Madden NFL 17 Title Update #7 Available Now, Here Are The Details - Operation Sports Forums

Madden NFL 17 Title Update #7 Available Now, Here Are The Details

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  • SmashMan
    All Star
    • Dec 2004
    • 9496

    #151
    Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

    Originally posted by kehlis
    I too am a bit confused on what a user QB scramble issue could be though? I feel like I'm missing whatever that was.
    I'd have to look for the tweet, but I remember seeing people send videos of their user QBs going into a kind of side-step animation when trying to scramble. Might be that.

    I've personally had no issues scrambling on my own, so I'm not positive since I haven't had a reason to look into it too much.

    Comment

    • tyler28
      MVP
      • Sep 2012
      • 1717

      #152
      Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

      Originally posted by Feros Ferio 7
      So I would need to delete madden data from hard drive and turn off auto download for patch to get a good game back? So I would lose my play books then wouldn't I?
      No your playbooks, cfm, sliders,rosters if saved before you delete and run offline will be there. Your only deleting the physical game not the saved data. Your profile will still be there as well.

      Highlight the game and delete it , reinstall without letting the updates install. You will be fine, it doesnt touch your saved data, unless its an online franchise.

      Sent from my SM-G935P using Tapatalk

      Comment

      • phant030
        MVP
        • Sep 2006
        • 1233

        #153
        Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

        Pass speed reduces slightly? It seems the ball is traveling slower on deeper passes. Noticed my safeties jumping on balls vs sitting back too much -- could be ratings or that im not playing overtop shading or could just be placebo, none the less glad im experiencing it lol

        Edit: Mcnair just threw two errant passes for picks in a draft champions game for my opponent. Havent seen passes like this all year. Maybe some passing settings was tweaked to offset the RAC drops fix.

        <iframe width="560" height="315" src="https://www.youtube.com/embed/8E-PuimcEiw" frameborder="0" allowfullscreen></iframe>
        Last edited by phant030; 12-01-2016, 12:22 AM.

        Comment

        • tdawg3782
          I hate you Norv
          • Nov 2003
          • 4803

          #154
          Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

          Originally posted by SmashMan
          I'd have to look for the tweet, but I remember seeing people send videos of their user QBs going into a kind of side-step animation when trying to scramble. Might be that.

          I've personally had no issues scrambling on my own, so I'm not positive since I haven't had a reason to look into it too much.
          I think this is it. I just drafted a 89 spd/88 acc scrambling QB and it took him forever to actually take off. It was really weird. I'll have to play to find out for sure but this makes the most sense to me.

          Comment

          • roadman
            *ll St*r
            • Aug 2003
            • 26431

            #155
            Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

            Originally posted by SmashMan
            I'd have to look for the tweet, but I remember seeing people send videos of their user QBs going into a kind of side-step animation when trying to scramble. Might be that.

            I've personally had no issues scrambling on my own, so I'm not positive since I haven't had a reason to look into it too much.
            Yes, that is exactly what it is.

            Rex said it didn't make the patch notes. I didn't even notice it before.

            Comment

            • Chiefsfan881129
              MVP
              • Feb 2003
              • 1929

              #156
              Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

              Glad MUT h2h seasons are back however the kick meter is broken on there.

              I'm currently on rookie 1 win away from moving to next level & I still can't make a kick yet I have no issues on pro or all pro in any other mode except online & MUT

              There seems to be a 3rd like after the power has been selected that completely destroys the kick I never had this problem in other modes

              + running is insanely difficult now it's beginning to not be fun any more I can't even play until these issues are addressed

              Sent from my SM-G920T using Tapatalk
              ChiefsFan4Life once a ChiefsFan Always a Chiefs Fan! & A pround member of Chiefs Kingdom & the #1 Fan in the world of the 4x Super Bowl Champions Kansas City Chiefs!

              Kansas #1 Kansas City Chiefs Fan!
              Kansas #1 Kansas Basketball Fan! Rock Chalk!

              Comment

              • JoshC1977
                All Star
                • Dec 2010
                • 11569

                #157
                Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

                Originally posted by tdawg3782
                I think this is it. I just drafted a 89 spd/88 acc scrambling QB and it took him forever to actually take off. It was really weird. I'll have to play to find out for sure but this makes the most sense to me.
                Yeah, this is definitely better. I played a game with Luck and taking off with him was MUCH better than it was pre-patch.
                Play the games you love, not the games you want to love.

