Park Rep Should Be Soley Based On Winning Games

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  • cablexdeadpool
    Rookie
    • Oct 2015
    • 388

    #1

    Park Rep Should Be Soley Based On Winning Games

    I don't know why Park is based on how many games you play.

    Park Rep should be based on how many games you win and the your winning percentage.

    At least that way it makes some sense.

    You got guys running around with massive losing records and high rep.
  • AshamanCarnage
    Rookie
    • Jul 2006
    • 1252

    #2
    Re: Park Rep Should Be Soley Based On Winning Games

    Originally posted by cablexdeadpool
    I don't know why Park is based on how many games you play.

    Park Rep should be based on how many games you win and the your winning percentage.

    At least that way it makes some sense.

    You got guys running around with massive losing records and high rep.
    So if you play a really good game but your teammates just couldn't do anything and you lose because of it...you're just out of luck? Sounds awful.

    Comment

    • Inzombniac
      Rookie
      • Jan 2013
      • 366

      #3
      Re: Park Rep Should Be Soley Based On Winning Games

      To add onto the above, it would just encourage people to be even more selfish in terms of scoring because teammate grade wouldn't matter as much like it does now. It's already bad enough as it is when you play with randoms who decide to try and take 90% of the shot then give it to you when they got nothing and the shot clock is running down.

      I think it's based off of teammate grade more than anything else. I can win games and get very little rep for a C+ grade but I can lose games and get a ton of rep for a A+. I do think however to your point think that win streaks should contribute to more rep. If you go on a 10-20 game win streak, you should be getting more and more rep each time for it. I've never noticed a difference with a streak and it seems like it just gives you the same rep and VC. That way it rewards the whole team for doing something good while rewarding winning as well.

      Comment

      • Ownal0t
        MVP
        • Jul 2014
        • 1244

        #4
        Re: Park Rep Should Be Soley Based On Winning Games

        my record is negative due to teammates not knowing how to play ball + 2k being 2k more than my own faults. (when I'm actually trying)

        if we ran your idea all people would do is squad up with unbeatable squads, avoid playing anyone who seem decent and would just cheese all damn game and park would be more serious than a GB FINALS MATCH.

        Comment

        • Thunderhorse
          Rookie
          • Jun 2011
          • 485

          #5
          Re: Park Rep Should Be Soley Based On Winning Games

          Nah, keep it how it is.

          If you're winning games at a high enough percentage anyway, you'll get the higher rep faster than someone who is losing games at the same rate you're winning them.

          It's a grind, but they are rewarding the guys who stay out there in the park all day.

          Comment

          • Mike2001
            Pro
            • Nov 2004
            • 717

            #6
            Re: Park Rep Should Be Soley Based On Winning Games

            Originally posted by Thunderhorse
            Nah, keep it how it is.

            If you're winning games at a high enough percentage anyway, you'll get the higher rep faster than someone who is losing games at the same rate you're winning them.

            It's a grind, but they are rewarding the guys who stay out there in the park all day.
            You can play walk on pro am and get more park rep there than from park lol that's how i became a superstar so quick

            Sent from my SM-G925T using Tapatalk

            Comment

            • Mike2001
              Pro
              • Nov 2004
              • 717

              #7
              Re: Park Rep Should Be Soley Based On Winning Games

              But yeah that's a bad idea. In 16 i had a losing record because i played with alot of randoms than friends, in 17 i play with mostly friends but occasionally randoms and i have a better record this yr than last

              Sent from my SM-G925T using Tapatalk

              Comment

              • Jhawkfootball06
                Pro
                • Jul 2009
                • 559

                #8
                Re: Park Rep Should Be Soley Based On Winning Games

                They need to reintroduce the "Hold Ball for Too Long" grade deduction in MyPark, at least for 3 on 3 games. If it's already there, make the time shorter.

                Make it so that if anybody has the ball for let's say 8 seconds or longer in the red areas, they get a grade deduction.

