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  • Cycloniac
    Man, myth, legend.
    • May 2009
    • 6508

    #1

    Cycloniac's TrueSim MLB 17 Sliders

    Cycloniac's TrueSim MLB 17 Sliders

    Another baseball season is underway, so I've been tweaking and testing to find the right mix of sliders. As always, realism is the goal.

    Use this to post your box scores:
    http://dynasties.operationsports.com...id=1&sport=mlb


    Here is what I am using right now. Notes to follow.

    Sliders
    Values are the same for both HUM and CPU unless otherwise noted.

    Difficulty is All-Star.

    VERSION 2.80 (7/5/17)
    Vault: TrueSim 17 v2

    Dynamic Difficulty Sensitivity: 0
    Contact: 7
    Power: 5
    Timing: 5
    Foul Frequency: 1
    Solid Hits: 7
    Starter Stamina: 7 (10 during simulated games)
    Reliever Stamina: 4
    Pitcher Control: 4
    Pitcher Consistency: 6
    CPU Strike Frequency: 5
    CPU Manager Hook: 0 (10 when AI goes to bullpen)
    CPU Pickoffs: 5
    Fastball Pitch Speed: 7
    Offspeed Pitch Speed: 8
    Fielding Errors Infield: 9
    Fielding Errors Outfield: 6
    Throwing Errors Infield: 9
    Throwing Errors Outfield: 7
    Fielder Run Speed: 2
    Fielder Reaction: 2
    Fielder Arm Strength Infield: 5
    Fielder Arm Strength Outfield: 4
    Baserunner Speed: 6
    Baserunner Steal Ability: 5
    Baserunner Steal Frequency: 10
    Wind: 5
    Injuries: 8

    Trade Frequency:
    April & May: 1
    June-July 15th: 3
    July 15th-July 31st: Max
    Rest of Season: 5
    Offseason & Spring Training: 6

    Notes
    -I use quick counts every game for improved BBs, Ks and count variety.
    -I play every game in manager mode, which is an extremely underrated feature.

    -I use a version of the OSFM v1.5 (default contracts. 4/29 update) roster by nyfan with the following tweaks:
    1. Pitch edits for notable starters and closers
    2. Speed and fielding edits by Jross22
    3. Pitching role edits -- switched numerous players from SPs to RPs who project to come out of the pen, or currently come out of the pen primarily.
    4. Stamina updates for a lot of B and A potential prospects, since stamina does not progress in franchse mode.

    Roster in Vault as TrueSim 17
    Last edited by Cycloniac; 07-05-2017, 10:05 AM.
    THE TrueSim PROJECTS



  • Baseball4ever39
    Rookie
    • Mar 2013
    • 71

    #2
    Re: Cycloniac's TrueSim MLB 17 Sliders

    I've been looking for a good set aimed at being used for quick counts. I see you have baserunner speed bumped up and solid hits up and power down stood out too. What were your goals for this set what were you trying to achieve?

    Comment

    • Cycloniac
      Man, myth, legend.
      • May 2009
      • 6508

      #3
      Re: Cycloniac's TrueSim MLB 17 Sliders

      Originally posted by Baseball4ever39
      I've been looking for a good set aimed at being used for quick counts. I see you have baserunner speed bumped up and solid hits up and power down stood out too. What were your goals for this set what were you trying to achieve?
      Out of the gate, I noticed that a lot of people were complaining about the distribution between singles, XBHs and HRs. So, I tried to think about the difference between what power affects and what solid hits afects.

      Power as in the distance the ball travels, and solid hits as affecting the balance between line drives and ground balls/fly balls.

      What I noticed was that with power lowered and solid hits raised, hit variety was better and HRs were at a realistic clip.

      I raised baserunner speed firstly to showcase SB threats -- I didn't find the AI was aggressive enough in stolen base situations.

      My main focus of the set was replicating MLB averages in:
      -Runs
      -Hits
      -Errors
      -Doubles
      -Tripples
      -Stolen Bases
      -Batting Average

      I also worked on increasing swing and miss percentages, kept an eye on strike percentages and decreased foul ball percentages.
      THE TrueSim PROJECTS



      Comment

      • ruxpinke
        Pro
        • Apr 2008
        • 908

        #4
        Re: Cycloniac's TrueSim MLB 17 Sliders

        if this for directional or zone ?
        PSN: PrettyToney

        Comment

        • Cycloniac
          Man, myth, legend.
          • May 2009
          • 6508

          #5
          Re: Cycloniac's TrueSim MLB 17 Sliders

          Originally posted by ruxpinke
          if this for directional or zone ?
          User preference
          THE TrueSim PROJECTS



          Comment

          • Cycloniac
            Man, myth, legend.
            • May 2009
            • 6508

            #6
            Re: Cycloniac's TrueSim MLB 17 Sliders

            Went up against a red hot A's team that has won 7 of their last 9. Close early, Khrs Davis hit a three run shot that gave Oakland their 6-3 lead late.