                Comment

                • RogueHominid
                  Hall Of Fame
                  • Aug 2006
                  • 10905

                  #158
                  Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

                  Originally posted by kehlis
                  I too am a bit confused on what a user QB scramble issue could be though? I feel like I'm missing whatever that was.
                  I recently drafted a stud QB who had elite arm strength and accuracy but also plus speed/acceleration/agility. I put some designed plays in there to give me a scrambling option, and it was like the guy was stuck in mud when I went to run with him. The animations I was getting didn't match the ratings at all; it was totally bizarre.

                  It sounds like others had similar issues and some sort of delay that was previously in place may have been removed.

                  Comment

                  • CleveCluby
                    Pro
                    • Feb 2003
                    • 808

                    #159
                    Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

                    Nothing personal here but you are wrong.. First of all, this punting issue was addressed immediately when the game first came out. AT first the punters were sky kicking against the wind, punts were going 20 yds straight up in the air, dropping and hitting players in the back resulting in fumbles. Ea supposedly knew this and patched it immediately only to create the mess they have now. SO the fact is, EA has been aware of this issue from day one.

                    Fact two, Clint said the issue had been fixed and WOULD be addressed in the next patch, those of us waiting believed him. Then in a tweet he does not say why only that some things just fall off, like who cares, to bad, tough luck, not my problem. Sorry, that is exactly how I feel.

                    (QUOTE ) ( In the meantime while we wait for Tiburon to deliver a fix for this game play balance issue - that is literally all this is - you have several workaround options if this circumstance is offensive enough to hinder your total experience with the game: )

                    (QUOTE) (You can adjust the punting slider to make CPU punts consistently longer.) No you cannot, I have tried every adjustment know to mankind, I have adjusted the punting slider rating, It just doesn't affect the CPU team it affects both punters when playing CPU vs CPU or POTM. . It might add 10 yds to a CPU kick against the wind but adds 30 to 40 yds with the wind

                    (You can temporarily edit CPU punter Kick Power ratings before you play CPU teams outdoors.) I have adjusted the CPU punters pwr. rating, Acc rating and the slider rating to 100. Trying everything I can do, TRUST ME, it makes no difference.. Same results as above

                    (You can adjust sliders to make playing offense vs. CPU teams harder to compensate for shorter field position. ) I guess you could try this, But why should I have too. It takes the complete strategy out of the game.

                    (You can adjust sliders to make playing defense vs. CPU teams harder to reduce CPU punting frequency.) Again.. WHY SHOULD I HAVE TOO? Punting is an essential and major part of the game. Actually it is one of the MOST important parts of the game; Punting can change the game completely in an instant. If you have the ball on your own 15 yd line winning by 2 points with time running out and have to punt against the wind, The CPU is going to get the ball on the 25 0r 35 yd line and there is not a darn thing you can do about it. They are already in FG range and you know, THE CPU DON'T miss. You are going to lose. Plain and simple.

                    How can you or anyone justify this? NO ONE CAN or SHOULD. This issue should have been addressed, People can make all the excuses they want and defend EA's pathetic reason for not fixing this. I can't and won't. And simming the punts does not change a thing, you just don't see the misery. The results are the same.

                    (There are probably even more things you can do, but that's plenty enough with which to start.) If there is, I haven’t found them to even come close to any reality

                    I am truly happy for those of you that can enjoy the game like this. God bless you, I wish that I could share your enjoyment. But I can't. It is a complete and total game disaster for me. And I am truly offended, ashamed and angry at the lack of support and communication from EA on this issue

                    Make all the excuses you want for them. I’m not buying it. Well wait, I guess I already did. Now I’m stuck with it.
                    When I do something right, No one ever remembers.
                    When I do something wrong, No one ever forgets.!

                    Comment

                    • life4eva
                      Rookie
                      • Sep 2011
                      • 71

                      #160
                      They NEED to add more player likeness, really upsetting seeing my team "Miami Dolphins" with so many "generic" faces......

                      2 that come to mind are our Running Back Jay Ajayi and receiver Jarvis Landry. Also they need to fix the challenge system, which is defitnely broken......

                      Comment

                      • Find_the_Door
                        Nogueira connoisseur
                        • Jan 2012
                        • 4065

                        #161
                        Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

                        No HDR? Bummer
                        Antonio Rodrigo "Minotauro" Nogueira - UFC Hall of Fame

                        Comment

                        • oneamongthefence
                          Nothing to see here folks
                          • Apr 2009
                          • 5693

                          #162
                          Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

                          The punting issue to me is a tad over blown. Shanks happen as do short punts bit it balances court when the cpu kicks with the wind at they're backs. I've seen 70 yard punts happen. And it goes both ways for the user as well. I can live with it. My only real issue I would like to see addressed is scrambling qbs.

