Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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  • roadman
    *ll St*r
    • Aug 2003
    • 26339

    #286
    Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

    Originally posted by Trojan Man
    Are you playing offline or online? I'm offline only and am definitely not seeing the QB ACC thing to that extent. I have been run on a bit, but that's a function of my defensive talent, in part. And when I'm run on, it's usually not due to a huge number of broken tackles, but rather, it's due to better blocking and better CPU HB AI.

    I do think MCV appears to be less effective post-patch, but I do fine in ZCV vs. the CPU QB, anyway.
    I'm not seeing anything like this in my offline franchise, either. The highest completion % I've seen is Aaron Rodgers at 73% being controlled by me, the user.

    I'm noticing WR's and RB's either RAC or RB with contact going an extra few more yards vs pre-patch when a fly would knock down the players with the football in their hands.

    I would hate to see the developers cave in as they have in the past and do a overall change that affects offline people.

    My .02 cents.

    Comment

    • roadman
      *ll St*r
      • Aug 2003
      • 26339

      #287
      Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

      Originally posted by life4eva
      Y.... Prior to this past things were near perfection outside of the OL/DL interaction.



      Regardless I'm out
      peace
      I disagree strongly with this statement, it sounds like you are just targeting an online audience when there were huge issues offline with this game pre-titlle update for offline players and now it plays a great game of football.

      It's a difference of night and day for offline gamers and there have been plenty of fixes for MUT/DC and the online community over the past few years vs offline gamers.

      Comment

      • Nickda55
        Rookie
        • Jul 2012
        • 342

        #288
        Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

        Originally posted by Trojan Man
        Are you playing offline or online? I'm offline only and am definitely not seeing the QB ACC thing to that extent. I have been run on a bit, but that's a function of my defensive talent, in part. And when I'm run on, it's usually not due to a huge number of broken tackles, but rather, it's due to better blocking and better CPU HB AI.

        I do think MCV appears to be less effective post-patch, but I do fine in ZCV vs. the CPU QB, anyway.
        Playing online CFM

        Comment

        • RogueHominid
          Hall Of Fame
          • Aug 2006
          • 10903

          #289
          Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

          Originally posted by Nickda55
          Playing online CFM
          I can see, then, how some of this stuff might be an issue, but as a solo offline player, I think they have this tuned really well.

          Comment

          • LBzrule
            Hall Of Fame
            • Jul 2002
            • 13085

            #290
            Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

            Also, the game really messed me up yesterday in a tight game on the last drive before overtime. I caught a pass and I ran out of bounds with 30 seconds on the clock. The clock DID NOT STOP. I thought it did so I was taking my time picking the play but when I looked up and saw the game clock only had 12 seconds left I was confused.

            Comment

            • charter04
              Tecmo Super Bowl = GOAT
              • May 2010
              • 5740

              #291
              Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

              Originally posted by roadman
              I disagree strongly with this statement, it sounds like you are just targeting an online audience when there were huge issues offline with this game pre-titlle update for offline players and now it plays a great game of football.

              It's a difference of night and day for offline gamers and there have been plenty of fixes for MUT/DC and the online community over the past few years vs offline gamers.


              I play all modes. MUT, MUT SC, Draft Champ, online CFM, offline CFM.

              I'm not sure what some are seeing. All modes are playing the best ever to me.

              Players are now having to run base defenses if they want to stop the run. When guys try to stop the run with dime they are getting gashed.

              MUT SC players are being forced to invest in the OL now.

              The game is more sim in all modes


              Sent from my iPhone using Tapatalk
              www.twitch.tv/charter04

              https://www.youtube.com/channel/UCPW...59SqVtXXFQVknw

              Comment

              • greed8819
                Rookie
                • May 2006
                • 425

                #292
                Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                This is the best patch for Madden I have ever played.... AM on default is a great challenge. I WILL be disconnecting from WIFI and not downloading anything else, I'm scared they will screw up an awesome game.

                Comment

                • Sturzinator
                  Pro
                  • Aug 2012
                  • 917

                  #293
                  Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                  Hands down the best playing Madden ever, after the latest patch.

                  Match ups along the line actually matter, QB accuracy has been properly adjusted, and the run game is back to being realistic. Rush yardage is hard earned as it should be in the NFL. Very refreshing to watch and play.

                  There is still room for improvement, however....

                  Should they be able to make some needed adjustments to line interaction, human and CPU kicking accuracy, injury system, CPU draft logic, CPU QB pocket presence, additional statistical tracking improvements and game play/roster management AI for M18, they just may finally join the ranks of the other elite sporting video franchises.

                  It was a long time coming, but better late than never. The patch has breathed new life into what was some very stale CFM game play.

                  Kudos for a job well done.

                  Edit: I would be thrilled if the one step forward, three steps back disease that has plagued the development process over the years can finally be pronounced DOA. Here's hoping frostbite doesn't reignite the symptoms anew.
                  Last edited by Sturzinator; 02-19-2017, 04:35 PM.

                  Comment

                  • Nickda55
                    Rookie
                    • Jul 2012
                    • 342

                    #294
                    Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                    Originally posted by Trojan Man
                    I can see, then, how some of this stuff might be an issue, but as a solo offline player, I think they have this tuned really well.
                    Sorry for the confusion, I am playing a solo online cfm

                    Comment

                    • BlackBetty15
                      MVP
                      • Sep 2010
                      • 1548

                      #295
                      Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                      Originally posted by charter04
                      I play all modes. MUT, MUT SC, Draft Champ, online CFM, offline CFM.

