Madden NFL 17 Title Update #7 Available Now, Here Are The Details -
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Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details
Originally posted by kehlis
Okay that makes more sense. A designed run isn't a scramble though, that's what had me confused.
I should have clarified--I put in some boot plays that would allow me to move from pass-first play calls into scrambles for yardage if I saw man coverage, and I noticed that there was a serious animation hiccup when trying to move from the natural bootleg portion of the play to an actual aggressive attempt to gain yards on a scramble. I'm not DLing the patch until I get a better sense of its net impact on other areas of the game, but this, to me, sounds like a needed fix.
I'm a bit disappointed that they will not bring back the full range of motion on the left stick (pre snap defense). Clint stated that its not a bug, but intentional to stop people from being able to make unrealistic fronts? Kind of confused me with that one.
My best guess is that they don't want users to be able to precision "creep" players up to the line of scrimmage? Any thoughts?
Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details
Originally posted by ehh
As in they know it's an issue and can't find the cause or the can't even find (or don't think) there's a problem with QBA?
Either way, this is not good news.
Your guess is a good as mine on that one.
It could mean that they know it's a issue, but the fixes they are coming up with are breaking other parts of the game? I don't know, the reason I bring that up, Rex mentioned in a twitch stream yesterday that the swerve fix that is coming in the next title update, they wanted to get the fix in this title update, but they tried three different fixes and those fixes were breaking other parts of the game.
Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details
Originally posted by CleveCluby
Nothing personal here but you are wrong.. First of all, this punting issue was addressed immediately when the game first came out. AT first the punters were sky kicking against the wind, punts were going 20 yds straight up in the air, dropping and hitting players in the back resulting in fumbles. Ea supposedly knew this and patched it immediately only to create the mess they have now. SO the fact is, EA has been aware of this issue from day one.
Fact two, Clint said the issue had been fixed and WOULD be addressed in the next patch, those of us waiting believed him. Then in a tweet he does not say why only that some things just fall off, like who cares, to bad, tough luck, not my problem. Sorry, that is exactly how I feel.
(QUOTE ) ( In the meantime while we wait for Tiburon to deliver a fix for this game play balance issue - that is literally all this is - you have several workaround options if this circumstance is offensive enough to hinder your total experience with the game: )
(QUOTE) (You can adjust the punting slider to make CPU punts consistently longer.) No you cannot, I have tried every adjustment know to mankind, I have adjusted the punting slider rating, It just doesn't affect the CPU team it affects both punters when playing CPU vs CPU or POTM. . It might add 10 yds to a CPU kick against the wind but adds 30 to 40 yds with the wind
(You can temporarily edit CPU punter Kick Power ratings before you play CPU teams outdoors.) I have adjusted the CPU punters pwr. rating, Acc rating and the slider rating to 100. Trying everything I can do, TRUST ME, it makes no difference.. Same results as above
(You can adjust sliders to make playing offense vs. CPU teams harder to compensate for shorter field position. ) I guess you could try this, But why should I have too. It takes the complete strategy out of the game.
(You can adjust sliders to make playing defense vs. CPU teams harder to reduce CPU punting frequency.) Again.. WHY SHOULD I HAVE TOO? Punting is an essential and major part of the game. Actually it is one of the MOST important parts of the game; Punting can change the game completely in an instant. If you have the ball on your own 15 yd line winning by 2 points with time running out and have to punt against the wind, The CPU is going to get the ball on the 25 0r 35 yd line and there is not a darn thing you can do about it. They are already in FG range and you know, THE CPU DON'T miss. You are going to lose. Plain and simple.
How can you or anyone justify this? NO ONE CAN or SHOULD. This issue should have been addressed, People can make all the excuses they want and defend EA's pathetic reason for not fixing this. I can't and won't. And simming the punts does not change a thing, you just don't see the misery. The results are the same.
(There are probably even more things you can do, but that's plenty enough with which to start.) If there is, I havenโt found them to even come close to any reality
I am truly happy for those of you that can enjoy the game like this. God bless you, I wish that I could share your enjoyment. But I can't. It is a complete and total game disaster for me. And I am truly offended, ashamed and angry at the lack of support and communication from EA on this issue
Make all the excuses you want for them. Iโm not buying it. Well wait, I guess I already did. Now Iโm stuck with it.
i had written a really long message to this, but instead i'm just gone say i understand your frustration, i agree 100% and i'm going to start taking action and speaking with my wallet and not my keyboard, because honestly it just falls on closed ears and im really tired of it.
edit, everyone says this game plays night and day without all these patches etc. so my question is, my game is digital, now i know if i pull my internet cord out i'll be offline, is there another way to doing this is it worth going through all of that for game play? i was always under the impressions that patches were suppose to fix game play, but instead it seems its done nothing but break it. i haven't touched madden in a good while, matter fact i had stopped playing it when this punting situation first started up, i see its not better so any help?
Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details
Out on a road trip and was hoping for some good news regarding this patch. Sounds like the death spiral of this game ever tightens.
I think I'll disconnect the xbone from the internet and proceed with what semblance of football I currently have mustered together in my CFM. Very disappointing, but I can't say it comes as a surprise anymore at this point.
Regardless of what has been communicated, it's pretty clear the direction this thing is headed.
This patch has obliterated the last few scraps of hope and trust I had remaining for EA Tiburon.
Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details
Special Teams has always been boring in madden, punting becomes issue I will just do what I did in Madden 16, easy work around, just sim special team plays to get some variety.
Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details
There is no way I could go back and play the game out of the box as the instability issues are ridiculous.
Formation subs are bugged to hell and that is very important to my immersion and getting the CPU to have proper RB rotations, and depth charts for each week I play them.
Pre any patch the game would constantly freeze inside the formation sub menus. Also the draft classes had far too many stud players, there were a litany if instability issues.
I am having plenty of fun playing. I would love the QBA to be back to out of the box too. I am totally on board with that. But if that is my only issue (and pretty much that is the only issue other than the sub par CPU QB AI which IMO is hard coded and "is what it is" and the sometimes piss poor punts into the wind (when it is 10MPH or higher) which I will now sim so I don't get cheap great field position.
I am good.
I am having plenty of fun in my CFM's offline and the online league I am in. The game is certainly better than Madden 16 on many levels and on a couple it took a step back.
But I am not nearly as frustrated as many here seem to be. But that's just me. Am I going to run out and buy Madden 18?
Probably not. I expected a bigger jump from 16 to 17. But we did not get that IMO as far as the offline experience. I am generally coming to the end of the every year purchase on all sports games this generation.
NBA 2K17 is good for me until when/if I ever go to a new console
NHL 16
Madden 17
The only every year purchase I make moving forward is MLB The Show and that is solely because of the franchise Y2Y saves. Otherwise I would stick with 16 as well.
There is just not enough "wow" improvement anymore. Simple as that.
But.......make no mistake. The current development team at Tiburon are supporting this game and I think have shown plenty of commitment to keep trying to improve and fix things. I can't ever complain about that. I think it is a slippery slope patching games and unfortunately fixing one thing breaks another thing and they have to decide what fix is more important overall for the fan base.
It sucks, but it is reality.
But I am in the minority that feels the game plays far tighter and is far more stable post patch.
Now Playing on PS5:
NHL25 - Panthers YR1 (57-13-2)
CFB 25 - Alabama YR8
MLB The Show 24 - 1990 Blue Jays
MLB The Show 25 - 2025 Yankees Year 1 (19-18)
Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details
Originally posted by Armor and Sword
There is no way I could go back and play the game out of the box as the instability issues are ridiculous.
Formation subs are bugged to hell and that is very important to my immersion and getting the CPU to have proper RB rotations, and depth charts for each week I play them.
Pre any patch the game would constantly freeze inside the formation sub menus. Also the draft classes had far too many stud players, there were a litany if instability issues.
I am having plenty of fun playing. I would love the QBA to be back to out of the box too. I am totally on board with that. But if that is my only issue (and pretty much that is the only issue other than the sub par CPU QB AI which IMO is hard coded and "is what it is" and the sometimes piss poor punts into the wind (when it is 10MPH or higher) which I will now sim so I don't get cheap great field position.
I am good.
I am having plenty of fun in my CFM's offline and the online league I am in. The game is certainly better than Madden 16 on many levels and on a couple it took a step back.
But I am not nearly as frustrated as many here seem to be. But that's just me. Am I going to run out and buy Madden 18?
Probably not. I expected a bigger jump from 16 to 17. But we did not get that IMO as far as the offline experience. I am generally coming to the end of the every year purchase on all sports games this generation.
NBA 2K17 is good for me until when/if I ever go to a new console
NHL 16
Madden 17
The only every year purchase I make moving forward is MLB The Show and that is solely because of the franchise Y2Y saves. Otherwise I would stick with 16 as well.
There is just not enough "wow" improvement anymore. Simple as that.
But.......make no mistake. The current development team at Tiburon are supporting this game and I think have shown plenty of commitment to keep trying to improve and fix things. I can't ever complain about that. I think it is a slippery slope patching games and unfortunately fixing one thing breaks another thing and they have to decide what fix is more important overall for the fan base.
It sucks, but it is reality.
But I am in the minority that feels the game plays far tighter and is far more stable post patch.
I totally agree.
