Dynamic Duos Updated 4/27

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  • aLargeJewishGuy
    Rookie
    • Jan 2017
    • 104

    #1

    Dynamic Duos Updated 4/27

    Some higher end dynamic duos were added this morning. Most notable of them includes Tmac(Wingmen)&Yao, Tmac(DS2)&Vince, and Boogie&AD.

    As someone who locked in wingmen collection but now runs Hakeem, do I really go get diamond Yao and dominate with Tmac off the bench?

    Lots of possibilities here. Enjoy the duos! They're all up on 2KMTCentral. Which ones look the best? Plans to use any?
    Lower Merion Bulldogs
    CAAAN YOUUU DIG IT?!
  • jschmib
    Banned
    • Apr 2017
    • 166

    #2
    Re: Dynamic Duos Updated 4/27

    The one that stood out to me was DI Drummond & DI Rodman. Drummond's free throw becomes an 84, rodman's is boosted as well. Drummond gets 99 boxout and rebounding. Really makes me consider selling Mutombo and Getting Drummond. Absolutely loved his Ruby card, only problem was the free throw.

    Drummond with an 84 FT!!!

    I don't care about the rest really, most involve cards I'd never be able to afford.

    Comment

    • aLargeJewishGuy
      Rookie
      • Jan 2017
      • 104

      #3
      Re: Dynamic Duos Updated 4/27

      Originally posted by jschmib
      The one that stood out to me was DI Drummond & DI Rodman. Drummond's free throw becomes an 84, rodman's is boosted as well. Drummond gets 99 boxout and rebounding. Really makes me consider selling Mutombo and Getting Drummond. Absolutely loved his Ruby card, only problem was the free throw.

      Drummond with an 84 FT!!!

      I don't care about the rest really, most involve cards I'd never be able to afford.


      That's incredible. It definitely has me thinking of that duo for sure, feel like a vert shoe on that DD Drummond with worm could be the Yao stopper 3000.

      On a sidenote, a nice little nod from 2k by making that Rockets Tmac DD turn him into the same exact card attribute-wise (minus literally 2 pts) as DS2 Tmac without HOF badges. Feel like I must take advantage of this.
      Lower Merion Bulldogs
      CAAAN YOUUU DIG IT?!

      Comment

      • justlaze
        MVP
        • May 2015
        • 1172

        #4
        Dynamic Duos Updated 4/27

        Originally posted by aLargeJewishGuy

        On a sidenote, a nice little nod from 2k by making that Rockets Tmac DD turn him into the same exact card attribute-wise (minus literally 2 pts) as DS2 Tmac without HOF badges. Feel like I must take advantage of this.


        I finally got that Yao for a decent price to try T-Mac...the boost is jaw dropping....

        As you said it's literally the same card just w/o the HoF badging. If you add a shoe with accell/swb he almost reaches 99 in all mandatory categories.

        With the shooting nerfs of the latest patches he actually is very useful as an explosive finisher.

        ...and that Yao is straight cheese. Height is way to powerful in this game.
        Baron Peja Melo Issel Mutombo

        Comment

        • jschmib
          Banned
          • Apr 2017
          • 166

          #5
          Re: Dynamic Duos Updated 4/27

          Originally posted by justlaze
          I finally got that Yao for a decent price to try T-Mac...the boost is jaw dropping....

          As you said it's literally the same card just w/o the HoF badging. If you add a shoe with accell/swb he almost reaches 99 in all mandatory categories.

          With the shooting nerfs of the latest patches he actually is very useful as an explosive finisher.

          ...and that Yao is straight cheese. Height is way to powerful in this game.
          If I had to pick ONE thing about 2k17 that I absolutely could not live with in 2k18, it's the Yao. The amethyst one is quite honestly better than most diamond centers. And the fact that they just flooded the market with a card like that just ruins the diversity of the game.

          Comment

          • jyoung
            Hall Of Fame
            • Dec 2006
            • 11132

            #6
            Re: Dynamic Duos Updated 4/27

            Originally posted by jschmib
            If I had to pick ONE thing about 2k17 that I absolutely could not live with in 2k18, it's the Yao. The amethyst one is quite honestly better than most diamond centers. And the fact that they just flooded the market with a card like that just ruins the diversity of the game.
            2K definitely screwed up this year by making that amethyst Yao Ming card so common.

            Even now, he's still one of the most dominant center cards in the game, and 2K made it so that everyone who plays the mode can (and does) have him.

            And whenever your opponent has Yao in their lineup, it effectively negates your ability to use a ton of center cards that would otherwise be viable options if there wasn't a 7'6" glitch clogging the lane all game long.

