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Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included

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  • KyGamerLT
    Pro
    • Jun 2008
    • 572

    #106
    Re: Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included

    First thing I tried post patch was the stretch and I have to say block shedding felt smooth. CPU still threw the ball away in the pocket if I got pressure or throw the ball while being hit which was incomplete no fumble.

    Comment

    • Hooe
      Hall Of Fame
      • Aug 2002
      • 21555

      #107
      Re: Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included

      Originally posted by Sturzinator
      This glitch was present prior to the patch as well. Even after setting it properly in the subs menu, the game rolled around and my LB still lined up at CB.

      I think it might be related to having an injury to your starting CB. Once my stating CB returned from injury, the glitch disappeared.

      Too bad it wasn't addressed.
      No injuries at CB on my team, we just started our second season. Thanks for the heads-up though, I'll poke around at it as to try to figure out how to definitively avoid it.

      Comment

      • tmart14
        Rookie
        • Aug 2015
        • 207

        #108
        Re: Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included

        As it has been said multiple times throughout this thread, not all of the fixes were discussed in the patch notes.

        There are way too posts complaining about things no one is sure of yet. Let some people do some testing for a day or two first.


        Sent from my iPhone using Tapatalk

        Comment

        • jfsolo
          Live Action, please?
          • May 2003
          • 12965

          #109
          Re: Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included

          Played a game, went and ran some errands, came back to play other game, and a tuner update was available, wonder was in it. I will play a couple more games and then comment about the update.
          Jordan Mychal Lemos
          @crypticjordan

          Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

          Do the same thing tomorrow. And the next. Now do it forever.

          Comment

          • charter04
            Tecmo Super Bowl = GOAT
            • May 2010
            • 5740

            #110
            Re: Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included

            Originally posted by rudyjuly2
            OR there is actually a problem. Funny how complaints are considered legit if you agree and "complaining" if you disagree. My QB in my first year of franchise fumbled the ball 75% of the time he was sacked and I was raising the slider to help avoid this. In the real NFL QB sack fumbles are closer to 25%. I believed strongly that fumbles were too much prior to this patch. If you think that's complaining that's on you.

            I haven't played post patch so I have no idea how different it is but I was very frustrated before this patch with some things and had stopped playing.


            If your QB fumbled 75% of the time you got sack then you got to do something different with your gameplay. Quit waiting until the last second to throw it or something. I haven't seen anything close to that high.
            www.twitch.tv/charter04

            https://www.youtube.com/channel/UCPW...59SqVtXXFQVknw

            Comment

            • bcruise
              Hall Of Fame
              • Mar 2004
              • 23274

              #111
              Re: Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included

              Watching a few more CPU games (with the same matchup) and I am seeing more instances of the pocket throwaway than I did in the first game, so I'll pull back on that observation for a bit. It's not happening as often as before, but it's still going to run some people the wrong way.

              I do still feel like the scrambling's been tweaked though, as I'm seeing Cam roll out to the sideline 4-5 times a game, and actually running on some of those. It'll still throw an illegal forward pass at that point sometimes which is annoying though. Other times he'll find an open guy before he starts moving forward and chuck it on the run. It looks robotic because it's always the same routine, but it is effective. Even if the actual scrambles end up being less than real life in the long run, I'm satisfied as long as the threat exists, and that I have to account for it in my playcalling. And I'm definitely getting that sense from watching these games.
              Last edited by bcruise; 10-04-2016, 12:34 PM.

              Comment

              • Haupt24
                Rookie
                • Aug 2003
                • 15

                #112
                I don't see anything about adding any additional relocation team options for St Louis. Currently the only team name you can relocate with to St Louis is the previous team's name (i.e. Chargers, Cardinals, etc). Wonder if this is something that can/will be addressed. Want to bring a team back to the Lou but want to start fresh with new team name, logo, etc!

                Comment

                • T4VERTS
                  MVP
                  • Jan 2011
                  • 1153

                  #113
                  Re: Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included

                  Originally posted by charter04
                  If your QB fumbled 75% of the time you got sack then you got to do something different with your gameplay. Quit waiting until the last second to throw it or something. I haven't seen anything close to that high.
                  This. I have Dalton in an online CFM stock sliders All Madden and he has been strip sacked once.
                  Follow me on Twitter @T4Verts

                  Comment

                  • bestbrother
                    Pro
                    • Sep 2015
                    • 773

                    #114
                    Re: Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included

                    Do AI QBs run properly now? I may have missed it if this was fixed before as ive all but given up on the game.

                    I mean actual make a break for it, not just a gentle jog that accidentally sees them over the LOS and then move a bit. It was probably the only thing that I noticed (as a non hardcore NFL fan) that was a bug bear.

                    Watching Cam Newton have 20 yards of space in front of him, only to jog a little... go wide and then laser a pass wildly into the middle of the field, sucked out the immersion

                    Comment

                    • rudyjuly2
                      Cade Cunningham
                      • Aug 2002
                      • 14816

                      #115
                      Re: Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included

                      Originally posted by charter04
                      If your QB fumbled 75% of the time you got sack then you got to do something different with your gameplay. Quit waiting until the last second to throw it or something. I haven't seen anything close to that high.
                      That's an excuse imo. QBs do get sacked in real life and don't fumble that often.

