I have to completely agree with you Sturz. I want tackling to look like and play like tackling, not some off the top rope hit in the WWE. Its not easy to bring down most of the RB's and TE's in the NFL with a one on one tackle, especially by a smaller LB, OR 170 lb DB, unless there is a good wrap around the lower leg tackle used.
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Madden NFL 17 Tuning Update Available Now, Here Are The Details (10/28)
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (10/28)
I have to completely agree with you Sturz. I want tackling to look like and play like tackling, not some off the top rope hit in the WWE. Its not easy to bring down most of the RB's and TE's in the NFL with a one on one tackle, especially by a smaller LB, OR 170 lb DB, unless there is a good wrap around the lower leg tackle used. -
Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (10/28)
I have to completely agree with you Sturz. I want tackling to look like and play like tackling, not some off the top rope hit in the WWE. Its not easy to bring down most of the RB's and TE's in the NFL with a one on one tackle, especially by a smaller LB, OR 170 lb DB, unless there is a good wrap around the lower leg tackle used.
True.
The problem with further reducing the fumble side of the equation is that instead of procuring more non QB fumbles:
1. It causes an increase to the already obnoxious amount of QB fumbles and strip sacks.
2. It indirectly causes RBs to run less effectively, utilizing fewer of their special moves (jukes, spins, etc)Comment
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (10/28)
I have to completely agree with you Sturz. I want tackling to look like and play like tackling, not some off the top rope hit in the WWE. Its not easy to bring down most of the RB's and TE's in the NFL with a one on one tackle, especially by a smaller LB, OR 170 lb DB, unless there is a good wrap around the lower leg tackle used.
Tackling in my opinion it was 10000x better pre patched/tuner.
They reduce brake tackle chance but I saw more big hits and less momentoum. If you can try with the release version and tell me what you think.
Sent from my iPhone using TapatalkEnglish, is not my first language.Comment
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (10/28)
There is no biting. I wish everyone would give the impressions like you have. THIS is what is needed to show issues.Ok, I'll bite, since the defense is already in full court press.
Last 8 games, 6 non QB fumbles. That's .75 per game. This is without anything applied (patches or tuners) since title update #2 (big patch).
All Madden fumble 28 tackle 35 fatigue 63.
Not enough, and it won't be helped with the recent patches/tuners.
Thank you for posting this.
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (10/28)
So in 8 games in this season we are in, i have had a total of 5 fumbles by non-QBs and 2 by Qb for a total of 7 in 8 game which is a .875 average.
All madden, Fumble 50, tackle 50 ,fatigue 50. 8 minute quarters , no accel clock. Our games average about 50-60 plays per game for each team which is in line with the real NFL -https://www.teamrankings.com/nfl/sta...ate=2004-02-02
A funny note here, our slider is at 50 , Sturz is at 28 , yet i have a slightly higher amount of fumbles,eventhough im pretty sure , the slider is said to work , the more you turn it down the more fumbles you see.
So first it seems Fumbles themselves are low, and that still doesnt show if the strip feature is OP before this second tuning down.All my stats above are before recent tuner today.
Im just curious here, since what is in question here is the tuning of the strip feature and how effective it causes a fumble .
How does saying there are so many fumbles being averaged per game give any proof either way , that the strip feature is OP,UP or just right?
Unless im missing it in stats in game, there is no way to track it . Because that is the only true number to see how effective it is or isnt.The number of times using the strip causes a fumble vs the number of attempts.And even then , it should be taken into the equation of slider setting, players who do fumble carry attribute , players causing fumble if they have strip trait, etc.
Im just confused at how saying , if you average 1.5-2 per game , it is about right when stripping the ball is not the only way a fumble occurs .Just asking for clarification here so i can understand.Last edited by howboutdat; 10-28-2016, 03:49 PM.Comment
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (10/28)
Do you guys think they keep nerfing the strip fumble to try to fix the qb fumble issue? Thats the only thing i can think of as to why they would keep messing with it.
To me thats the only thing fumble wise i have an issue with. I'm just throwing this out there, it may not be connected at all. It just seems weird they would address the strip fumble but not the qb fumble issue.
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (10/28)
Can someone report back on if CPU Punting was addressed?
If it was ignored the game is getting traded in immediately. Game breaking flaws.Comment
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PSN: Dalton1985
Steam: Failure To CommunicateComment
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (10/28)
As was reported earlier this week in one of these threads, the punting issue is fixed, but it isn't live, yet.
I am not sure if that means it will appear in a tuning update or a patch in the near future.
I have heard that a game play patch is coming soon, but don't know how soon and don't know if the punting fix is included in that patch.Comment
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EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.Comment
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (10/28)
I haven't been seeing this issue at all myself, but people have been showing videos on Twitter where receivers were dropping too many RAC catch attempts when the defender covering/trailing them was within a couple of yards but not making contact with the receiver.Jordan Mychal Lemos
@crypticjordan
Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.
Do the same thing tomorrow. And the next. Now do it forever.Comment
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (10/28)
So there aren't any fumbles in the game and EAs solution to this is to reduce the effectiveness of strip tackling? Great 😡Comment
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (10/28)
I've played 2 games (PTM) and haven't noticed much difference at all. WR/CB interactions seem a little more fair. I saw 3 fumbles by non QBs in those 2 games. Can't comment on punts since I don't play those. Still seems okay as far as I can tell.
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Played a game just now on default sliders with only adjustment to 60 fatigue, speed parity to 0 & slow speed. The game felt good with more fluid tackle animations and WR/DB interactions. I feel messing with sliders makes the game unbalanced overall. I leave skill sliders at default as well as penalties. With all the tuner updates and patches it is better to leave the game to base as possible. Just my opinion.HuskerFan214
Playing Madden NFL 17, MLB 16 The Show, Star Wars Battlefront & Battlefield 4 on PS4.
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