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Old 11-14-2016, 11:19 AM   #7
roboas
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OVR: 0
Join Date: Aug 2009
Re: Quitting MTO - too frustrating experience

I echo what the OP said. The most frustrating thing is that many of these issues are easily solvable - like VERY easily solvable. How hard is it to add a 3 second delay to when the team can inbound a ball so you don't have to manually sprint back with your center chasing a streaking Ben Wallace to the hoop on every possession? How hard is it to reduce the screen "stickniess" tendency so defenders can actually defend - these are the reasons why people HAVE to manually control their center 80% of the time. And its probably 1 line of code.

For me the biggest gripe is the equalizer / rubber banding. the game starts and a team goes on a 10-0 run. Time out is called. Game stays in a 10 pt lead +/- a few. Towards the end of the game it goes back to even. Last 2 minutes someone goes on an unstoppable run. This happens regardless of player skill or team OVR. Its the way the game is made. Happens in Blacktop too. If you remove player skill from influencing the outcome of the game, you'll quickly run out of players.
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