                      I'm not sure what some are seeing. All modes are playing the best ever to me.

                      Players are now having to run base defenses if they want to stop the run. When guys try to stop the run with dime they are getting gashed.

                      MUT SC players are being forced to invest in the OL now.

                      The game is more sim in all modes


                      Sent from my iPhone using Tapatalk
                      Really guys, it WILL HAVE to come down to Madden doing what 2K did and having three pre set game settings. SIM, Normal, And Tourney settings. HAS to happen for the exact reasons I am reading in this thread. People like me are extremely happy and want a sim experience and I am getting it-ish. Others are complaining and thats fine. My only complaint is I wish the CPU would mentally challenge me a whole lot more in playing me. If I run cover 3 cloud all game and make the same adjustments all game Luck and Pagano should kill me with something else. Just my opinion. I have only played one franchise game since patch...Ezekial Ansah had a TON of sacks vs indy...their line cant be THAT bad. LOL 35-10 was that score. It was extremly exciting until the 3rd quarter. I sent Darius Slay on a CB blitz Luck never saw and he strip sacked Luck and NGATA ran it back on a scoop and score. It was a frustrating game stopping Luck until that point. Maybe the game takes into account momentum swings ALA NCAA? I had a blast with it and this is the Madden I have wanted. I would like O/D coordinators to be a thing in this game and the ability to run a CFM and start as one. That would be fun and immersive. But I wont turn this into a wish list post. My main point was the three settings have to happen and until it does we are gonna be in for this disappointing ride.
                      "Im all jacked up on mountain dew!"
                      " Im just a big hairy american winning machine"

                      Comment

                      • greed8819
                        Rookie
                        • May 2006
                        • 425

                        #296
                        Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                        I hope and pray this latest patch sets the template for next years release, sure there is a few things that can get better but the game play is almost darn near perfect for sim players. If 18 plays like this out of the box I will thrilled....I cant stop playing it, and its been a very long time coming. Props to EA for listening to us and making the game enjoyable again for sim players.

                        Comment

                        • therealsmallville
                          Pro
                          • May 2011
                          • 940

                          #297
                          Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                          I've only played 2 games, but this patch is awesome. Offline CFM, all pro with A&S sliders. A few notes:

                          • Running game feels improved. I didn't see holes closing unrealistically, and lineman held blocks long enough to hit them.

                          • I've had my first games with under 70% completion by me. I threw 64% the first game, and 62% the next. Passing feels great, and it feels like it finally matters to use timing.

                          • I did see 2 punts by the cpu travel 19 yards...it was only 2, but it brought back bad memories.

                          • The cpu QB actually goes through progressions now and doesn't just throw it away as soon as you get through the line. I saw only 1 throwaway by the cpu in 2 games, and it was very natural with a LB bearing down on him. This 1 throwaway was from the pocket, however. But after seeing 6 or 7 of these per game by the cpu, I will happily take this!

                          Here come the playoffs, year 5!


                          Sent from my iPhone using Tapatalk
                          Please, read my story & learn how you can make a difference here: https://life.indiegogo.com/fundraise...her/x/12104444

                          Born in '82, 49er Faithful since 1986!

                          Comment

                          • young22
                            Banned
                            • Feb 2017
                            • 2083

                            #298
                            Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                            Originally posted by therealsmallville
                            I've only played 2 games, but this patch is awesome. Offline CFM, all pro with A&S sliders. A few notes:

                            • Running game feels improved. I didn't see holes closing unrealistically, and lineman held blocks long enough to hit them.

                            • I've had my first games with under 70% completion by me. I threw 64% the first game, and 62% the next. Passing feels great, and it feels like it finally matters to use timing.

                            • I did see 2 punts by the cpu travel 19 yards...it was only 2, but it brought back bad memories.

                            • The cpu QB actually goes through progressions now and doesn't just throw it away as soon as you get through the line. I saw only 1 throwaway by the cpu in 2 games, and it was very natural with a LB bearing down on him. This 1 throwaway was from the pocket, however. But after seeing 6 or 7 of these per game by the cpu, I will happily take this!

                            Here come the playoffs, year 5!


                            Sent from my iPhone using Tapatalk
                            What do you have run block at? I have run block at 60, 55 fumbles, cpu tackle at 50 and I can't run for ****. I'm talking 2.5 yards a carry. Granted I am the Jaguars and the line isn't very good, but it's a little too hard. I was good at running the ball up until now. Don't get me wrong, I love that it's challenging but it seems a little unrealistic.

                            Sent from my SM-G386W using Operation Sports mobile app

                            Comment

                            • audbal
                              Rookie
                              • Dec 2011
                              • 382

                              #299
                              Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                              Does anybody have a fix for the tackle where the defender just lowers his shoulder and the offensive player goes flying backwards?

                              Comment

                              • Sturzinator
                                Pro
                                • Aug 2012
                                • 917

                                #300
                                Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                                Originally posted by audbal
                                Does anybody have a fix for the tackle where the defender just lowers his shoulder and the offensive player goes flying backwards?

                                I don't see this at all. Sounds like you need to lower your tackle slider substantially and adjust run block as necessary.

                                Do this and the WWE style tackles will disappear and you will see a differentiation in tackle ability commensurate with the player ratings.

                                Comment

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