                          I think the issue with CFM vs MUT is MUT is getting entire new features while CFM is getting tweaks outside of adding formation subs in the day 1 patch. I would like to see more features added CFM especially a regression slider. I think its a solid patch especially with the commentary updates.

                          Sent from my LGAS992 using Tapatalk
                          Because I live in van down by the river...

                          Comment

                          • Charvalos
                            Rookie
                            • Oct 2016
                            • 310

                            #163
                            Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

                            Usually, a patch is used to make the game better but with EA, it's the complete opposite. Patch after patch, tuner after tuner, this game becomes worse than ever.

                            Now, I really doubt that they'll fix the QB Acc. for Madden 17. I mean, they know about the punting issue since, for what, 2-3 months now ? And they did nothing.

                            Comment

                            • bencin37
                              Rookie
                              • Aug 2016
                              • 10

                              #164
                              Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

                              Originally posted by CleveCluby
                              Nothing personal here but you are wrong.. First of all, this punting issue was addressed immediately when the game first came out. AT first the punters were sky kicking against the wind, punts were going 20 yds straight up in the air, dropping and hitting players in the back resulting in fumbles. Ea supposedly knew this and patched it immediately only to create the mess they have now. SO the fact is, EA has been aware of this issue from day one.

                              Fact two, Clint said the issue had been fixed and WOULD be addressed in the next patch, those of us waiting believed him. Then in a tweet he does not say why only that some things just fall off, like who cares, to bad, tough luck, not my problem. Sorry, that is exactly how I feel.

                              (QUOTE ) ( In the meantime while we wait for Tiburon to deliver a fix for this game play balance issue - that is literally all this is - you have several workaround options if this circumstance is offensive enough to hinder your total experience with the game: )

                              (QUOTE) (You can adjust the punting slider to make CPU punts consistently longer.) No you cannot, I have tried every adjustment know to mankind, I have adjusted the punting slider rating, It just doesn't affect the CPU team it affects both punters when playing CPU vs CPU or POTM. . It might add 10 yds to a CPU kick against the wind but adds 30 to 40 yds with the wind

                              (You can temporarily edit CPU punter Kick Power ratings before you play CPU teams outdoors.) I have adjusted the CPU punters pwr. rating, Acc rating and the slider rating to 100. Trying everything I can do, TRUST ME, it makes no difference.. Same results as above

                              (You can adjust sliders to make playing offense vs. CPU teams harder to compensate for shorter field position. ) I guess you could try this, But why should I have too. It takes the complete strategy out of the game.

                              (You can adjust sliders to make playing defense vs. CPU teams harder to reduce CPU punting frequency.) Again.. WHY SHOULD I HAVE TOO? Punting is an essential and major part of the game. Actually it is one of the MOST important parts of the game; Punting can change the game completely in an instant. If you have the ball on your own 15 yd line winning by 2 points with time running out and have to punt against the wind, The CPU is going to get the ball on the 25 0r 35 yd line and there is not a darn thing you can do about it. They are already in FG range and you know, THE CPU DON'T miss. You are going to lose. Plain and simple.

                              How can you or anyone justify this? NO ONE CAN or SHOULD. This issue should have been addressed, People can make all the excuses they want and defend EA's pathetic reason for not fixing this. I can't and won't. And simming the punts does not change a thing, you just don't see the misery. The results are the same.

                              (There are probably even more things you can do, but that's plenty enough with which to start.) If there is, I haven’t found them to even come close to any reality

                              I am truly happy for those of you that can enjoy the game like this. God bless you, I wish that I could share your enjoyment. But I can't. It is a complete and total game disaster for me. And I am truly offended, ashamed and angry at the lack of support and communication from EA on this issue

                              Make all the excuses you want for them. I’m not buying it. Well wait, I guess I already did. Now I’m stuck with it.

                              Well said. I hear your frustration on the punting issue cleve cluby and no you have been rightfully outspoken about it. I think my only option now is to go back and start a cfm without any patches installed

                              Comment

                              • kehlis
                                Moderator
                                • Jul 2008
                                • 27923

                                #165
                                Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

                                Originally posted by Trojan Man
                                I recently drafted a stud QB who had elite arm strength and accuracy but also plus speed/acceleration/agility. I put some designed plays in there to give me a scrambling option, and it was like the guy was stuck in mud when I went to run with him. The animations I was getting didn't match the ratings at all; it was totally bizarre.

                                It sounds like others had similar issues and some sort of delay that was previously in place may have been removed.
                                Okay that makes more sense. A designed run isn't a scramble though, that's what had me confused.

                                Comment

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