WWE 2K17 On Solid Ground, Has Room to Grow

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  • brettas2
    Rookie
    • Apr 2009
    • 6

    #16
    I have played the games since SvR 2010. The creation suite and rosters are frustrating. On last gen systems, we had access to many different options for entrance moves, the ability to create our own entrance videos, upload our own entrance music and a really cool custom logo designer. Now, on this gen, we can upload a picture already (can't design an original without an art program on the computer, which unfortunately I do not have) no entrance moves other than the wrestlers in the game, and a very limited selection of music that is not being used by other wrestlers. Create a finisher? This was a great feature!!! I think that the future of this game depends on the myUniverse. I think the ability to add more customization to the other aspects of the game is a great start, but give us a better entrance creation suite, move creation, and the ability to be the GM, that was one of the best features in the games for a while. The WWE Draft comes back in to play, bragging rights ppv with your own brand against raw, smackdown, nxt and others, (think bringing Nitro or ECW or ROH back into play) Allow for the old school survivor series ppv format to be brought back and maybe even expand to 4 v 4 tag matches (Something prevalent on wwe tv today). This is a whole new generation of systems which are supposed to have this awesome capability, yet it doesn't feel like this game even scratches the surface of that at all. And if a wrestler is on the main roster, they should be in the game or at least included in an update. Not charged 5$ a crack for. I understand for the fringe stuff like the accelerator. But the roster should be updated as much as possible (madden, the show, nba 2k.) All of these games update rosters pretty much weekly. This shouldn't be difficult to do for wwe. Each wrestler should have the ability for alternate attire. SvR was up to 4 alternate attires you could create. Why not with 2k? You basically have to take up a created wrestler spot to create an alternate attire. USE THE TECHNOLOGY!!! you cant tell me these things cannot be added to 2k18... PS4 and XBone are not downgrades from the PS3 and 360... its sad...

    That being said, movement, and physics are getting better, the universe mode is getting better each year, just feels like there is still a ways to go.

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    • nhthelegend
      Rookie
      • Sep 2013
      • 66

      #17
      I have hope that this generation will produce a classic WWE game. The gameplay is the best it's been in years for my money (glitches aside) and I feel like they've really found a winning formula there. My biggest gripe with these games in recent years is that they lack the drama of a real WWE broadcast. The wrestling itself is there but I crave more immersion in story form. Universe is finally getting to a good spot and the promo engine has helped it but there is still a ways to go. I'm optimistic though. Although slowly, this game seems to be improving every year.

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      • SlapShotSal
        Rookie
        • Aug 2008
        • 40

        #18
        For me no Showcase meant keeping 2K16 for another year and waiting on 18. For the way I like to play, I didn't think the bump to 17 was worth a large missing piece.
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        • Thrash13
          MVP
          • May 2005
          • 1133

          #19
          Re: WWE 2K17 On Solid Ground, Has Room to Grow

          Originally posted by nhthelegend
          My biggest gripe with these games in recent years is that they lack the drama of a real WWE broadcast. The wrestling itself is there but I crave more immersion in story form.
          The commentary and crowd reactions are severely lacking. If they can find some way to integrate dynamic commentary (really needs to be overhauled completely) along with fitting crowd reactions, it will be a big step forward. The crowds are so generic...

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          • jvalverde88
            Moderator
            • Jun 2008
            • 11787

            #20
            Re: WWE 2K17 On Solid Ground, Has Room to Grow

            Originally posted by Thrash13
            The commentary and crowd reactions are severely lacking. If they can find some way to integrate dynamic commentary (really needs to be overhauled completely) along with fitting crowd reactions, it will be a big step forward. The crowds are so generic...
            The voiceover work for wrestlers are awful, especially Enzo's entrance.
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            • Kanobi
              H*F Cl*ss *f '09
              • Apr 2003
              • 6050

              #21
              Commentary is a major problem...getting better each year but marginally. Need in-ring audio from the wrestlers themselves too....would add to the immersion of a match

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              • Thrash13
                MVP
                • May 2005
                • 1133

                #22
                Re: WWE 2K17 On Solid Ground, Has Room to Grow

                Originally posted by Kanobi
                Commentary is a major problem...getting better each year but marginally. Need in-ring audio from the wrestlers themselves too....would add to the immersion of a match
                See, I think the commentary takes smaller steps forward every year than just about every other area of the game. I know Michael Cole is the voice of the WWE, but they desperately need to head down to NXT for a week or two and have Tom Phillips and Corey Graves record thousands of lines for the game. I know those two are busy as well, but I bet they've be more than happy to be the focal point of WWE 2K18 on commentary.

                Other sports games go to actual games and record sounds of fans. That's desperately lacking in this series. It's the "little things" that need the most work, and it's baffling the same company who knocks presentation out of the park with NBA 2K is the same company making WWE games every year. I know it's a different team, but it's still 2K. Unreal.

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                • PVarck31
                  Moderator
                  • Jan 2003
                  • 16869

                  #23
                  Re: WWE 2K17 On Solid Ground, Has Room to Grow

                  I agree that the crowd sound needs a lot of work. I wanna hear huge pops for the guys that get them and heat for the good heels. I would also love crowd chants. I don't think they are in unless they are so low I can't hear them.

                  And because of this thread I just bought the game again lol.

                  It was only $30 so I guess it's worth that. Now debating whether or not to get some DLC.


                  Sent from my iPhone using Operation Sports

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                  • Cubfan
                    World Series Champions!!
                    • Feb 2004
                    • 3929

                    #24
                    Re: WWE 2K17 On Solid Ground, Has Room to Grow

                    Commentary needs work still felt like I had heard everything their was to hear from them.

                    Career mood is lacking its just matches with no real reason for them. The promo engine is interesting but didn't really fit all of the superstars.
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                    • DBMcGee3
                      MVP
                      • Oct 2011
                      • 1166

                      #25
                      I finally caved in and bought the game after finding it on sale for $35. I'm hoping that most of the bugs have been taken care of, but there have always been bugs and it's never been a dealbreaker for me.

                      From most accounts, the gameplay is better than last year, and the option to save multiple Universes is huge for me, it always killed me to have to decide on a particular era for my Universe. Now I can run a classic and a current, and that's awesome.

                      I'm still a bit miffed about the cost of the DLC, and it still blows my mind that we can't upload custom music, but at the end of the day I just missed having a wrestling game around.

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                      • PVarck31
                        Moderator
                        • Jan 2003
                        • 16869

                        #26
                        Re: WWE 2K17 On Solid Ground, Has Room to Grow

                        So I was playing a match last night with Alexa Bliss and Naomi and something happened that I've never seen. I can't remember what move I did, Naomi was on the mat and I was going to the top rope and the ref stopped the match for a few seconds to check on her, then he gave the all clear and the match resumed.

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                        • OriolesFanRD
                          Rookie
                          • Jun 2005
                          • 361

                          #27
                          Re: WWE 2K17 On Solid Ground, Has Room to Grow

                          Game has way too many bugs and still doesn't have options of yesteryear that I find disappointing. I don't care what anyone says, but the mo-cap needs to die. The gameplay feels clunky and unresponsive with mo-cap'd moves, in my opinion. I would say for entrances as well, but people love them for some reason. Most of them seem lifeless compared to the animation entrances from back in the day. Maybe the nostalgia is kicking in, doubtful, but maybe. Game has some nice features though.
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