Online CFM Homefield Advantage
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Online CFM Homefield Advantage
Do you guy's feel a difference when playing home then away CFM games, I felt it more this year then last Madden. Seems like guys cannot hold blocks on offense and you cannot blockshed on defense, even with your stud DT. Have anyone experienced this or is it just me ?Tags: None -
Re: Online CFM Homefield Advantage
I haven't noticed that alot. To me it seems there's a difficulty magnifier though when I play divisional games. It would be nice to actually know if there's a home field modifier. I believe there should be.
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Re: Online CFM Homefield Advantage
can't say i have noticed it, but i've very much noticed that the home teams wins more in the game than the road team. and that includes my record as a player v CPU.Comment
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Re: Online CFM Homefield Advantage
I have noticed, yes. I have no idea if it's simply the atmosphere (sports psychology has a lot to say about how crowds can effect games, it's a real thing, and I always wear headphones with the volume cranked) or if there's subtle tweaks to the code to make road games 5% tougher or whatever (which I'd be fine with). But yeah I'm 4-1 at home and 1-3 on the road so far this year (Lions). Also could just be coincidence.Comment
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Re: Online CFM Homefield Advantage
They need to incorporate this into madden somehow. Not like it was in ncaa football where almost every road game had an impact, but some of the louder nfl stadiums should give an advantage. Something like harder to see route play arts, false starts, not hearing audibles, etc
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Re: Online CFM Homefield Advantage
They need to incorporate this into madden somehow. Not like it was in ncaa football where almost every road game had an impact, but some of the louder nfl stadiums should give an advantage. Something like harder to see route play arts, false starts, not hearing audibles, etc
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Indoor - NORMAL
Indoor - LOUD
Outdoor - NORMAL
Outdoor - LOUD
Throw in maybe three levels of intensity - meaningless game, important game, big game - and all of a sudden you've got a pretty sophisticated and dynamic system going.Comment
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Re: Online CFM Homefield Advantage
What would really be next-level is if each stadium had its own unique soundstage; or if nothing else at least two different crowd-types: indoor and outdoor. Even just four could be pretty ideal:
Indoor - NORMAL
Indoor - LOUD
Outdoor - NORMAL
Outdoor - LOUD
Throw in maybe three levels of intensity - meaningless game, important game, big game - and all of a sudden you've got a pretty sophisticated and dynamic system going.
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Re: Online CFM Homefield Advantage
Yea that would be dope. Some kind of way that makes it harder to call audibles or hot routes. I remember back in NCAA when calling an audible your players would trigger animations where they seemed confused so it took a few more seconds for them to get back in place. I also remember when you zoom out and look at the play (WR routes) would shake and couldn't see it so clearly.
Note: After writing this post, I realize how much I miss NCAA and get sad from the reminiscing.Comment
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Re: Online CFM Homefield Advantage
Yea that would be dope. Some kind of way that makes it harder to call audibles or hot routes. I remember back in NCAA when calling an audible your players would trigger animations where they seemed confused so it took a few more seconds for them to get back in place. I also remember when you zoom out and look at the play (WR routes) would shake and couldn't see it so clearly.
Note: After writing this post, I realize how much I miss NCAA and get sad from the reminiscing.
Same here! That was my favorite NCAA feature by FAR. Playing on the road and struggling to make audibles was a game changer head to head!Comment
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