I think it's hard to equate FIFA passing a soccer ball on the ground to passing a football in the air. Although, u also have lob passes in soccer. But, in general, I'd say it's too different. In FIFA, u hold down the button a certain length of time and it goes a certain distance. With totally free controls set, where u aim is where it goes and there is no reticle whatsoever. And, actually, imo, it kinda sux. Lol. The ball NEVER goes where I think I'm aiming it, so I always use default passing. U know, it would be interesting if madden did use a FIFA lob pass, though. Which, I don't think they would. But, what if, as the QB, u were just a normal FIFA player? Lol. And, when u decide to pass, u have to aim the stick where u want it and press and hold the button for a range of distances? Lol. Don't get me wrong, I know this couldn't completely work in football. But, maybe u would now have a 'bullet' button A and a 'lob' button X. The motion of the QB running in any direction transitioning into aiming a throw would be a tough spot, for sure. But u mentioning FIFA has sparked some extra thoughts as to how passing could be, actually. The biggest issue being a soccer player is constantly 'free' to roam whereas a QB is looking downfield and has a pass rush, so again, the motion of the QB transitioning to throwing would be difficult. But, actually, if they found a way to tame that, I wouldn't mind that system. In FIFA, you aim a lob pass, for example, to a general spot, with no reticule, u just 'know' where you're aiming, and the X is lob and the amount of power (distance) is how long u hold the button. Wow, yeah, the more I think about it, I wouldn't mind this type of system at all. Lol. And, it would absolutely untether the ball, that's for sure. [emoji458][emoji41]
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