NBA 2K17 Patch 1.07 Available Now For PS4 & Xbox One - Patch Notes Included - Operation Sports Forums

NBA 2K17 Patch 1.07 Available Now For PS4 & Xbox One - Patch Notes Included

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  • nddot
    Pro
    • Sep 2012
    • 614

    #151
    Re: NBA 2K17 Patch 1.07 Available Now For PS4, No Patch Notes Yet...

    Originally posted by Millennium
    Unfortunately they can't release notes prior to the patch because if something went wrong with the patch the notes would become incorrect information. So when we get a late night patch notes normally come up the next day.

    Sent from my Pixel XL using Tapatalk
    Ah gotcha !

    Even though, if im not mistaken, other companies put out the notes as soon as the patch is available right ?
    Oh well... lets wait and see
    "I just wanna be heaaaaaaaaard"

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    • Millennium
      Franchise Streamer
      • Aug 2002
      • 9952

      #152
      Re: NBA 2K17 Patch 1.07 Available Now For PS4, No Patch Notes Yet...

      Originally posted by nddot
      Ah gotcha !

      Even though, if im not mistaken, other companies put out the notes as soon as the patch is available right ?
      Oh well... lets wait and see
      Really depends on the company and the item being patched. Most companies in our genre (sports games) wait until the patch it released for release notes.

      Sent from my Pixel XL using Tapatalk
      Franchise > All Y'all

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      • bcruise
        Hall Of Fame
        • Mar 2004
        • 23294

        #153
        Re: NBA 2K17 Patch 1.07 Available Now For PS4, No Patch Notes Yet...

        I don't have the game but I'm curious...is this 7-8 GB patch actually the confirmed size? PS4 has a way of displaying a much larger file downloading than it actually is, because the download bar starts off part of/most of the way full already. That "already completed" section of the bar is not re-downloaded, but for whatever reason is counted as part of the "download" file.

        For example, if the total download says 7-8 GB, but the bar is three-quarters of the way full the moment you start the download, the patch would actually be 1.5-2 GB's.

        Madden patches have shown up this way several times. And since PS4 is the only update out so far (and the only method for judging the download size), I thought it was fair to ask. For me it's extremely easy to tell the difference between a 2 GB download vs a 7-8 because of the length of time it takes to download something on a 10 mb/s down connection, but for somebody with, say, fiber, they might not notice the difference that easily.
        Last edited by bcruise; 12-07-2016, 08:13 AM.

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        • ryan4889
          Pro
          • Dec 2006
          • 515

          #154
          Re: New nba 2k patch 7

          Originally posted by Impetuous65
          I been playing on the PRO day one and have never experienced a crash, not one.
          Obviously not playing MyGm...check out the bugs thread and re-create what I have described in the last post. 100% crash on 2 different ps4 pros with 2 entirely different save and game datas. It's the only mode I play so I've been having to play on the original ps4 which has never had a crash ever to my knowledge. You can't argue with a 100% failure rate.

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          • kabamaru
            MVP
            • Nov 2013
            • 2491

            #155
            Re: NBA 2K17 Patch 1.07 Available Now For PS4, No Patch Notes Yet...

            Originally posted by fakeassc
            People saying that the FG% was the only change in 1.07....fingers crossed you're wrong.

            I don't mind the FG% being tuned, but personally, they need to address CPU speed/lateral quickness/acceleration on the defensive end and sometimes offensive end.

            This is a personal viewpoint (echoed by some on OS) that the CPU has unnatural ability to stay in front of you when defending you on-ball. Further, on the fast break, the CPU is able to explode away from you or catch up to an explosive player of yours (and bumping you, people have vids/gifs of a grabbing animation by the CPU on the fast break) in an unnatural way.

            Some attributed this to the body-up sensitivity slider, some the lateral quickness, some the acceleration/speed. There was a thread saying that accel/speed sliders should be reduced to 25/30 on HOF so that your speed with the same player is equal to that of the CPU's.

            Again, my viewpoint is that this shouldn't affect PvP online play. Reason being, humans control both sides and mistakes on D will be made. However, human vs CPU games are, by my observations, greatly affected by CPU stat boosts (not seen in the sliders, as 50 for the human is different to 50 for the CPU).

