Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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  • DeuceDouglas
    Madden Dev Team
    • Apr 2010
    • 4297

    #421
    Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

    Originally posted by l8knight1
    I agree wholeheartedly. Does anyone else agree that this was not an issue in '16? QB's with the right style and ratings took off plenty on me in M16.
    It was definitely better but still far from ideal. I remember there was still issues prevalent similar to when they had the Hot/Cold streaks where QB's would take the snap and then just immediately scramble. I also remember for a while there being issues where when QB's would scramble, a lot of the time they'd just run straight into rushers for sacks.

    Hopefully with how 17 worked out it's one of those under the radar fixes for 18, I'd love to have mobile QB's actually feel dynamic inside and outside of the pocket to the point where you actually have to consciously defend and be aware of that aspect of a teams game.

    Comment

    • charter04
      Tecmo Super Bowl = GOAT
      • May 2010
      • 5740

      #422
      Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

      Originally posted by JoshC1977
      I'm running at 65 fatigue in CFM (50 main menu), default gameplay sliders, and default false start. I've gotten close to a dozen games in and have not had this issue once.


      It seems like if you go above default fatigue you have to stay at 50 false start and if you go above default FS you have to stay at 50 fatigue


      Sent from my iPhone using Tapatalk
      www.twitch.tv/charter04

      https://www.youtube.com/channel/UCPW...59SqVtXXFQVknw

      Comment

      • JoshC1977
        All Star
        • Dec 2010
        • 11564

        #423
        Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

        Originally posted by charter04
        It seems like if you go above default fatigue you have to stay at 50 false start and if you go above default FS you have to stay at 50 fatigue


        Sent from my iPhone using Tapatalk
        That seems possible (FWIW, I see plenty at default with higher fatigue).
        Play the games you love, not the games you want to love.

        Comment

        • JoshC1977
          All Star
          • Dec 2010
          • 11564

          #424
          Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

          Originally posted by JoshC1977
          That seems possible (FWIW, I see plenty at default with higher fatigue).
          It is also possible that editing one or more of the gameplay sliders is problematic.
          Play the games you love, not the games you want to love.

          Comment

          • charter04
            Tecmo Super Bowl = GOAT
            • May 2010
            • 5740

            #425
            Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

            Originally posted by JoshC1977
            It is also possible that editing one or more of the gameplay sliders is problematic.


            Yea. I've been playing all default across the board on All Pro and I'm not having a FS problem


            Sent from my iPhone using Tapatalk
            www.twitch.tv/charter04

            https://www.youtube.com/channel/UCPW...59SqVtXXFQVknw

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            • KingV2k3
              Senior Circuit
              • May 2003
              • 5881

              #426
              Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

              Originally posted by Trojan Man
              This. It happens most often on long drives, and if you have higher than default fatigue so you can actually get rotations during games, you get penalties at the end of long drives.

              The fix: make fatigue work correctly at default in CFM, which it currently does not.
              I'm not seeing this (yet?) but here may be why:

              I have a tendency to use ALL my timeouts in both halves...

              In the first half, if the CPU is on a long drive, my guys are either gassed as well, or there's a lot of my backups on the field...

              So, I call time out and everything levels out...

              If the CPU has to run a two minute / no huddle at the end of the game, I tend to call one if / when they get in scoring distance...to get my starters back on the field for the critical part of the drive...

              It's not perfect, but it works...

              Otherwise, you miss too many benefits of what higher fatigue can engender:

              More varied / organic performances / more penalties and missed assignments / rotation and injuries that makes backups matter, etc...


              EDIT: I use custom books for the CPU, so I have that second controller that just sits idle, throughout the game...

              Turns out, you can call timeouts for the CPU on those long drives if they seem gassed or start to get multiple FS penalties, etc...
              Last edited by KingV2k3; 03-01-2017, 07:51 PM. Reason: Calling Time Outs for CPU via Second Controller

              Comment

              • cable guy
                MVP
                • Jul 2005
                • 3288

                #427
                Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                Originally posted by D81SKINS
                I was getting toasted by Edelman on slants but I attributed that to the ratings.
                What's your players ratings vs cpu's ratings?
                Honestly, it's probably the ratings then. And I'm definitely good with that. My guys are 83 and 80. The patch has made the cpu QB more aggressive. From what I'm seeing anyway. I'm good with that too...

                Sent from my SM-G900V using Tapatalk

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                • cable guy
                  MVP
                  • Jul 2005
                  • 3288

                  #428
                  Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                  Originally posted by Charvalos
                  I saw this glitch where the WR is on a Curl route, when he comes back, your CB slides when he turns around. I don't know if it happens only an All-Madden or on all difficulty but it's really annoying because, every times, the CPU WR is wide open.

                  And I'm feeling that the defense is weaker thant she was ootb, especially on Curl route and Slant route.
                  I'm on all-pro and I don't see that cb slide thing honestly. I'm just getting beat on posts and slants mostly. Ootb I was able to play primarily a cover 1. And I do remember seeing guys open, and the QB not throwing it. Which is great then if it comes down to my Cb's not being top notch. And also a matter of the cpu QB playing more aggressive. Exploiting my secondary.

                  Sent from my SM-G900V using Tapatalk
                  Last edited by cable guy; 02-28-2017, 05:35 PM.