                Comment

                • Conspiculous
                  Rookie
                  • Oct 2015
                  • 246

                  #9
                  Re: Park Rep Should Be Soley Based On Winning Games

                  Originally posted by Jhawkfootball06
                  They need to reintroduce the "Hold Ball for Too Long" grade deduction in MyPark, at least for 3 on 3 games. If it's already there, make the time shorter.

                  Make it so that if anybody has the ball for let's say 8 seconds or longer in the red areas, they get a grade deduction.

                  I love this idea so much.
                  My Players:
                  6'6 SG 94 Overall Slashing Defender
                  6'5 SG 90 Overall Pure Sharpshooter
                  6'8 SF 81 Overall Two-Way Slasher
                  Active Daily on 2K, I play 2s, 3s & Walk-on.
                  If you're active and would like to run Park or Walk-on Shoot me a PSN Message and we can get some games in.
                  PSN: Carrboys

                  Comment

                  • acetheredcomet
                    Rookie
                    • Sep 2015
                    • 178

                    #10
                    Re: Park Rep Should Be Soley Based On Winning Games

                    they should also put a greater penalty on guys that spam dribbles to a shot, like a unnecessary dribble stamina penalty.

                    Comment

                    • cablexdeadpool
                      Rookie
                      • Oct 2015
                      • 388

                      #11
                      Re: Park Rep Should Be Soley Based On Winning Games

                      Originally posted by AshamanCarnage
                      So if you play a really good game but your teammates just couldn't do anything and you lose because of it...you're just out of luck? Sounds awful.
                      No, you would still get VC, just won't get rep. There should MVPs of each team and they'll get VC bonuses. The winning team gets rep. If you have teammate grade below C, you shouldn't get any VC.

                      Nobody should get rep for losing. How you gonna lose more than a quarter of your games and be a Superstar?

                      Rep should be based on how good you actually are and how much you win...not how much you play.

                      Originally posted by Ownal0t
                      my record is negative due to teammates not knowing how to play ball + 2k being 2k more than my own faults. (when I'm actually trying)

                      if we ran your idea all people would do is squad up with unbeatable squads, avoid playing anyone who seem decent and would just cheese all damn game and park would be more serious than a GB FINALS MATCH.
                      But that's how you win in Park anyway. Winning in Park is easy cause most people don't know squat about basketball in the Park and wanna play like they are making an AND1 mixtape. Winning in Park is hard cause most people don't know squat about basketball in the Park and wanna play like they are making an AND1 mixtape.

                      Therefore...under my idea.

                      Randoms would actually have to be good in order to have a high rep.

                      Rep is an indicative of how good you are at the game, instead of how long you play. Right now people think the higher rep...the better you are...and it's not true.

                      Winning is rewarded heavily over losing, which should create more winning play. Instead of having people spam hesitation 3.

                      Park needs a higher incentive to win.
                      Last edited by cablexdeadpool; 12-15-2016, 11:15 AM.

                      Comment

                      • ph33
                        MVP
                        • Oct 2014
                        • 3261

                        #12
                        Re: Park Rep Should Be Soley Based On Winning Games

                        I think your rep should be based more on your teammate grade than winning, obviously winning should be a factor too but not so big. It's not always the case, but people who are horrible team players struggle to get to even a B- grade. It's out of my control if 2 of my teammates are dragging everyone down, I should still get some kind of reward if I power through the painful game and still make the right plays and show that I'm still willing to play team ball.

                        I hope there's some kind of match making system in the future where people who get an average of C stay with the people who average grades like them.

                        Teams filled with guys who have good grades almost always win. But man, there are some players out there who can singlehandedly ruin it for everybody else.

                        Comment

                        • Ownal0t
                          MVP
                          • Jul 2014
                          • 1244

                          #13
                          Re: Park Rep Should Be Soley Based On Winning Games

                          Originally posted by cablexdeadpool
                          No, you would still get VC, just won't get rep. There should MVPs of each team and they'll get VC bonuses. The winning team gets rep. If you have teammate grade below C, you shouldn't get any VC.