                      Tannehill has been sacked a ton in real life. 44 times last year and had 10 fumbles. He's fumbled 9-10 times each of his first 4 seasons and was sacked on average 46 times. That's less than a 25% fumble rate. My fumble rate was 75% with Goff! That's crazy. Telling me I have to throw it early to avoid ever being sacked to avoid fumbling isn't realistic. Even if I do hold the ball too long 75% was way too high.

                      Comment

                      • BleedGreen710
                        Eagles Fan
                        • Oct 2012
                        • 4025

                        #116
                        Re: Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included

                        Originally posted by charter04
                        If your QB fumbled 75% of the time you got sack then you got to do something different with your gameplay. Quit waiting until the last second to throw it or something. I haven't seen anything close to that high.
                        Originally posted by rudyjuly2
                        That's an excuse imo. QBs do get sacked in real life and don't fumble that often.

                        Tannehill has been sacked a ton in real life. 44 times last year and had 10 fumbles. He's fumbled 9-10 times each of his first 4 seasons and was sacked on average 46 times. That's less than a 25% fumble rate. My fumble rate was 75% with Goff! That's crazy. Telling me I have to throw it early to avoid ever being sacked to avoid fumbling isn't realistic.
                        hes not saying 'dont get sacked' hes saying dont try and throw the ball at the last second - which is what causes the fumbles. and he has a point. Tannehill would have a lot higher fumble rate if he tried to throw it just as he gets hit rather then just taking sacks.

                        Comment

                        • charter04
                          Tecmo Super Bowl = GOAT
                          • May 2010
                          • 5740

                          #117
                          Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included

                          Originally posted by rudyjuly2
                          That's an excuse imo. QBs do get sacked in real life and don't fumble that often.

                          Tannehill has been sacked a ton in real life. 44 times last year and had 10 fumbles. He's fumbled 9-10 times each of his first 4 seasons and was sacked on average 46 times. That's less than a 25% fumble rate. My fumble rate was 75% with Goff! That's crazy. Telling me I have to throw it early to avoid ever being sacked to avoid fumbling isn't realistic. Even if I do hold the ball too long 75% was way too high.


                          How many times are those QB's trying to throw as they are being hit though? If your arm is going forward to throw as the guy hits you what is the game supposed to do?
                          www.twitch.tv/charter04

                          https://www.youtube.com/channel/UCPW...59SqVtXXFQVknw

                          Comment

                          • bcruise
                            Hall Of Fame
                            • Mar 2004
                            • 23274

                            #118
                            Re: Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included

                            Originally posted by bestbrother
                            Do AI QBs run properly now? I may have missed it if this was fixed before as ive all but given up on the game.

                            I mean actual make a break for it, not just a gentle jog that accidentally sees them over the LOS and then move a bit. It was probably the only thing that I noticed (as a non hardcore NFL fan) that was a bug bear.

                            Watching Cam Newton have 20 yards of space in front of him, only to jog a little... go wide and then laser a pass wildly into the middle of the field, sucked out the immersion
                            It's still going to look like that. The difference is I'm actually seeing him take off along that same route sometimes (I'd assume it's when he doesn't have a receiver open).

                            He's still going to chuck it if he finds a guy open while rolling out.

                            Comment

                            • rudyjuly2
                              Cade Cunningham
                              • Aug 2002
                              • 14816

                              #119
                              Re: Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4

                              Originally posted by charter04
                              How many times are those QB's trying to throw as they are being hit though? If your arm is going forward to throw as the guy hits you what is the game supposed to do?
                              Fair enough but you are assuming I'm trying to throw on all those plays. That's not true either.

                              I don't want to derail this anymore. I personally had a big issue with this part of the game. You may have not. I'm far from the only one that was frustrated by this aspect. My main point was that my and other people's arguments about this shouldn't be summed up by Scott as "people just like to complain". I have stats that legitimately back up my point while your stats may show the opposite which is cool too.

                              Comment

                              • capa
                                Banned
                                • Jul 2002
                                • 5321

                                #120
                                Re: Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included

                                Originally posted by bcruise
                                Watching a few more CPU games (with the same matchup) and I am seeing more instances of the pocket throwaway than I did in the first game, so I'll pull back on that observation for a bit. It's not happening as often as before, but it's still going to run some people the wrong way.

                                I do still feel like the scrambling's been tweaked though, as I'm seeing Cam roll out to the sideline 4-5 times a game, and actually running on some of those. It'll still throw an illegal forward pass at that point sometimes which is annoying though. Other times he'll find an open guy before he starts moving forward and chuck it on the run. It looks robotic because it's always the same routine, but it is effective. Even if the actual scrambles end up being less than real life in the long run, I'm satisfied as long as the threat exists, and that I have to account for it in my playcalling. And I'm definitely getting that sense from watching these games.
                                Semi-good news I guess. A good test would be to see if a non-running type QB at least tries to roll out and avoid the sack and try to pick up a few yards when trapped.

                                Comment

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