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Old 10-05-2016, 12:33 PM   #1584
Hunkerdown
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Join Date: Apr 2007
Location: Orlando
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Re: JoshC1977's M17 Sliders

Quote:
Originally Posted by JoshC1977
I'm not getting into specifics right now, but the core fundamentals that this set were based on have been changed. After stewing a bit, I started over..

It's alright, the core gameplay seems to be fairly solid....

What I need help with is for people to test both default AP and default AM with the following:

9 minute quarters, no acc clock
Main menu - default penalties/subs/sliders
CFM - default penalties/sliders and subs all set to 60/80
Ballhawk and Heat Seeker "on"

Be my eyes...tell me what you see that looks both good and bad. For example, a comment was made that on default AP, the CPU running seemed easy to stop - I'm curious as to why...is it due to shorter block duration, the RBs not trying to make moves, tackles being too overdone, etc. The "why" is just as important as the "what".

Tell me what you see out there (and please let me know which level you were on). If you see anything 'wonky' let me know...if you can tie it to the key ratings of the player's involved, even better. The more feedback I can get, the better...not stats, but help me see what you saw when playing...good, bad, and ugly.
Also highly suggest deleting profile and restart madden. Helped me last night testing.

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