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Originally Posted by Gosens6 |
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This series is slowly but surely loosing it's roots as an NBA simulation .
I know when this update drops, the offline guys will be ecstatic when we get real defense, and shooting percentages in the high 40s, low 50s like they should be.
I already know that will only last for a few days. The majority audience of this game doesn't care for an authentic, NBA simulation. They want authentic, street ball, make every shot they take because they refuse to except they can be bad at the game.
It will only be a matter of time before shooting percentages go through the roof again. Unfortunately this is just the way it has been, and once the online crowd sees that they can't make every shot in the park anymore, it'll all come crashing down on us guys who just want to play with NBA teams.
I've never seen a year worse in the history of 2k where guys are complaining so much about missing shots. I literally want to ask them when they go outside and play, do they make 80% of their shots? I really don't get it.
This series used to be the pinnacle of simulation. Now, it's like playing a next gen, And-1 mixtape. I'm hoping 2k proves me wrong about this, and once we got shot %'s to where they should be, they stay put. Their track record with changing things to cater to one target audience doesn't give me much hope.
Sent from my SM-N910V using Tapatalk
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I'm gonna be real with you. Take it how you want, I really don't care.
While I want the game to play like a simulation, and having to use real basketball tactics to win, there really has to be some give and take. Like I've stated countless times, what people need to realize is that the scoring should be tuned as a reflection of game length. You really think people want to be shooting in the 40% range when these quarters only last 5 minutes as opposed to 12 minutes? Especially when you have some players who take nothing but wide open shots and drives when the paint is almost wide open?
You have to give a bit of leeway for people with actual skill at some point. And nobody wants to 'feel cheated' when they're doing their best to play smart and shoot only when open, only to be 'rewarded' with clank after wide open clank just to meet this 40% from-the-field quota.
And it becomes even worse when we've now been hit with archetypes. If I'm a Sharpshooter and I feel like I have to get 'cheated' on everything that isn't a green release in order to drag my percentages down to 'meet a quota', I'd rather just move on to another game. Especially considering the entire archetype revolves around jumpshots. If a Shot Creator finds his shots aren't really falling, he has a fallback option to drive with pretty good ratings to finish around the rim. Same with Playmaker. If a Slasher feels he can't get to the rim at will, he has a fallback option with decent shooting stats in the midrange. Same with a LDD.
Sharpshooters literally do not have that option with any sort of consistency. If their jumpshot isn't falling because they aren't getting greens, they're pretty much dead bodies out there. Sure, you can drive every once in a while when the lane opens up, but let a single body be there and see just how 'good' you are. They have no real consistent fallback option.
If you made a SC, would you really feel like playing regularly if you knew you had to miss more than half your open shots in order to meet a quota? If you made a Slasher, how would you feel if you drove knowing that there was a 60% chance for you to miss open layups and open dunks? Etc etc.
(If this sounds like it's a rant for SS, it's not. It's just an example I'm using while speaking on the online gameplay as a whole)