Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and More
Collapse
X
-
You won't always be the best shooter. You won't always be the best rebounder, or defender, either. What you can always do the best though, is play hard. Once you do that, Everything else will take care of itself. -
You won't always be the best shooter. You won't always be the best rebounder, or defender, either. What you can always do the best though, is play hard. Once you do that, Everything else will take care of itself.Comment
-
Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M
I didn't say anything about scoring 'bucket after bucket.' I said shooting percentages should be tuned to match the fact that games are significantly shorter than its real life counterpart. Barring all the stoppages, quarters add up to 20 minutes in-game vs 48 minutes IRL. That's less than half.
The basic engine should simply play simulation basketball at all times. Tuning for unrealistic scores to compensate for shorter lengths upsets the core gameplay and makes things difficult to balance in real full length games and the thing 2K is supposed to be simulating.
If one wants unrealisticly augmented gameplay pace, 2K should add that only to MyPark and a Casual slider set.Comment
-
Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M
Percentages should match real life percentages regardless of length played. I don't see any real benefit to gameplay and simulation by having scores artificially boosted, and increased scores and efficiencies are enough to drastically upset real NBA strategies where a 5% difference could be the difference between the best and worst team in the league.
The basic engine should simply play simulation basketball at all times. Tuning for unrealistic scores to compensate for shorter lengths upsets the core gameplay and makes things difficult to balance in real full length games and the thing 2K is supposed to be simulating.
If one wants unrealisticly augmented gameplay pace, 2K should add that only to MyPark and a Casual slider set.
I mean, in perspective, KD, Kobe, Crawford all those guys played crazy in the Drew League games because the defensive pressure and the game pressure wasn't there. That in mind, Park would be fine reflecting that since it adds to flashiness.
Pro Am needs to be realistic results. It should be based on teams playing ball and utilizing mismatches. Not hero ball. Hero ball should get beat in any mode unless the defense is garbage.Female Russell Westbrook.
PSN: ViolenceFight
Instagram: @ViolenceFight
Comment
-
Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M
Don't forget that the pace in 2K games in much faster than in real life. I can go on Play Now Online with the Warriors and end a game with about 70-80 points. And this is with 5 minute quarters, less than half the length of a real NBA game.Comment
-
Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M
Exactly. The percentage drop people are asking for would mean these games would end in the 40s, MAYBE low 50s at the very best. I'm sure a lot of people would be bored to death if that's all we could score per game because of a system that relegates how many shots you're allowed to make.Comment
-
Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M
Exactly. The percentage drop people are asking for would mean these games would end in the 40s, MAYBE low 50s at the very best. I'm sure a lot of people would be bored to death if that's all we could score per game because of a system that relegates how many shots you're allowed to make.Comment
-
Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M
Sent from my Nexus 5X using TapatalkComment
-
Comment
-
Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M
Exactly. The percentage drop people are asking for would mean these games would end in the 40s, MAYBE low 50s at the very best. I'm sure a lot of people would be bored to death if that's all we could score per game because of a system that relegates how many shots you're allowed to make.
I don't want to score 80 points on 5 minute quarters. I'd rather my games in the 40s and 50s lol.
Right now the game is way too chaotic online imo.Comment
-
Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M
This, I don't see. I played Minnesota who put up 95 shots, my previous few games had teams putting up 78 on average.Comment
-
Hope they address playing as the same team online. It's so annoying let's get a fix asap 2k๐กComment
-
Comment
Comment