Exactly. Here's the thing: I'm a huge sim guy, I play FIFA and PES on full manual and I usually play my NASCAR games with as few assists as possible. With HE it's all or nothing, either you're automatically hand held through every lap or you have to deal with their extremely unpolished "Sim" controls. If Sim is what a real stock car feels like, it's a wonder anyone would ever want to race one of these things in the first place.
It's obvious that Normal (read: Casual) physics got the lion's share of attention in development. For an arcade racer, hey, Normal feels pretty damned good. On the other side, it seems like they added Sim physics almost as an afterthought, which is why the vast majority of their pre-release videos were on Normal. It's almost like they're saying "Here's Sim if you want it, but we really don't recommend it." Check out DMi's YouTube channel, their own dudes can barely get through a Sim lap without wrecking.
Again, totally agreed. I usually don't regret gaming purchases and I still don't totally regret this, but I do feel a bit misguided at this point. I'm sure DMi had the best of intentions but it just didn't work out. I still can't believe I'm seeing simple features that were present in PS2 NASCAR games and wondering why they aren't in HE.

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