            Last edited by Cycloniac; 05-13-2017, 12:37 AM.
            THE TrueSim PROJECTS



            Comment

            • Cycloniac
              Man, myth, legend.
              • May 2009
              • 6508

              #7
              Re: Cycloniac's TrueSim MLB 17 Sliders

              Just completed a sweep of the Rangers, at home. Rebounding after a tough stretch. Pineda was dealing. Was on his way to a shutout but ran into some trouble in the 6th.






              Dropped stealing ability from 9 to 8, giving that a go for a bit.
              THE TrueSim PROJECTS



              Comment

              • Cycloniac
                Man, myth, legend.
                • May 2009
                • 6508

                #8
                Re: Cycloniac's TrueSim MLB 17 Sliders

                Currently running tests for Version 2 of this slider set
                THE TrueSim PROJECTS



                Comment

                • terminator23
                  Rookie
                  • Apr 2017
                  • 15

                  #9
                  Re: Cycloniac's TrueSim MLB 17 Sliders

                  What is it meant by "TrueSim"? Like what do you use these sliders for?

                  Comment

                  • Cycloniac
                    Man, myth, legend.
                    • May 2009
                    • 6508

                    #10
                    Re: Cycloniac's TrueSim MLB 17 Sliders

                    Originally posted by terminator23
                    What is it meant by "TrueSim"? Like what do you use these sliders for?
                    That is just the name of my projects.

                    I use these sliders in franchise.
                    THE TrueSim PROJECTS



                    Comment

                    • Cycloniac
                      Man, myth, legend.
                      • May 2009
                      • 6508

                      #11
                      Re: Cycloniac's TrueSim MLB 17 Sliders

                      About halfway through the second phase of tests for version 2

                      Stats and comments to come
                      THE TrueSim PROJECTS



                      Comment

                      • Cycloniac
                        Man, myth, legend.
                        • May 2009
                        • 6508

                        #12
                        Re: Cycloniac's TrueSim MLB 17 Sliders

                        VERSION 2 NOW ON FIRST PAGE

                        After several days of testing and tweaking, plus more time needed to make changes based on the latest patch, the original set has been updated.

                        In order to test for accuracy, I ran CPUvCPU tests in play now. My final series of tests took place over a 15 game span, to get a solid idea of trends.

                        The results of the tests are as follows

                        Runs Per Game: 4.16
                        2016 MLB Average: 4.48
                        Accuracy: 93.01%

                        Hits Per Game: 8.66
                        2016 MLB Average: 8.71
                        Accuracy: 99.5%

                        Doubles Per Game: 1.73
                        2016 MLB Average: 1.7
                        Accuracy: 98.08%

                        Tripples Per Game: 0.13
                        2016 MLB Average: 0.18
                        Accuracy: 74.07%

                        Home Runs Per Game: 1.13
                        2016 MLB Average: 1.16
                        Accuracy: 97.7%

                        Stolen Bases Per Game: 0.6
                        2016 MLB Average: 0.52
                        Accuracy: 86.67%

                        Errors Per Game: 0.46
                        2016 MLB Average: 0.58
                        Accuracy: 80.46%

                        Batting Average Per Game: 0.252
                        2016 MLB Average: 0.255
                        Accuracy: 98.68%

                        Batting Average on Balls in Play: 0.298
                        2016 MLB Average: 0.300
                        Accuracy: 99.38%

                        Strikeouts Per Game: 8.36
                        2016 MLB Average: 8.03
                        Accuracy: 95.98%

                        Updated Sliders
                        Dynamic Difficulty Sensitivity: 0
                        Contact: 7
                        Power: 5
                        Timing: 5
                        Foul Frequency: 1
                        Solid Hits: 8
                        Starter Stamina: 7 (10 during simulated games)
                        Reliever Stamina: 4
                        Pitcher Control: 4
                        Pitcher Consistency: 6
                        CPU Strike Frequency: 5
                        CPU Manager Hook: 3
                        CPU Pickoffs: 5
                        Fastball Pitch Speed: 7
                        Offspeed Pitch Speed: 8
                        Fielding Errors Infield: 10
                        Fielding Errors Outfield: 7
                        Throwing Errors Infield: 10
                        Throwing Errors Outfield: 8
                        Fielder Run Speed: 2
                        Fielder Reaction: 2
                        Fielder Arm Strength Infield: 5
                        Fielder Arm Strength Outfield: 4
                        Baserunner Speed: 6
                        Baserunner Steal Ability: 5
                        Baserunner Steal Frequency: 10
                        Wind: 5
                        Injuries: 8

                        Trade Frequency:
                        April & May: 1
                        June-July 15th: 3
                        July 15th-July 31st: Max
                        Rest of Season: 5
                        Offseason & Spring Training: 6
                        THE TrueSim PROJECTS



                        Comment

                        • Cycloniac
                          Man, myth, legend.
                          • May 2009
                          • 6508

                          #13
                          Re: Cycloniac's TrueSim MLB 17 Sliders

                          Originally posted by Cycloniac
                          VERSION 2 NOW ON FIRST PAGE

                          After several days of testing and tweaking, plus more time needed to make changes based on the latest patch, the original set has been updated.