I think in any Computer Sports game, you have to remember that you are asking a computer to emulate real life. I take the differences as just part of it and am glad I'm not still playing 1 on 1 Basketball on an Atari 2600. LOL!
Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details
Originally posted by Armor and Sword
There is no way I could go back and play the game out of the box as the instability issues are ridiculous.
Formation subs are bugged to hell and that is very important to my immersion and getting the CPU to have proper RB rotations, and depth charts for each week I play them.
Pre any patch the game would constantly freeze inside the formation sub menus. Also the draft classes had far too many stud players, there were a litany if instability issues.
I am having plenty of fun playing. I would love the QBA to be back to out of the box too. I am totally on board with that. But if that is my only issue (and pretty much that is the only issue other than the sub par CPU QB AI which IMO is hard coded and "is what it is" and the sometimes piss poor punts into the wind (when it is 10MPH or higher) which I will now sim so I don't get cheap great field position.
I am good.
I am having plenty of fun in my CFM's offline and the online league I am in. The game is certainly better than Madden 16 on many levels and on a couple it took a step back.
But I am not nearly as frustrated as many here seem to be. But that's just me. Am I going to run out and buy Madden 18?
Probably not. I expected a bigger jump from 16 to 17. But we did not get that IMO as far as the offline experience. I am generally coming to the end of the every year purchase on all sports games this generation.
NBA 2K17 is good for me until when/if I ever go to a new console
NHL 16
Madden 17
The only every year purchase I make moving forward is MLB The Show and that is solely because of the franchise Y2Y saves. Otherwise I would stick with 16 as well.
There is just not enough "wow" improvement anymore. Simple as that.
But.......make no mistake. The current development team at Tiburon are supporting this game and I think have shown plenty of commitment to keep trying to improve and fix things. I can't ever complain about that. I think it is a slippery slope patching games and unfortunately fixing one thing breaks another thing and they have to decide what fix is more important overall for the fan base.
It sucks, but it is reality.
But I am in the minority that feels the game plays far tighter and is far more stable post patch.
Right there with you on the every year purchase thing. I tried playing Madden last night in my current CFM, but just couldn't get myself pulled back into it like I was. Getting back to the every year purchases.....I just told my son Monday night that I would be good with 2K17 for another year probably 2. I play My GM and with the expansion team possibilities along with rule changes that are possible at the end of each season.......it can keep this mode fresh for a long long time. I love Madden always have, but have been a little disappointed this year.
Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details
Originally posted by Charvalos
Usually, a patch is used to make the game better but with EA, it's the complete opposite. Patch after patch, tuner after tuner, this game becomes worse than ever.
Now, I really doubt that they'll fix the QB Acc. for Madden 17. I mean, they know about the punting issue since, for what, 2-3 months now ? And they did nothing.
Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details
Originally posted by Armor and Sword
There is no way I could go back and play the game out of the box as the instability issues are ridiculous.
Formation subs are bugged to hell and that is very important to my immersion and getting the CPU to have proper RB rotations, and depth charts for each week I play them.
Pre any patch the game would constantly freeze inside the formation sub menus. Also the draft classes had far too many stud players, there were a litany if instability issues.
I am having plenty of fun playing. I would love the QBA to be back to out of the box too. I am totally on board with that. But if that is my only issue (and pretty much that is the only issue other than the sub par CPU QB AI which IMO is hard coded and "is what it is" and the sometimes piss poor punts into the wind (when it is 10MPH or higher) which I will now sim so I don't get cheap great field position.
I am good.
I am having plenty of fun in my CFM's offline and the online league I am in. The game is certainly better than Madden 16 on many levels and on a couple it took a step back.
But I am not nearly as frustrated as many here seem to be. But that's just me. Am I going to run out and buy Madden 18?
Probably not. I expected a bigger jump from 16 to 17. But we did not get that IMO as far as the offline experience. I am generally coming to the end of the every year purchase on all sports games this generation.
NBA 2K17 is good for me until when/if I ever go to a new console
NHL 16
Madden 17
The only every year purchase I make moving forward is MLB The Show and that is solely because of the franchise Y2Y saves. Otherwise I would stick with 16 as well.
There is just not enough "wow" improvement anymore. Simple as that.
But.......make no mistake. The current development team at Tiburon are supporting this game and I think have shown plenty of commitment to keep trying to improve and fix things. I can't ever complain about that. I think it is a slippery slope patching games and unfortunately fixing one thing breaks another thing and they have to decide what fix is more important overall for the fan base.
It sucks, but it is reality.
But I am in the minority that feels the game plays far tighter and is far more stable post patch.
A&S if you wanted to play out of the box you wouldn't even have formation subs in CFM as they were introduced in the day 1 patch that you wouldn't have.
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