            Comment

            • justlaze
              MVP
              • May 2015
              • 1172

              #7
              Dynamic Duos Updated 4/27

              I agree with the fact that making Amy Yao common was one of the greatest flaws this game had. I feel dirty using the Diamond Yao with the boosted stats but if I get free copy of Magic Tmac, who otherwise just would sit in my collection, it's worth it. The card itself is just to good with +149 attributes to not take advantage of.
              Baron Peja Melo Issel Mutombo

              Comment

              • Scooby Doo
                Pro
                • Nov 2014
                • 858

                #8
                Re: Dynamic Duos Updated 4/27

                Honestly I don't face Yao that often now, maybe once every 7 or so games... maybe I'm lucky


                Sent from my iPhone using Tapatalk

                Comment

                • harryl
                  MVP
                  • Apr 2015
                  • 2663

                  #9
                  Re: Dynamic Duos Updated 4/27

                  The two duos I've been having fun with are Yao + Yi and Chauncey + Big Ben.

                  Yao only gets +69 Attributes, but they come in handy places. Boosts to make him a midrange ace, more of a foul magnet, and +8 to Post Fade to get him to 88. Which is very good and can be elite with a shoe. Defensively, he the +7 boost to Low Post DIQ to 95 is nice, as is +7 to Block for 95 there, as well. Still horrible Lat Quickness, but less horrific at 35 than 27.

                  Yi is a different player...basically 1 or even 2 tiers up. He's solid at contested Mids now, and gains more rounding to his overall offensive arsenal, with +12 Driving Layup to 85, +13 Post Control to 86, +8 Post Hook to 82, and +6 Post Fade to 84. With a shoe, he could have Post Control 89, Post Hook 88, and Post Fade 93. Defensively, he goes from low-key capable to outright good. Good boosts to his DIQ and +25 to Def Consistency reduces need to constantly monitor and manual him. And he gets boosted to 95 Block and 90 Shot Contest. Also gets Rebounding, Vert, and Standing Dunk boosts. And Speed is +9 to 78.

                  Keep in mind that he has 69 Speed w/Ball, so with a +9 to that (and +3 to Speed), he can push the ball up the court on a break, though you only want to make easy passes with him.

                  I've been playing this duo as the frontcourt in tandem with Chauncey and Big Ben at 1 and 3. AM Chauncey was already a very capable PG and his boost makes him even more so. Big thing is +10 to Shot Contest, so you don't have to use a shoe to make him very good in that respect...or could still use a shoe, but now to make him elite. But I'd use the Purple UA Curry Speed shoes on him, which would get him to 95 Speed, 96 Acceleration, 98 Speed w/Ball. Then his only real downside is that he has bad Steal, doesn't dunk, and has a shot that's on the slower side.

                  Big Ben gets mostly modest bumps to get him near maxed out in Lat Quickness and Rebounding, and Strength and Vertical. A further bump to his Post Hook to 85 puts it in range of elite. Use the Air Jordan I and he can be a legit post-up threat with 88 Post Control and 91 Post Hook and 97 Strength. Especially if he's playing at the 3. Or just go with Speed/Accel shoes on him to make him an ideal lockdown defender on even legit fast guys. (+6 to Speed/Accel gets him to 94/88.)

                  The biggest thing for Big Ben through the Chauncey Duo is the +30 Free Throw to 85. His Draw Foul gets pushed +6 to 95, and it's hilarious to no longer groan and actually revel in his drawing shooting fouls. He has an easy animation and, absent the horrific 55 Rating, sinks everything from the charity stripe.

                  Running a frontcourt of Big Ben, Jianlian Yi, and Yao Ming and you basically just gobble up boards. And because Yi has 3-point range and Yao is a midrange ace, spacing is just fine, so long as you run P&R with Big Ben as the screener. Put on smaller and weaker guys, Big Ben can just post up and be a big threat that way.

                  If I were a big Pistons fan, it would be fun to run a lineup around Chauncey and Ben. Maybe a blend of generations like: Chauncey / Rip / Rodman / Wallace / Laimbeer.

                  Or, if you just say F-it to spacing, bridge in a 3rd generation and run 3-2 old-school ball with Chauncey, Rip (or Dumars), Rodman, Wallace, and Drummond. Because, with the Rodman/Drummond Duo, Drummond and Rodman get bumped to 85 Free Throw as well.

                  I wish Drummond were super-cheap so I could dick around with a Rodman - Wallace - Drummond frontcourt.

                  Comment

                  • harryl
                    MVP
                    • Apr 2015
                    • 2663

                    #10
                    Re: Dynamic Duos Updated 4/27

                    2K added another bundle of Duos to the game:



                    Cool Duos, and obviously very annoying that this doesn't include Payton/Kemp, which was easily THE DUO everyone has been wanted to see added. I bought Kemp with the hopes this happens and, while I think I'm happy with Kemp, if there isn't a duo with meaningful boosts to GP and Kemp, then I would rather sell him back.

