OSFM V2.5 or Hybrid for Franchise?

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  • xxvshawn
    Rookie
    • May 2017
    • 18

    #1

    OSFM V2.5 or Hybrid for Franchise?

    So this is kind of a general question and please forgive me for not having better understanding. This is my first year playing the show. I want to do a offline franchise and try to have it as realistic as possible. I have heard and read great things about both Ridin's roster and the Hybrid roster. Is there a version you guys prefer ? Or is there any way to determine which roster is better suited to use for an offline franchise? I will be doing 30 team control, but will give the CPU the power to make trades, edit its lineup, 40 man roster. I appreciate everyone's understanding and help in advance. Thanks
  • rtwilli4
    Banned
    • Nov 2016
    • 226

    #2
    Re: OSFM V2.5 or Hybrid for Franchise?

    There are SO many versions and combinations. 25 or 40 man, real or default contracts, opening day or up to date. All of than will depend on how you want to play.

    Do you want to do all transactions yourself along with real life MLB? Or are you just going to let the computer make decisions for teams and let the franchise play out as an alternate universe?

    The difference between Hybrid and OSFM is mostly the ratings. The Hybrid roster makers have developed their own ratings calculator and every single player is re-rated based on stats from last 3 years. Their calculator seems to weight 2016 stats heavier while OSFM ratings seem to weight the last three seasons more equally.

    So for example, Bryce Harper is rated higher in OSFM than he is in Hybrid because he had a bad 2016. Javier Baez is rated much higher in Hybrid than he is in OSFM because he had a breakout 2016.

    Hybrid rosters seem to be more realistic to me, with all stars getting all star type ratings. Just be warned, the Overall ratings that players get should be ignored. Instead you should be looking at individual ratings like contact, power, fielding, etc.

    Personally I am going with Hybrid and just re-rating a few players myself to suit my preferences. So Bryce Harper will be getting a boost because he is a beast this season.

    I am going to use a 40 man version (Willards) because I have no interest in populating the rosters myself.

    I would like to wait for someone to create a roster that puts all injured players back into MLB teams instead of class A but I might just do that myself.

    And I still haven't decided if I care about real or default contracts.

    If you don't understand a lot of what I am saying then spend some time in the roster threads. If you're not that interested, just use Willards Hybrid 40 man and don't look back!






    Sent from my iPhone using Operation Sports

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    • kamackeris76
      MVP
      • Oct 2012
      • 1653

      #3
      Re: OSFM V2.5 or Hybrid for Franchise?

      Regarding hybrid.. Did I read that players will be getting re-rated with some of this seasons form taken into account also?

      Sent from my Nexus 6P using Operation Sports mobile app

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      • YankeeVic
        Rookie
        • Aug 2015
        • 51

        #4
        Re: OSFM V2.5 or Hybrid for Franchise?

        I have always used the OSFM V rosters. This year, I decided to give the Hybrid roster a chance. I started my franchise but did not enjoy it. I don't think their calculator works for me. The players ratings are a little all over the place.

        Since I will be playing the full 162 & probably into a second season, I'm going to wait for V2.5. Over the years, it has worked well going into multiple season. I'm sure I will enjoy it again this season. Good luck.

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        • rjackson
          MVP
          • Apr 2005
          • 1661

          #5
          Re: OSFM V2.5 or Hybrid for Franchise?

          Originally posted by rtwilli4
          I am going to use a 40 man version (Willards) because I have no interest in populating the rosters myself.

          I would like to wait for someone to create a roster that puts all injured players back into MLB teams instead of class A but I might just do that myself.
          Just use Willard's 40 man then - when the CPU cuts it down to 25 after spring training, it will automatically use those Class A players in MLB that are on the 40 man roster. You don't have to wait for a roster to do that for you.

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          • rtwilli4
            Banned
            • Nov 2016
            • 226

            #6
            Re: OSFM V2.5 or Hybrid for Franchise?

            Originally posted by rjackson
            Just use Willard's 40 man then - when the CPU cuts it down to 25 after spring training, it will automatically use those Class A players in MLB that are on the 40 man roster. You don't have to wait for a roster to do that for you.


            I'm thanks, I hadn't really thought about that. I got the idea as someone did this in to the OSFM v1 rosters, but yes you're right I don't need to wait!


            Sent from my iPhone using Operation Sports

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            • Scrapps
              Pro
              • Jan 2006
              • 825

              #7
              Re: OSFM V2.5 or Hybrid for Franchise?

              Hybrid, easily

              I think SCEA does a crap job with player ratings, and pitch repertoires. Can't imagine not playing with pitch edits.

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              • No.27
                Pro
                • Dec 2015
                • 543

                #8
                Re: OSFM V2.5 or Hybrid for Franchise?

                For the last couple of days I've been playing the same couple of games on AllStar/Armors Sliders back to back using the Hybrid and OFSM Rosters. For me the pitch edits combined with different contact ratings make a huge difference when using the Hybrid. Lower control ratings mean less pitches down the middle. I'm able to draw and surrender more walks because pitchers miss the zone more often. The game that convinced me to go Hybrid I drew 7 walks and surrendered 4. I've played 40 games or so with the OFSM and never got near those numbers.

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                • BROman
                  MVP
                  • May 2003
                  • 1107

                  #9
                  Re: OSFM V2.5 or Hybrid for Franchise?

                  I've had some issues w/ trades using the hybrid & real contracts. About a month into my franchise, the Yankees traded Gary Sanchez. So I simmed 2 more franchises until the trade deadline & they traded him both times. I saw other young guys with team control years get traded like Buxton, Urias, Moancada, and Swanson too. I didn't see a lot of that w/ OSFM w/ the default contracts. I know I can do 30 team control but I don't really want to. I like the hybrid ratings b/c of the added speed to guys- guys that can run are far and few between with SCEA's ratings, but I'm probably going with OSFM unless someone releases a hybrid w/ default contracts.

