Outside running is far too easy now, I'm currently using Peyton Barber (69 overall, 88 speed, 88 acceleration) and I rip off atleast 2 25 yarders in 6 games on stretch or outside zone plays. The problem is the cpu defenders don't play it aggressively enough
Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included
Collapse
Recommended Videos
Collapse
X
-
Re: Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included
Outside running is far too easy now, I'm currently using Peyton Barber (69 overall, 88 speed, 88 acceleration) and I rip off atleast 2 25 yarders in 6 games on stretch or outside zone plays. The problem is the cpu defenders don't play it aggressively enough -
Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included
See my above post. There wasn't an issue with force defenders, speaking specifically in regards to how they played the outside run. I'm not sure why this change was made. The outside run game difficulty was reduced by overpowered blocking by WR.
I used to be a die hard slider guru, so I see these things. I no longer post slider sets, but the years and years of slider tweaks have trained my eyes to see every little thing. I pay extreme attention to detail and I will tell you that the issue was not how force defenders contained the outside runs.
Sent from my iPad using TapatalkLast edited by SECElit3; 10-05-2016, 09:33 AM.Comment
-
Re: Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included
I think Jay D has made a great point relative to the kicking game. His point can be confirmed by reverting back to an out of the box state. The kicking meter on All-Madden moves extremely fast and the accuracy bar is small. This brings the question: why remove elements that make the game play dynamic? The game in its current state seems extremely scripted and stiff. I can't make these observations based on experience with this patch, but I can make them based on my experience with the tuner released prior to the patch, which is to my understanding, built into the patch.
Let's talk about the run game for a moment as it relates to this huge patch, developed to resolve issues with the difficulty of the outside run game. The issues with the run game were easily resolved by tuning the sliders. I didn't see an issue with the way force defenders played the run. In my tests, WR blocking was extremely overpowered. A simple tweak of the run block slider fixed the issue.
How many of these game play changes were necessary for the CFM guys? The interview where Rex talked about eSports and the future of Madden keep coming to mind. Random chance occurrences may become a thing of the past. It just seems to fall in line with some of the observances I've made recently with the updates.
I am shocked that they would take the time and resources to revamp the kicking meter only to patch it right back to the automatic kicks we have had for years.
I'm sorry but if every 45 yard field goal is going to be automatic, then it kills the game. Every team in the NFL but 5 last year even missed extra points. It changes the dynamic of the game. Madden is stale and tired and this patch made it worse.Chalepa Ta Kala.....Comment
-
Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included
It's all about the online play and online people don't want fumbles, missed kicks, or penalties.
I am shocked that they would take the time and resources to revamp the kicking meter only to patch it right back to the automatic kicks we have had for years.
I'm sorry but if every 45 yard field goal is going to be automatic, then it kills the game. Every team in the NFL but 5 last year even missed extra points. It changes the dynamic of the game. Madden is stale and tired and this patch made it worse.
Agreed. I hate sounding like a broken record, but I am very concerned for the simulation gamer, speaking in reference to where I think this game might be headed from a game play standpoint. I can see that in the very near future, we will be fighting for sim aspects to return to the game. I am afraid, but convinced that remaining updates will build the game to more of a tournament state in preparation for the big money competition taking place soon. eSports seems to be focus point for EA. I can't see that amounting to anything good for the sim gamer. Guys, I see a storm on the horizon.
I am not placing blame on Rex or his team. He's even said it himself that he is concerned about interference from places above him. I am sure he is doing everything he can to fight for a simulation experience. Sometimes it's just out of your control.
Sent from my iPad using TapatalkLast edited by SECElit3; 10-05-2016, 09:57 AM.Comment
-
Re: Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included
I don't have the option to download the patch at all, madden just starts up without telling me there's a update, can anyone help me?
Sent from my iPhone using TapatalkComment
-
Re: Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4
For me the short line drive punts occur 100% of the time the CPU need to kick into the wind. Going the other way they boot real far, no problem. Then the first time they are kicking into wind they do this low line drive for 25 yards and I end up mid field for easy scoring every time. Lame. It happens on kickoffs too.
I hope giving up on my CFM and re-installing works. I don't know why this is happening to me and just a few others, we have the same old game disc as everyone else... This stinks.Comment
-
Re: Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included
It's all about the online play and online people don't want fumbles, missed kicks, or penalties.
I am shocked that they would take the time and resources to revamp the kicking meter only to patch it right back to the automatic kicks we have had for years.
