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Old 12-12-2016, 12:39 PM   #5618
Rubio809
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Re: Flazko's True NFL Realism Sliders (Madden 17)

Quote:
Originally Posted by SteelD34KC
Ok Flazko, absolutely love your sliders. But man.

The DB/WR interactions are killing me.

Absolutely killing me. I dont mind a blown coverage, or a zone that has big holes in it, or man to man where your guy just gets beat.

But when my 91 overall Desmond Trufant and 91 overall Darius Slay Jr. are 5 to 10 yards off there receivers on EVERY SINGLE pass play...I just cant take it.

I spent 2 high first round picks and an offensive lineman I actually wanted to use to get Slay, after drafting Trufant.

And for what? The first game I played, washington had Sanu Jr. and some other random nameless WR who each caught 7 to 10 balls for almost 100 yards each.

They were open on slants, outs, ins, deep balls, short balls, my balls.

Everything else looks beautiful.

Ive taken to drafting guys like Eli Apple 74 Overall and Reshard Robinson, 72 overall and just talking up how I have two 6'1" corners with some speed.

Nevermind they play as well, or sometimes better then the two 91 overalls.
I've been holding off commenting on this for awhile, but I really feel this is due to the 0 Threshold. There is so much separation created even by the lower rated WR's.

One of the thing I enjoyed most about Flazko's sliders was the high Threshold value (90+) he institutes. In fact in many of his versions, he says this is a must. Makes passing not a wide open gimmie all the time.

I really enjoyed the True Simulation set, but I think the 0 Threshold may need to go up. Has anyone else experimented with this?
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