                    I like that these are not super-elite duos. So it doesn't make OP cards even more OP. The exception would be DI Beasts KG getting any boost at all, given how ludicrous he is, but that would require playing DI Cassell at PG, which is probably not worth the KG boost to anyone but a T-Wolves fanatic.
                    The two that stand out to me:

                    TRUTH AND RONDO: To everyone else, too, I assume. Both very legit options for their positions, already, though short of top-tier.

                    The Pierce boosts are not major in any Attribute, but aggregately are quite nice. Bump to 92 Post Control and 99 Post Fade is meaningful and means one can feel good about using a shoe for other Attributes.

                    With his little +3 to Off-Dribble 3, he now could be all but maxed-out with a shoe for threes: 98/99/99. The +2 and +3 to Contested and Off-Dribble Mid means the same for that category now, too. Or, more likely, less of any reason to boost either shooting category and save the boost for something else.

                    Rondo's boosts are kind of more meaningful, in that there are a couple that are significant, not just incremental. +30 Driving Dunk to 65 should make him a capable dunking finisher, I would hope, given that he has very good Strength for his position, and also 85 Vertical. Curious how this might interplay with his super-low Dunk Tendencies.

                    I think the +10 Shot Contest is a big deal because 88 is Very Good for Contest, while 78 is Poor. And now his Shoe boost can be used to bump Shot Contest another +9 to 97, which would make him one of the top perimeter defenders in the game. (He's still totally abusable in the post by a bigger post-up guard, due to his 6'1" height, 171lb Weight, and terrible 36 Low Post Def IQ.)

                    Not sure if he can wear a variety of shoes, but there are a wide variety of +9 Shot Contest shoes with other interesting boosts for him.

                    BIRD AND PARISH: Wow, huge +160 and +181 aggregate boosts, respectively. AM Bird, with his elite badging, is now competitive to very good Diamonds. That said, the bulk of the boosts are to his finishing: Dunking, Driving Layup, and Draw Foul. And I don't think anyone really plays Bird in this direction. But I'm intrigued, with the boost to his Ball Control to 86 and speed-boostability, how good he might be at taking traditional 4's off the dribble, if played as a Stretch 4. Especially if you boost him with, say, the purple UA Curry to get Bird to 78/83/76 Speed/Accel/SpdWBall.

                    Probably not enough to get past high-end guys one will encounter at 4, given how defensively mobile recent issues have been (AD, Webber, Kemp, Unseld, Rodman, etc.). But still opens up the possibility of using Bird at 4 and running 4-5 P&R.

                    Of course, one would have to be doing this with Parish at 5. He gets +13 to Lat Quickness so that he goes from Horrific to Really Bad in that, with a 40. The +5 to Strength to 90 is nice as it will help him be more decent at high level inside D. Block is +6 to 95 and Shot Contest is 88, so now his Contest is near-maxable with a +9 Contest shoe.

                    With the +10 boost to Post Hook to 88, I think the natural shoe to drop on him is the Jordan that would push Post Hook to 97, Post Fade to 99, and Low Post Def IQ to 99. I wonder how good his post-up animation set is.

                    Of course, the big boost is +52 to Open 3 to 77, which is a tick better than DI Robinson (76). I wonder what Parish's jumpshot is like.

                    Still...will always be a big liability a the high-end, as he only comes with 2 Badges, and has no Personality Badges, and has really bad lateral mobility. Was going to say old-school slow, but keep in mind this AM Parish actually has 75 Speed and 60 Acceleration, which basically puts him on par with DI Mutombo.

                    Comment

                    • Bubba13laze
                      Pro
                      • Oct 2015
                      • 866

                      #11
                      Re: Dynamic Duos Updated 4/27

                      Im sad we didn't get a Payton kemp duo. That one seemed obvious I don't know what 2k is waiting for. It's nice to see Stockton Malone duo but what the hell took them so long? I used those guys for months and they are out of my lineup now.

                      The kg Cassel duo is beautiful. It takes kg who is already amazing and bumps up even more. With this is mind, it still does not make Cassel worth using. Like you mentioned.. I think the reason they made kg so good is because you have to make a sacrifice by using a weak defender in Cassel.

                      For those who have pierce and rondo that looks really nice. Also cp3 and David west could be really nice.

                      There's a lot more duos they could be adding. I'm not really sure what the delay is. At this point almost every card in the game can have a duo and I don't see why they wouldn't want this. It creates a lot more strategic element and creativity to team building. Especially when they think it out like the Cassel kg one and force you into tough sacrifices instead of just making everyone over powered.

