I just sat and watched a portion of 2ktv during a loading screen where Scott Og is bragging about the ACE engine this year and I was confused because, many others including myself in this forum have felt that this is one of the most poorly coded things in 2k17 pre-patch 1.05. Not fully blaming OG or Czar because I respect him and Czars bball IQ but as a group the engineers/OG and Czar have been a disappointment in their ability to replicate realistic CPU IQ that I've seen in years past.
The transition defense does not treat players individually or based on their skills like they did in 2k16. In 2k16 on the high difficulties, players would swarm on help defense when I cranked the CPU help defense and CPU Def awareness up past 65. This year I have CPU help defense at 90 and Def awareness at 100 against CPU HOF ACE and this is what I get this year...
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I was replaying games from Sunday so it's Warriors vs Suns
Watch how P.J Tuckers first instinct is to run to the paint, the
CPU constantly runs to the paint and has shows no logic on the persons skillset they are supposed to be guarding but rather their mindset "run to the paint because that's what Czar/engineers told me to do" instead of being coded to recognize how dangerous of a shooter is wide open on perimeter
Again Devin Booker is told by the coding to run to the paint instead of to recognize that he has one of the greatest shooters of all time wide open and then to not even close out. @00:23 and 00:25 you can see CPU help defense is at 90 and CPU def awareness at 100.
Most dangerous shooter of all time left wide open because coding/non existent CPU ACE logic tells defender to just run to pain no matter who they are playing against
- Don't tell me "this is because your playing with the Warriors so it's hard to defend". The CPU does with with every team I play with and if anything playing with Warriors should make them jump out even harder to the 3 point line in transition.
- Some will say it's because you have help defense all the way at 90 so they are over helping in the paint. That would be a wrong assumption because the only reason I cranked CPU help defense to 90 was to try and combat this problem which I was having on the default SS/ HOF settings
Bonus Vids of intuitive
CPU ACE that OG bragged about on the 2ktv segment during loading screens
Many teams double curry off pick n roll in real life but there is always help defense swarming behind the pick n roll double team because defenders know they are in a 4 on 3 situation. 2k16 would do that but 2k17 not at all
Sliders have no effect on CPU IQ because the problem is buried deeper in the coding which the sliders don't seem to effect this year, so for now I'm stuck playing a game where the highest difficulties and slider adjustments still make the CPU have Jr. High level bball IQ especially defensively. I'm not being unreasonable or trying to pick on 2k17 because it does many things great (like how CPU ball handler attacks pick n rolls this year) I just want the High IQ CPU back that I used to play against in 2k16 and other previous editions of 2k.