                  Comment

                  • rjackson
                    MVP
                    • Apr 2005
                    • 1661

                    #10
                    Re: OSFM V2.5 or Hybrid for Franchise?

                    Originally posted by No.27
                    For the last couple of days I've been playing the same couple of games on AllStar/Armors Sliders back to back using the Hybrid and OFSM Rosters. For me the pitch edits combined with different contact ratings make a huge difference when using the Hybrid. Lower control ratings mean less pitches down the middle. I'm able to draw and surrender more walks because pitchers miss the zone more often. The game that convinced me to go Hybrid I drew 7 walks and surrendered 4. I've played 40 games or so with the OFSM and never got near those numbers.
                    What difficulty level do you play at while hitting? I actually want a rate of about 9% deep strikes and cannot seem to get my sliders there without ruining the overall and first pitch strike percentages.

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                    • cowellj
                      Rookie
                      • Mar 2012
                      • 104

                      #11
                      OSFM V2.5 or Hybrid for Franchise?

                      If you start a franchise with a 25-man roster, and using 1-team control
                      What happens later in the first season and the off season?
                      Does the CPU automatically top off the 40 man? All at once ? Or just as injuries occur, the CPU adds players to 40 man?

                      I guess my question is, does starting with 25 man roster screw anything up 1-2-3 years down the road?? Like stupid moves by the CPU or stupid trades or anything like that?


                      Sent from my iPhone using Tapatalk

                      Comment

                      • No.27
                        Pro
                        • Dec 2015
                        • 543

                        #12
                        Re: OSFM V2.5 or Hybrid for Franchise?

                        Originally posted by rjackson
                        What difficulty level do you play at while hitting? I actually want a rate of about 9% deep strikes and cannot seem to get my sliders there without ruining the overall and first pitch strike percentages.
                        I'm playing on All Star with Armors exact Sliders when using the Hybrid. I'd prefer default contracts because of the 5 point overall morale boost lots of players get when they are ecstatic with their real life contracts. So I will be checking out OFSM 2.5 when it comes out. If I decide to go that way will try and replicate the Hybrid experience with Sliders. Armors HUM Control 2, Consistency 3 are working well. For the CPU I will start with Control 2 or 3, Consistency 3 or 4, Strike Frequency 2 or 3 and work from there. My main aims are realistic pitch counts and walk rates for both HUM/CPU. Hitting stats on Default are looking pretty good.

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                        • JBMillz14
                          Rookie
                          • Jan 2017
                          • 141

                          #13
                          Re: OSFM V2.5 or Hybrid for Franchise?

                          I'm torn because I love the Hybrids but they're moving slower, OSFM 2.5 is an amazing roster set and is coming out soon.


                          Sent from my iPhone using Operation Sports
                          MLB: St. Louis Cardinals
                          NCAA D1: Notre Dame Fighting Irish , Dayton Flyers
                          NCAA D3: Amherst College Mammoths
                          PSN: JBMILLZ14
                          Twitter: @JBMillz14

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                          • RoyceDa59
                            Chillin
                            • Aug 2003
                            • 3830

                            #14
                            Re: OSFM V2.5 or Hybrid for Franchise?

                            Originally posted by cowellj
                            If you start a franchise with a 25-man roster, and using 1-team control
                            What happens later in the first season and the off season?
                            Does the CPU automatically top off the 40 man? All at once ? Or just as injuries occur, the CPU adds players to 40 man?

                            I guess my question is, does starting with 25 man roster screw anything up 1-2-3 years down the road?? Like stupid moves by the CPU or stupid trades or anything like that?


                            Sent from my iPhone using Tapatalk
                            I am curious about this as well, did you already find an answer for this?

                            Comment

                            • Comduklakis
                              MVP
                              • Oct 2005
                              • 1887

                              #15
                              Re: OSFM V2.5 or Hybrid for Franchise?

                              I have dabbled with both but based on some demand (and being on vacation) I thought I would work up a Hybrid roster with default contracts. Well that quickly stopped. I get that real contracts can seemingly mess up trade logic or whatnot, but what struck me after knocking out the the AL East and the Tigers is the inconsistency in default contracts.

                              First off I decided to match up the default contracts from the OFSM set due to their being full minors vs. the default rosters. What I found out though is that some of the contracts in the default rosters have been updated since the OSFM rosters. One glaring example was Chris Sale going from a 1 year 12 million dollar deal in the OFSM default to a 1 yr 31 million dollar deal in the most recent Show rosters. That's a HUGE difference.

                              On the other hand some teams got out from under large bad contracts such as the Sabathia and Headley for the Yankees. And the Orioles in particular were getting major bargains in the default contracts. On the other hand with the OFSM default rosters, the Redsox had very little change in their big contracts. Far less than any of the other five teams I edited. Which might explain why when I then compared to the Show default rosters with the latest update, the Redsox had major contract edits such as Hanley's deal going way down and Sale's going way up.

                              Short story long, I've now decided to stick with the Hybrid "real" contracts roster and just use 30 team (which I always use anyway) control to make sure trades and Free agency goes ok.

                              Now if anyone wants to do a default contract hybrid version, based on my experience with 6 teams it shouldn't take more than about 10 hours. The vast majority of players don't have any contract difference and if they do it is simply 550k to 560 and I doubt anyone would even care if those changes were ignored. So really you would only need to focus on the 40 man roster and most teams have 10-15 edits per squad (at least in the AL East).
                              http://www.operationsports.com/forum...y-cant-we.html

                              http://www.operationsports.com/forum...ow-2012-a.html

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