                  Comment

                  • CHIEFxxROCKEM
                    Rookie
                    • May 2011
                    • 352

                    #429
                    Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                    Originally posted by cable guy
                    I'm on all-pro and I don't see that cb slide thing honestly. I'm just getting beat on posts and slants mostly. Ootb I was able to play primarily a cover 1. And I do remember seeing guys open, and the QB not throwing it. Which is great then if it comes down to my Cb's not being top notch. And also a matter of the cpu QB playing more aggressive. Exploiting my secondary.

                    Sent from my SM-G900V using Tapatalk
                    Trust me it happens on curls & comebacks often
                    Xbox live: CHIEFxxROCKEM

                    Comment

                    • gman2774
                      MVP
                      • Mar 2004
                      • 1071

                      #430
                      Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                      Originally posted by CHIEFxxROCKEM
                      Trust me it happens on curls & comebacks often


                      Agreed. All pro everything default for me and I see it on a regular basis.


                      Sent from my iPad using Operation Sports

                      Comment

                      • JoshC1977
                        All Star
                        • Dec 2010
                        • 11564

                        #431
                        Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                        Originally posted by gcoons22
                        Agreed. All pro everything default for me and I see it on a regular basis.


                        Sent from my iPad using Operation Sports
                        What CFM autosubs though? You using 49/50 or 60/80? Only asking because I'm not seeing it on my personal slider set.
                        Play the games you love, not the games you want to love.

                        Comment

                        • gman2774
                          MVP
                          • Mar 2004
                          • 1071

                          #432
                          Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                          Originally posted by JoshC1977
                          What CFM autosubs though? You using 49/50 or 60/80? Only asking because I'm not seeing it on my personal slider set.


                          I've seen it using both. Happens less with 60/80 but it's there. Not enough imo to consider it unplayable but annoying when it happens.


                          Sent from my iPad using Operation Sports

                          Comment

                          • D81SKINS
                            MVP
                            • Dec 2014
                            • 1671

                            #433
                            Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                            Originally posted by fistofrage
                            Its not just the red zone it's also in the 2 minute drill. It's almost like the AI is programmed to not score in this game. False start after false start. It's a game killer once you start seeing it. As soon as they false start once, they will do it 5 or 6 times in a row taking them right out of fg range.
                            I'm set @ 50 fatigue, 60/80,
                            Issue started for me, when I started adjusting the blocking sliders.
                            However, I'm afraid it could be the fatigue and/or Qb Awarness, even @ 50, on long drives, they really start to do it.
                            I even called timeout.
                            I played a 59 awarness rated Qb (J. Manziel) and they had about 6 or 7 false starts in a row. I even called timeout and they got 2 more AFTER the timeout!
                            Next game is vs 79 rated awarness qb, and they got 2-3 in a row at one point and I didn't call timeout and it stopped.

                            Are you guys seeing more called when playing a lower rated Awarness qb?

                            Comment

                            • coach422001
                              MVP
                              • Aug 2008
                              • 1492

                              #434
                              Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                              Originally posted by D81SKINS
                              I'm set @ 50 fatigue, 60/80,
                              Issue started for me, when I started adjusting the blocking sliders.
                              However, I'm afraid it could be the fatigue and/or Qb Awarness, even @ 50, on long drives, they really start to do it.
                              I even called timeout.
                              I played a 59 awarness rated Qb (J. Manziel) and they had about 6 or 7 false starts in a row. I even called timeout and they got 2 more AFTER the timeout!
                              Next game is vs 79 rated awarness qb, and they got 2-3 in a row at one point and I didn't call timeout and it stopped.

                              Are you guys seeing more called when playing a lower rated Awarness qb?
                              I'm not sure it is the QB awareness as I had the serial false starts with Rodgers. Bhaktiari kept jumping 3-4 plays in a row, take one play that ran then do it again. Same happened with the Falcons and Ryan at QB. Happens on long drives. With the Falcons I noticed they only had 8 Olinemen and several starters were the number 2s at positions. I started going though the Olines and making sure none of the starters are the second string at another position, and none of the 'sixth men' are second string at more than 2 positions. Not definitive yet but in 5 games since I haven't had the serial false start issues (at least nothing noticeable like 5 in a row as in the past). I think the worst I've seen is two in a row. Fatigue is at 50, 60/80 sub pattern.

                              Comment

                              • timhere1970
                                MVP
                                • Sep 2013
                                • 1810

                                #435
                                Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                                Originally posted by coach422001
                                I'm not sure it is the QB awareness as I had the serial false starts with Rodgers. Bhaktiari kept jumping 3-4 plays in a row, take one play that ran then do it again. Same happened with the Falcons and Ryan at QB. Happens on long drives. With the Falcons I noticed they only had 8 Olinemen and several starters were the number 2s at positions. I started going though the Olines and making sure none of the starters are the second string at another position, and none of the 'sixth men' are second string at more than 2 positions. Not definitive yet but in 5 games since I haven't had the serial false start issues (at least nothing noticeable like 5 in a row as in the past). I think the worst I've seen is two in a row. Fatigue is at 50, 60/80 sub pattern.
                                I have not had this issue in a singe game this year. It is weird how some people have this issue and I have never seen it and have played a couple hundred games. I Have Used A Lot Of DIFFERENT Sliders BUT Tend To Leave Penalty Sliders alone.

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