02-26-2017, 06:02 PM
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#3
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Omaewa mou shindeiru
OVR: 0
Join Date: Apr 2016
Location: __________ The Galactic Leyline
Posts: 4,033
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Re: Balance vs. Fighter Realism/Sports Game Logic v. Fighting Game Logic
Great post. Interesting question.
Im all for realism, and simulation personally.
I think the issue with simulation>balance though comes from the players more than the game itself when it comes to this argument. The frustration comes from playing the same fighters(Jones, Mcgregor, etc) over & over & over again. In hyper competitive modes like Ranked, where players want to win at all cost, there is little to no reason to pick lesser fighters. Only the best fighters with the best stats and moves are going to be picked because you need to win.
Even in quick match though you see the same fighters again & again & again.
It's really a difficult problem/ question. I prefer simulation and realism over artificial balance, but the common player habit of just picking nothing but the fighter with the best stats makes this somewhat of an issue.
Personally, id still take the realism over balance. But I can see how it gets complicated quickly.
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PSN: Lord__Hazanko
Just an average player, with a passion for Martial Arts & Combat Sports
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