Re: NBA 2K17 All-Star Tournament Announced, NBA 2K Pro-Am Winner Receives $250,000 &
I don't know a single person in the Pro Am community who liked the points-based system from 2K16, and I cannot understand why 2K is using it again this year after all of the negative feedback it received last year.
This is the only gaming tournament I have ever seen where stat padding and blowing out bad teams is rewarded over beating good teams in close, competitive contests. Plus any team that likes to play basketball at a slow, methodical pace instantly has no chance of qualifying in a system that favors high scores and high margins of victory. That same issue hurts teams who like to take 2 point shots over 3 point shots; you are inherently at a disadvantage in this system if you're not fastbreaking as much as possible and hunting for a three pointer every single possession.
The thing that disappoints me the most about this tournament structure is how 2K used to have a much better qualifying system on the Xbox 360 with games like College Hoops 2K8 and All Pro Football 2K8, where your advancement was only based on winning, with no weight being put on margin of victory.
Collusion also wasn't possible in the old College Hoops/All Pro Football tournaments, because players were put into a March Madness style bracket instead of the blind matchmaking system that was used for 2K16 and is returning for 2K17, which can easily be abused if two team captains with similar rankings and a similar geographic location get into the same party chat and press the search button at the exact same time.
The fact that 2K still hasn't done anything to penalize all of the 98 overall glitchers who have 15 extra attribute upgrades compared to people who've played the game fairly just makes this tournament even less legitimate than last year's debacle.
I tried to read thoroughly to see what gets you qualified and is it just like last year?
That system........eh..........
That system........eh..........
People figured out the point system and it showed heavily the last 3-4 qualification rounds in RTTF last year. Not to mention the boosting that was going on to get in by any means necessary. Top 16 teams should've made the tournament on each console IMO. This points system is super suspect.
This is the only gaming tournament I have ever seen where stat padding and blowing out bad teams is rewarded over beating good teams in close, competitive contests. Plus any team that likes to play basketball at a slow, methodical pace instantly has no chance of qualifying in a system that favors high scores and high margins of victory. That same issue hurts teams who like to take 2 point shots over 3 point shots; you are inherently at a disadvantage in this system if you're not fastbreaking as much as possible and hunting for a three pointer every single possession.
The thing that disappoints me the most about this tournament structure is how 2K used to have a much better qualifying system on the Xbox 360 with games like College Hoops 2K8 and All Pro Football 2K8, where your advancement was only based on winning, with no weight being put on margin of victory.
Collusion also wasn't possible in the old College Hoops/All Pro Football tournaments, because players were put into a March Madness style bracket instead of the blind matchmaking system that was used for 2K16 and is returning for 2K17, which can easily be abused if two team captains with similar rankings and a similar geographic location get into the same party chat and press the search button at the exact same time.
The fact that 2K still hasn't done anything to penalize all of the 98 overall glitchers who have 15 extra attribute upgrades compared to people who've played the game fairly just makes this tournament even less legitimate than last year's debacle.
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