            I guess we'll just have to change the sliders for now. I'm happy to do this, but I'd like to see if this is true or if I'm just dreaming up things.

            I have a feeling 2K, with the more recent iterations, have wanted us to play more intuitive basketball by running plays and emphasising off-ball movement.

            Therefore, they decided to make it feel more 'unnatural' with the game doing weird things (like odd turnovers that always plagued 2K, silly AI teammates making silly movements, CPU doing their shot clock cheese) so as to force you into playing a more 'strategic' game of basketball.

            E.g. if you keep trying to force yourself into the paint on a drive, and you're holding turbo, the CPU will force ridiculous turnovers on you when it shouldn't happen. E.g. preventing easy drives with CPU defenders always staying in front of you forces you to pass and move the ball around to find a clean look.

            Not a bad thing to enrich gameplay and force the user into more variety, but all I ask is that 2K be transparent with what their direction is and that CPU advantages/disadvantages be communicated to us. E.g. start with raw numbers of badge boosts (if that's what they actually do, idk)

            EDIT: >Not monetising an offline game that costs $69 and required 7 patches in 2.5 months (not complaining about this part, would love patches that fix). Really? This is a good thing? I don't think this is something to praise LOL. Not much of a gamer here (other than the sports franchises and MOBA), but what other game monetises an offline game that cost that much? Don't count DLC.
            According to Beluba the zig-zag and costested shooting are the only gameplay changes

            But I totally agree with your point. This is the reason why in most of online games almost every opponent overrides ACE and puts Deny to all perimeter players and off-ball. So since CPU controls 4/5 defenders everytime, of course it affects PvP online too.

            Same issue regarding fast-breaks

            Playing without ANY defensive rotation is possible only because CPU lateral quickness and bodying up is bumped up. There is no way irl this defense would be a viable option.

            ACE is multi-advertised by 2k, yet most players online choose to completely over-ride it and play a completely unrealistic defense which is completely viable. That should concern 2k
            Last edited by kabamaru; 12-07-2016, 08:49 AM.

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            • Greb89
              Rookie
              • Oct 2016
              • 5

              #156
              Re: NBA 2K17 Patch 1.07 Available Now For PS4, No Patch Notes Yet...

              How is it possible that 2ks patches always are so damn huge...


              Skickat frรฅn min iPad med Tapatalk

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              • Koopakilla
                Rookie
                • Oct 2016
                • 10

                #157
                Originally posted by ryan4889
                Obviously not playing MyGm...check out the bugs thread and re-create what I have described in the last post. 100% crash on 2 different ps4 pros with 2 entirely different save and game datas. It's the only mode I play so I've been having to play on the original ps4 which has never had a crash ever to my knowledge. You can't argue with a 100% failure rate.
                Ps4 does not have a 0% crash rare. I'm on my second because the first crashed

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                • NattyPButter
                  Rookie
                  • Oct 2016
                  • 29

                  #158
                  Re: NBA 2K17 Patch 1.07 Available Now For PS4, No Patch Notes Yet...

                  how about fine tuning and making the CPU play within the players attributes. Sick of seeing players like Pekovic become Dirk and start doing spinning fade aways and making them. WTF...Actually see this from a lot of Centers in the game. Everything is so cheap on the AI side and they rarely earn their points.

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                  • VAWereWolf65
                    MVP
                    • Jul 2016
                    • 1751

                    #159
                    Re: NBA 2K17 Patch 1.07 Available Now For PS4, No Patch Notes Yet...

                    Originally posted by NattyPButter
                    how about fine tuning and making the CPU play within the players attributes. Sick of seeing players like Pekovic become Dirk and start doing spinning fade aways and making them. WTF...Actually see this from a lot of Centers in the game. Everything is so cheap on the AI side and they rarely earn their points.
                    Shaq had to take about 10 post fades when i was play against the cpu lakers. Wtf? The man has a 50 Post Fadeaway and a 97 post hook why is he only attempting post fades?!
                    VAWereWolf65's Custom Draft Class Thread - 2k19 (Xbox One)

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                    • iFnotWhyNoT
                      Rookie
                      • Jun 2015
                      • 476

                      #160
                      Re: NBA 2K17 Patch 1.07 Available Now For PS4, No Patch Notes Yet...