                          Nobody should get rep for losing. How you gonna lose more than a quarter of your games and be a Superstar?

                          Rep should be based on how good you actually are and how much you win...not how much you play.



                          But that's how you win in Park anyway. Winning in Park is easy cause most people don't know squat about basketball in the Park and wanna play like they are making an AND1 mixtape. Winning in Park is hard cause most people don't know squat about basketball in the Park and wanna play like they are making an AND1 mixtape.

                          Therefore...under my idea.

                          Randoms would actually have to be good in order to have a high rep.

                          Rep is an indicative of how good you are at the game, instead of how long you play. Right now people think the higher rep...the better you are...and it's not true.

                          Winning is rewarded heavily over losing, which should create more winning play. Instead of having people spam hesitation 3.

                          Park needs a higher incentive to win.
                          my point is, someone like me who tends to run with randoms alot would be punished more so for being on a team with 2 guys playing like its the and 1 mix tape tour and ends up getting NO TOUCHES.

                          in a MAJORITY of my losses im the guy who has a B to an A while my team struggles to make it out of a C but due to the "win" system you want, my great play would go unnoticed.

                          as Ph said, i take a rep /rank system off of your teammate grade than wins. the 2k park community is notoriously bad, and its terrifying because of this recent 2ktv servey.

                          Comment

                          • JUSTlFIED
                            Rookie
                            • Dec 2014
                            • 369

                            #14
                            Re: Park Rep Should Be Soley Based On Winning Games

                            Originally posted by Inzombniac
                            To add onto the above, it would just encourage people to be even more selfish in terms of scoring because teammate grade wouldn't matter as much like it does now. It's already bad enough as it is when you play with randoms who decide to try and take 90% of the shot then give it to you when they got nothing and the shot clock is running down.

                            I think it's based off of teammate grade more than anything else. I can win games and get very little rep for a C+ grade but I can lose games and get a ton of rep for a A+. I do think however to your point think that win streaks should contribute to more rep. If you go on a 10-20 game win streak, you should be getting more and more rep each time for it. I've never noticed a difference with a streak and it seems like it just gives you the same rep and VC. That way it rewards the whole team for doing something good while rewarding winning as well.
                            Whats your secret? I get A+ games in a Park consistently but only get like 1% per game win

                            Comment

                            • Inzombniac
                              Rookie
                              • Jan 2013
                              • 366

                              #15
                              Re: Park Rep Should Be Soley Based On Winning Games

                              Originally posted by JUSTlFIED
                              Whats your secret? I get A+ games in a Park consistently but only get like 1% per game win
                              Sad to say, that is a ton of rep at the higher ranks. Anything lower and you get rep in the .1-.5. It's just all about scaling it to your rank. I'm an all star 3 so it's not like I'm that high up there like some others but considering I've played about 400-500 park games to get there, it's not too bad. I wouldn't consider myself an all day Park player either even though I do play it more than last year since a lot of my Pro-Am squad doesn't really run Pro-Am anymore. There's a good chance I'll probably make it to Superstar 1 but I don't at all see myself going very far past that. Just like I never made it to the last stage of Legend in the last few games; 2K15 was my closest getting to legend 2 and that was because of Rec Center. Ideally, I'd play more Walk On to rep up but it's useless when you're playing with randoms. I can take 5-10 minutes of bad randoms in the Park but not 20 in the Pro-Am. Whether it's being frozen out of offense, being accused of buddy ball two possessions into the game passing it to the PG in the inbounds or having the PG take 30 3 pointers because the AI kept giving him the ball despite him passing maybe 3 times the whole game...I don't enjoy that mode very much.

                              I think the best "secret" I can say is to be a C. If you're a decent all around player, you're gonna not just score but get boards, get some assists and play some defense that even if you get frozen out on offense you can get offensive rebounds and create your own. If there's one issue I do notice that rep should be fixed with, it's that bigs seem to get it easier because I also have a PG and a SF who are more of a struggle to get A+'s, even though I play similar with them.

                              Comment

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