11-04-2016, 10:07 PM
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#493
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Rookie
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Re: Scouting Tool for Madden 17 CFM
I haven't used V 3 yet, but in the draft just completed with V2, the X in "player drafted" column wouldn't grey out the entire row for many of the players. Not sure if anyone had nentioned that as a bug.
Observations:
1. Only 12.5% (28/224) had slow (4), Quick (15), or SS (9) Development. Not sure if others are seeing that or this was a overall bad draft.
2. Players underperforming their projections did prove to be not great "overall" guys, but several UD projected guys showed to be valuable guys.
Now 2 questions. ..
How do you account for or take into consideration the "awareness factor in regards to overall? Its almost always the biggest factor of a player's OVR and almost never a top skill. It is also one of the cheapest to acquire.
Related to that... Play Req for safeties/CB is also very cheap, and think many FS/SS might slide up. Knowing the cost of that skill id be ok with a dumber guy in some instances.
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