Pass Rush
Collapse
Recommended Videos
Collapse
X
-
Re: Pass Rush
I find that faking blitz can at least cause some disruption and stop some of the double teams. I only control the DT. Some teams like the Chiefs can get alot of pressure, other teams like the Colts have a hard time.Chalepa Ta Kala..... -
Comment
-
Re: Pass Rush
You have to blitz. Mix up zone blitzes, man blitzes. When you blitz also move your line around as well as their slants to overload one side(preferably the weak side). By mixing these up over the course of the game either a blitzer will get through or a d line will be able to get free and make the sack.
Sent from my Moto G (4) using Operation Sports mobile appGT: Bigsteve15Comment
-
-
Re: Pass Rush
This is too funny. Two years ago the pass rush was broke because everyone was getting too many sacks.
Some games I get zero, some games I get 7. Probably average is about 2 or 3. That's controlling the LOLB. Sometimes I control the ROLB if my left side is in pass coverage.
Time your jump, time your pass rush move, joystick left or right if the OL is leaning on you one way and get around him.
Lots of times of get hits on the QB or his pass is gone before I get there but that's football.
Sometimes I can't generate any pass rush at all against good OL. Sometimes i feel bad for the beating the other QB takes.
It's pretty bang on I find. I don't want my players beating the sack record every season
Sent from my SM-G930W8 using TapatalkComment
-
Re: Pass Rush
I agree in that I don't want my defense getting huge sacks every game or over a full season...I think a lot of the pass pressure questions stem from the wonky feel and look of pass blocking in Madden; the fact that there is little to no pocket created to force a QB to step up, and successful pass blocks are represented by the stalemate..This is too funny. Two years ago the pass rush was broke because everyone was getting too many sacks.
Some games I get zero, some games I get 7. Probably average is about 2 or 3. That's controlling the LOLB. Sometimes I control the ROLB if my left side is in pass coverage.
Time your jump, time your pass rush move, joystick left or right if the OL is leaning on you one way and get around him.
Lots of times of get hits on the QB or his pass is gone before I get there but that's football.
Sometimes I can't generate any pass rush at all against good OL. Sometimes i feel bad for the beating the other QB takes.
It's pretty bang on I find. I don't want my players beating the sack record every season
Sent from my SM-G930W8 using Tapatalk
IMO, I think, to represent a successful pass block, for the Offensive Tackles, they should at least create an animation sequence that has the tackles leading the pass rusher(s) around the QB pocket...
An issue I see with the above situation is that you would take out 1 or 2 or your defenders who would otherwise be in a position to try and stop a scrambling QB, which seems to be a bigger threat with users...Of course this could be resolved by allowing realistic risks for injury to QB's, but EA/Dice, over the years has shown they are unwilling to allow for QB injuries on a realistic level due to the backlash....
For the Franchise users, a QB is generally evaluated by his passing ability ratings...For online players, MUT players, Drat Champions, they all seem to value the QB's with great speed and overlook a QB's passing skills; but this isn't all the users fault, because as we know, passing ratings don't mean too much, but speed, in Madden, is everything...So until EA/Dice fix the speed issue and balance the game around more realism, there will most likely never be a true pass rush and pocket forming system in a Madden game...Comment
-
Re: Pass Rush
JJ Watt hit the open market in my franchise as a 99 OVR 33 year old with the chance to set the all time sack record. I would have loved to get in on that sweepstakes and have him set the record playing for my team. But I couldn't sign him because I knew that means he has a much lesser chance at the record. I have been trying to sim the games that I sim through play the moments so they will use my formation subs and playbook. However, I have noticed your sack numbers are way down simming in this manner. This game is so frustrating.Comment
-
Re: Pass Rush
I have no problem with having 3 sacks one game ...0 another game and 7 in another game ....that's football .. you aren't always going to get tons of sacks and I think that "IS" realistic to see games with different amounts of sacks or none at all ...Visit and register on our website. We are a multi platform gaming Clan, CAG Clan . Join our forums and interact with our community, we have a sports forum too!
Gamertag: CAG CheechDoggComment

Comment