I really want to hear people's thoughts on how points work when unlocking a recruit. I often see myself leading a recruit, a CPU team is locked out, they use an unlock on the recruit, and then all of a sudden they gain 2,000-3,000 points in one week. Drives me nuts when other teams do that to me.
When a team unlocks a locked recruit, is there a systematic way that those unlock points are given? Why might one unlocked recruit jump up 1,800 points and another one jumps up 2,400? Is there a way to semi-accurately predict how far they will jump up?
I almost wonder if using locks could be an additional strategy for some of my own recruits. Why spend points on them when you could potentially use an unlock on them and climb back into the race just the same? I once heard a fellow dynasty member talk about how if you were in the recruit's top 5 at the beginning of season, then unlocked them, that is when you jump up high, but I haven't really tested out that theory for myself.
I have done many seasons of NCAA 14 dynasty, but still feel very inexperienced when it comes unlocking a locked recruit (cpu doing it or myself).
When a team unlocks a locked recruit, is there a systematic way that those unlock points are given? Why might one unlocked recruit jump up 1,800 points and another one jumps up 2,400? Is there a way to semi-accurately predict how far they will jump up?
I almost wonder if using locks could be an additional strategy for some of my own recruits. Why spend points on them when you could potentially use an unlock on them and climb back into the race just the same? I once heard a fellow dynasty member talk about how if you were in the recruit's top 5 at the beginning of season, then unlocked them, that is when you jump up high, but I haven't really tested out that theory for myself.
I have done many seasons of NCAA 14 dynasty, but still feel very inexperienced when it comes unlocking a locked recruit (cpu doing it or myself).
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