                          In order to test for accuracy, I ran CPUvCPU tests in play now. My final series of tests took place over a 15 game span, to get a solid idea of trends.

                          The results of the tests are as follows

                          Runs Per Game: 4.16
                          2016 MLB Average: 4.48
                          Accuracy: 93.01%

                          Hits Per Game: 8.66
                          2016 MLB Average: 8.71
                          Accuracy: 99.5%

                          Doubles Per Game: 1.73
                          2016 MLB Average: 1.7
                          Accuracy: 98.08%

                          Tripples Per Game: 0.13
                          2016 MLB Average: 0.18
                          Accuracy: 74.07%

                          Home Runs Per Game: 1.13
                          2016 MLB Average: 1.16
                          Accuracy: 97.7%

                          Stolen Bases Per Game: 0.6
                          2016 MLB Average: 0.52
                          Accuracy: 86.67%

                          Errors Per Game: 0.46
                          2016 MLB Average: 0.58
                          Accuracy: 80.46%

                          Batting Average Per Game: 0.252
                          2016 MLB Average: 0.255
                          Accuracy: 98.68%

                          Batting Average on Balls in Play: 0.298
                          2016 MLB Average: 0.300
                          Accuracy: 99.38%

                          Strikeouts Per Game: 8.36
                          2016 MLB Average: 8.03
                          Accuracy: 95.98%

                          Updated Sliders
                          Dynamic Difficulty Sensitivity: 0
                          Contact: 7
                          Power: 5
                          Timing: 5
                          Foul Frequency: 1
                          Solid Hits: 8
                          Starter Stamina: 7 (10 during simulated games)
                          Reliever Stamina: 4
                          Pitcher Control: 4
                          Pitcher Consistency: 6
                          CPU Strike Frequency: 5
                          CPU Manager Hook: 3
                          CPU Pickoffs: 5
                          Fastball Pitch Speed: 7
                          Offspeed Pitch Speed: 8
                          Fielding Errors Infield: 10
                          Fielding Errors Outfield: 7
                          Throwing Errors Infield: 10
                          Throwing Errors Outfield: 8
                          Fielder Run Speed: 2
                          Fielder Reaction: 2
                          Fielder Arm Strength Infield: 5
                          Fielder Arm Strength Outfield: 4
                          Baserunner Speed: 6
                          Baserunner Steal Ability: 5
                          Baserunner Steal Frequency: 10
                          Wind: 5
                          Injuries: 8

                          Trade Frequency:
                          April & May: 1
                          June-July 15th: 3
                          July 15th-July 31st: Max
                          Rest of Season: 5
                          Offseason & Spring Training: 6
                          Stat lines from all 15 games:

                          Game 1:
                          R H E
                          BAL 7 13 0
                          MIN 1 5 0

                          Game 2:
                          R H E
                          CIN 11 16 1
                          ARZ 4 9 1

                          Game 3:
                          R H E
                          LAA 2 5 1
                          NYY 1 6 0

                          Game 4:
                          R H E
                          PIT 5 9 0
                          ATL 2 3 0

                          Game 5:
                          R H E
                          TB 2 7 0
                          CLE 3 12 0

                          Game 6:
                          R H E
                          KC 9 14 0
                          HOU 8 13 2

                          Game 7:
                          R H E
                          COL 3 9 1
                          PHI 4 6 1

                          Game 8:
                          R H E
                          NYM 2 5 0
                          WSH 8 11 0

                          Game 9:
                          R H E
                          LAD 5 11 0
                          SFG 0 8 1

                          Game 10:
                          R H E
                          SEA 3 6 0
                          DET 4 8 0

                          Game 11:
                          R H E
                          CHC 8 17 2
                          SD 2 7 0

                          Game 12:
                          R H E
                          MIL 5 8 0
                          STL 4 6 2

                          Game 13:
                          R H E
                          TOR 4 5 0
                          BOS 7 10 0

                          Game 14:
                          R H E
                          MIA 6 10 1
                          OAK 2 9 0

                          Game 15:
                          R H E
                          CWS 0 2 0
                          TEX 3 8 1
                          THE TrueSim PROJECTS



                          Comment

                          • Brownsfans25
                            Banned
                            • Apr 2017
                            • 41

                            #14
                            Re: Cycloniac's TrueSim MLB 17 Sliders

                            Whats ur avg of wild pitches

                            Comment

                            • Cycloniac
                              Man, myth, legend.
                              • May 2009
                              • 6508

                              #15
                              Re: Cycloniac's TrueSim MLB 17 Sliders

                              Originally posted by Brownsfans25
                              Whats ur avg of wild pitches
                              Like one per game

                              Tried everything I can to correct that issue, but no luck.

                              It needs to be patched.
                              THE TrueSim PROJECTS



                              Comment

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