                      Comment

                      • lexxon11
                        Rookie
                        • Oct 2015
                        • 91

                        #12
                        Re: Dynamic Duos Updated 4/27

                        there should be a Wes Unseld and Elvin Hayes Dynamic Duo 2K.

                        Comment

                        • jschmib
                          Banned
                          • Apr 2017
                          • 166

                          #13
                          Re: Dynamic Duos Updated 4/27

                          Originally posted by lexxon11
                          there should be a Wes Unseld and Elvin Hayes Dynamic Duo 2K.
                          I would die of happiness. Wes with a SWB shoe is basically Charles Barkley.

                          Comment

                          • Bluestreak16
                            Rookie
                            • Feb 2017
                            • 8

                            #14
                            Re: Dynamic Duos Updated 4/27

                            Originally posted by harryl
                            The two duos I've been having fun with are Yao + Yi and Chauncey + Big Ben.

                            Yao only gets +69 Attributes, but they come in handy places. Boosts to make him a midrange ace, more of a foul magnet, and +8 to Post Fade to get him to 88. Which is very good and can be elite with a shoe. Defensively, he the +7 boost to Low Post DIQ to 95 is nice, as is +7 to Block for 95 there, as well. Still horrible Lat Quickness, but less horrific at 35 than 27.

                            Yi is a different player...basically 1 or even 2 tiers up. He's solid at contested Mids now, and gains more rounding to his overall offensive arsenal, with +12 Driving Layup to 85, +13 Post Control to 86, +8 Post Hook to 82, and +6 Post Fade to 84. With a shoe, he could have Post Control 89, Post Hook 88, and Post Fade 93. Defensively, he goes from low-key capable to outright good. Good boosts to his DIQ and +25 to Def Consistency reduces need to constantly monitor and manual him. And he gets boosted to 95 Block and 90 Shot Contest. Also gets Rebounding, Vert, and Standing Dunk boosts. And Speed is +9 to 78.

                            Keep in mind that he has 69 Speed w/Ball, so with a +9 to that (and +3 to Speed), he can push the ball up the court on a break, though you only want to make easy passes with him.

                            I've been playing this duo as the frontcourt in tandem with Chauncey and Big Ben at 1 and 3. AM Chauncey was already a very capable PG and his boost makes him even more so. Big thing is +10 to Shot Contest, so you don't have to use a shoe to make him very good in that respect...or could still use a shoe, but now to make him elite. But I'd use the Purple UA Curry Speed shoes on him, which would get him to 95 Speed, 96 Acceleration, 98 Speed w/Ball. Then his only real downside is that he has bad Steal, doesn't dunk, and has a shot that's on the slower side.

                            Big Ben gets mostly modest bumps to get him near maxed out in Lat Quickness and Rebounding, and Strength and Vertical. A further bump to his Post Hook to 85 puts it in range of elite. Use the Air Jordan I and he can be a legit post-up threat with 88 Post Control and 91 Post Hook and 97 Strength. Especially if he's playing at the 3. Or just go with Speed/Accel shoes on him to make him an ideal lockdown defender on even legit fast guys. (+6 to Speed/Accel gets him to 94/88.)

                            The biggest thing for Big Ben through the Chauncey Duo is the +30 Free Throw to 85. His Draw Foul gets pushed +6 to 95, and it's hilarious to no longer groan and actually revel in his drawing shooting fouls. He has an easy animation and, absent the horrific 55 Rating, sinks everything from the charity stripe.

                            Running a frontcourt of Big Ben, Jianlian Yi, and Yao Ming and you basically just gobble up boards. And because Yi has 3-point range and Yao is a midrange ace, spacing is just fine, so long as you run P&R with Big Ben as the screener. Put on smaller and weaker guys, Big Ben can just post up and be a big threat that way.

                            If I were a big Pistons fan, it would be fun to run a lineup around Chauncey and Ben. Maybe a blend of generations like: Chauncey / Rip / Rodman / Wallace / Laimbeer.

                            Or, if you just say F-it to spacing, bridge in a 3rd generation and run 3-2 old-school ball with Chauncey, Rip (or Dumars), Rodman, Wallace, and Drummond. Because, with the Rodman/Drummond Duo, Drummond and Rodman get bumped to 85 Free Throw as well.

                            I wish Drummond were super-cheap so I could dick around with a Rodman - Wallace - Drummond frontcourt.
                            Has it been confirmed shoes work with duos, in game? I read that they didn't.

                            Comment

                            • harryl
                              MVP
                              • Apr 2015
                              • 2663

                              #15
                              Re: Dynamic Duos Updated 4/27

                              Originally posted by Bluestreak16
                              Has it been confirmed shoes work with duos, in game? I read that they didn't.
                              I don't know. I've seen mention of something along those lines.

                              Will try to check Attribute tables in the in-game menus next time I play a game with a duo with shoes.

                              Comment

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