I'm sorry but if every 45 yard field goal is going to be automatic, then it kills the game. Every team in the NFL but 5 last year even missed extra points. It changes the dynamic of the game. Madden is stale and tired and this patch made it worse.Follow me on Twitter @T4VertsComment
-
Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included
You should probably visit Jay D's thread. I think you will see otherwise.
Sent from my iPad using TapatalkLast edited by SECElit3; 10-05-2016, 10:03 AM.Comment
-
Re: Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included
Is it true that we don't have to restart offline franchise for patch to work?Comment
-
Re: Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included
Agreed. I hate sounding like a broken record, but I am very concerned for the simulation gamer, speaking in reference to where I think this game might be headed from a game play standpoint. I can see that in the very near future, we will be fighting for sim aspects to return to the game. I am afraid, but convinced that remaining updates will build the game to more of a tournament state in preparation for the big money competition taking place soon. eSports seems to be focus point for EA. I can't see that amounting to anything good for the sim gamer. Guys, I see a storm on the horizon.
Sent from my iPad using Tapatalk
There will be no more random events. Everything will be up to the player. Forcing fumbles, intercepting, penalties, etc. But given that that is the ultimate focus, it shocks me that they would take any skill out of the kicking game.
It really is like they are trying to needle the sim gamer.
The same thing killed the fight night series. What was once a pretty decent boxing game turned into 2 people standing flat footed in the middle of the ring hunched over jabbing eachother in the belly because they nerfed everything else online because clowns were getting knocked out because they didn't know how to play and cried about it. Once the whiners got their way, they played for a couple months realized that it was monotonous, and went on to their next game leaving the boxing franchise in smoldering ashes. And unfortunately all the changes killed the sim aspects and AI in the offline game so I'm left with a coaster instead of a boxing game.Chalepa Ta Kala.....Comment
-
Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included
30% reduction says who?Follow me on Twitter @T4VertsComment
-
Re: Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included
I just missed a 56 yd FG into the wind at Lambeau, that's my second miss from beyond 50 yds.
That accuracy point is so darn small at 50 yds or smaller, I've missed it every time.
I'm not saying FG's aren't on autopilot because they have been in the past, more so for me in the past.
I wouldn't start painting a picture of gloom and doom just, yet for the series, especially when Clint just stated for the second time they are interested in having separate modes to appease all type of fans.Comment
-
Re: Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included
The jist of it is that FG kicking is too easy. Virtually automatic, in fact.
This fact, especially combined with the exaggerated wind effects, really does ruin the dynamics of the game and make it a bland experience. Might as well just remove FG kicking altogether for what it's worth.Comment
-
Re: Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included
That's really irrelevant.
The jist of it is that FG kicking is too easy. Virtually automatic, in fact.
This fact, especially combined with the exaggerated wind effects, really does ruin the dynamics of the game and make it a bland experience. Might as well just remove FG kicking altogether for what it's worth.Follow me on Twitter @T4VertsComment
-
Re: Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included
It's over for the sim gamer. The age of the online whiner is here. They finally put in missed fgs and some clowns online miss a few and they kill it for the rest of us.
There will be no more random events. Everything will be up to the player. Forcing fumbles, intercepting, penalties, etc. But given that that is the ultimate focus, it shocks me that they would take any skill out of the kicking game.
It really is like they are trying to needle the sim gamer.
The same thing killed the fight night series. What was once a pretty decent boxing game turned into 2 people standing flat footed in the middle of the ring hunched over jabbing eachother in the belly because they nerfed everything else online because clowns were getting knocked out because they didn't know how to play and cried about it. Once the whiners got their way, they played for a couple months realized that it was monotonous, and went on to their next game leaving the boxing franchise in smoldering ashes. And unfortunately all the changes killed the sim aspects and AI in the offline game so I'm left with a coaster instead of a boxing game.
You make a good point with the last paragraph. That is exactly how I feel about Madden year after year, after several patches. The game becomes monotonous. It gets to a point where there is no strategy or true understanding of football concepts required for success. It gets to the point where ratings are no longer a factor, and the skill of the player wins out. It becomes a game built for the online gamer. I like game play that makes me think. Madden 17 was an amazing game release day. I loved it! Sadly, I don't feel it is that game anymore, and even more sad, I see it moving farther and farther away.
Sent from my iPad using TapatalkComment
Comment