE 2k16 the title belt only shows up when you successfully defend your belt or when you win it, in a TITLE MATCH. It never shows up in winning celebrations in a NON Title Match.
It should show up in Non-Title matches as well, when a Champion wins a match. This should be an easy fix, because all the 2k developers would have to do is make the Title Winning/Defending Celebration Animation show up, when a Champion wins a normal Non-Title match.
This should be fixed. It is really weird to see a champion walk in with his/her Title belt and then when the champion wins a Non-Title match, they don't carry the belt in their winning celebration.
What is the point of winning a Title if you can't show it off in your winning celebration in Non-Title Matches???
Does it bother anyone else that they use 3D-models instead of actual portraits/pictures of the wrestlers for the match cards?
I actually prefer the 3D models. I always hated how the created wrestler models looked next to the real photos. It was inconsistent and an eyesore IMO.
Josh I noticed the No Mercy menu style also. They also have the animated wrestler models in the main menus like in Here Comes The Pain. It adds a lot of personality to the presentation.
I'm mostly with you. Some of WWE 2K's character models have the uncanny valley problem IMO which harms the execution - particularly the female competitors - but I still think it's a net positive change.
I like it myself, especially when you've got created characters and WWE talent together. Everything will be on a similar level.
I never thought of it from this point of view, also after looking over it some more I think it gives more of classic feel like the N64 games which is a good thing.
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