Czech's All Madden NFL Gameplay Sliders

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  • RowlandCZ
    Rookie
    • Nov 2016
    • 7

    #1

    Czech's All Madden NFL Gameplay Sliders

    After Experimenting with countless Sliders from "Forums/YouTube" and thanks to NFL teamrankings.com for providing the NFL stats needed for slider rebuild.

    1. My Sliders are ALL based of actual NFL tendency percentages.
    For example: There is a average of 2.8-3.0 sacks per game for NFL teams (according to NFL teamrankings.com)
    So what I Did is adjust the Pass Blocking slider to replicate real game tendancy.
    Result: CPU vs CPU (No more than 3.0-4.0 sacks per game.)

    Not only did I do this for Sacks but all slider options such as WR catching (Pass Completion), Run Blocking ( Avg Rush yards per game for NFL) etc. But also accurate Penalties tendency.

    Test 1:
    Steelers vs Cowboys
    Final: Cowboys 31-34


    Test 2:
    New England vs Eagles
    Final: Patriots 27-21
    Brady finished with 67.4% completion
    Wentz finished with 54.6% completion

    As you can see Dallas and Pittsburg played out Freakishly similar to the Week 10 game.

    QB pass percentage is also very accurate based on (teamrankings.com)

    Penalties were based on the chart provided my "teamrankings.com"
    For example : You are going to get "false start" and "Holding" flags more often than let's say "Pass interference" or " defensive offside"

    I am currently still doing a few more tweaks and will Release my complete Sliders by November 18th 2016 12:00am.
    Last edited by RowlandCZ; 11-16-2016, 04:14 AM.
  • jm22mast
    Rookie
    • Oct 2016
    • 75

    #2
    Re: Czech's All Madden NFL Gameplay Sliders

    Originally posted by RowlandCZ
    After Experimenting with countless Sliders from "Forums/YouTube" and thanks to NFL teamrankings.com for providing the NFL stats needed for slider rebuild.

    1. My Sliders are ALL based of actual NFL tendency percentages.
    For example: There is a average of 2.8-3.0 sacks per game for NFL teams (according to NFL teamrankings.com)
    So what I Did is adjust the Pass Blocking slider to replicate real game tendancy.
    Result: CPU vs CPU (No more than 3.0-4.0 sacks per game.)

    Not only did I do this for Sacks but all slider options such as WR catching (Pass Completion), Run Blocking ( Avg Rush yards per game for NFL) etc. But also accurate Penalties tendency.

    Test 1:
    Steelers vs Cowboys
    Final: Cowboys 31-34


    Test 2:
    New England vs Eagles
    Final: Patriots 27-21
    Brady finished with 67.4% completion
    Wentz finished with 54.6% completion

    As you can see Dallas and Pittsburg played out Freakishly similar to the Week 10 game.

    QB pass percentage is also very accurate based on (teamrankings.com)

    Penalties were based on the chart provided my "teamrankings.com"
    For example : You are going to get "false start" and "Holding" flags more often than let's say "Pass interference" or " defensive offside"

    I am currently still doing a few more tweaks and will Release my complete Sliders by November 18th 2016 12:00am.
    Cool thanks man il keep an eye out for them. Sounds like your getting good results.

    Comment

    • audbal
      Rookie
      • Dec 2011
      • 382

      #3
      Re: Czech's All Madden NFL Gameplay Sliders

      Are you still planning on posting your sliders?

      Comment

      • DeJohn11
        Rookie
        • Aug 2012
        • 193

        #4
        Re: Czech's All Madden NFL Gameplay Sliders

        ahem
        Madden CFM 10YF
        Year 1 Steelers 11-5 AFC 5th Seed

        Comment

        • Devildog Frank
          Rookie
          • Sep 2016
          • 141

          #5
          Re: Czech's All Madden NFL Gameplay Sliders

          Never hold your breath waiting for someone who beats their drum with an announcement about something they have come up with that will improve anything regarding gameplay, sliders or whatever in this forum. Some of them are full of BS, some of them run into more issues while trying to come up with the holy grail, and some of them run into real life issues that take them away from spending time on a game. I never respond to drum beaters. I put them way in the back of my memory. When and if they deliver, then i'll give their sliders/settings a go.

          Comment

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