                      Originally posted by NattyPButter
                      how about fine tuning and making the CPU play within the players attributes. Sick of seeing players like Pekovic become Dirk and start doing spinning fade aways and making them. WTF...Actually see this from a lot of Centers in the game. Everything is so cheap on the AI side and they rarely earn their points.
                      If your talking offline, you can fix it by changing some tendencies.

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                      • VAWereWolf65
                        MVP
                        • Jul 2016
                        • 1751

                        #161
                        Re: NBA 2K17 Patch 1.07 Available Now For PS4, No Patch Notes Yet...

                        Originally posted by iFnotWhyNoT
                        If your talking offline, you can fix it by changing some tendencies.
                        Everyone says this but i don't see why it's so hard to just fix the damn game
                        VAWereWolf65's Custom Draft Class Thread - 2k19 (Xbox One)

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                        • Graphik
                          Pr*s*n*r#70460649
                          • Oct 2002
                          • 10583

                          #162
                          Re: NBA 2K17 Patch 1.07 Available Now For PS4, No Patch Notes Yet...




                          I just finalized my 6th set of sliders....
                          http://neverfollow.biz (Independent Music Group)

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                          • iFnotWhyNoT
                            Rookie
                            • Jun 2015
                            • 476

                            #163
                            Re: NBA 2K17 Patch 1.07 Available Now For PS4, No Patch Notes Yet...

                            Originally posted by VAWereWolf65
                            Everyone says this but i don't see why it's so hard to just fix the damn game
                            I agree but it's also a subjective things to say. I don't notice big's playing unlike themselves all the time because from time to time I notice it in real life and wonder "why are you taking that shot, and why are you dribbling it in traffic smh". So if I notice something that bothers me to no end and I have the tools to fix then I do it. If we didn't have the tools to edit it [and now we have quick edit tendencies too] then I would agree please fix it asap. I don't wait for the devs to change my sliders for me I do it myself to get the experience I want. That's all im saying. If the animations were tied to something else entirely then yes it's problem but changing tendencies definitely helps.

                            Just trying to help.

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                            • Goffs
                              New Ork Giants
                              • Feb 2003
                              • 12298

                              #164
                              Re: NBA 2K17 Patch 1.07 Available Now For PS4, No Patch Notes Yet...

                              Originally posted by iFnotWhyNoT
                              If your talking offline, you can fix it by changing some tendencies.
                              I don't have time for that. Besides they have someone on the payroll that should be doing that. The game can play incredible out of the box if the tendencies get an overhaul.

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                              • info0
                                Rookie
                                • Dec 2011
                                • 193

                                #165
                                And I have came to conclusion, the best NBA 2k17 was at release date. Every patch/tuning update they do make the game worse each time. Sadly, I am not alone with that view of the matter.

                                2k/VC caters too much for Online scrub community who yells the loudest and who gives... 2k extra cash. This starts to look very FIFA like, where FIFA caters for FUT crowd a lot, so changing gameplay to suit FUT players and Offline Single Players? Well, they have to cope with it (aka shove it guys, you don't earn us more monahhhhh).

                                Seriously, 7 patches in and we still have generic Kuzminskas face and hair style? Westbrook hair style not updated since forever? Body types being worse then they were in 2k16 (there was more variety to them), kits wrong for many teams...

                                I do get that for most gameplay should come first, but ffs it's 2016 people. Gaming days changed. We CAN demand PROPER and FINISHED product. Hell, PES 2017 adds updated player faces to the game, FIFA can do it too. 2K is just LAZY. Also 7GB patch without graphics in it is barbaric size.

                                Simple gameplay fix they did takes 100MB at most and that's the size PC users get of gameplay patches (100-200MB).

                                Why PS4 has to download 7.5GB worth of junk I don't know!!
                                My YouTube Channel - Go and check it out ;)

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