The in-game description of Relentless Finisher says:
The screen when people earn the HoF Relentless Finisher for their MyPlayer does seem to support the popular opinion:
But I think one can earn this in MyCareer with contact layups, which would imply that it activates on all contact finishes at the rim (dunks and layups).
So my guess is that it helps with completion rate of contact finishes at the rim, regardless of whether that's by dunk, layup, or "difficult" layup. And it blunts the energy drain that comes from the contact.
If so, then it's a key badge to have on any player who will frequently attempt dunks, period. Especially if they'll frequently attempt layups in traffic as well.
2. Acrobat
The game description is:
But it will not help with contact layups, per se, which is the domain of Relentless Finisher.
Anyone have definitive insight on these two badges?
3. Difficult Shots
Bonus question if you're still reading: I think we all know that Difficult Shots will help with moving shots off the dribble. Jumpshots. So: stepback jumpers, sidestep jumpers, standing fadeaways, leaners.
But does it help with moving jumpshots out of post position? E.g.: post-fadeaways, hop-step post-fades, post-stepbacks, and hoping post-stepbacks?

Comment