MXGP 3 Announced, Arrives in the Spring Using Unreal Engine 4 - Teaser Trailer

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  • Richzilla
    MVP
    • Sep 2004
    • 1163

    #31
    Re: MXGP 3 Announced, Arrives in the Spring Using Unreal Engine 4 - Teaser Trailer

    I noticed mine downloaded this AM as well. Awesome

    It will be interesting to see how the tracks feel in the weather.

    I will probably try and run a few laps tomorrow night.
    PSN:EVH_4_EVER

    Comment

    • JMD
      MVP
      • Feb 2008
      • 4456

      #32
      Re: MXGP 3 Announced, Arrives in the Spring Using Unreal Engine 4 - Teaser Trailer

      Originally posted by Richzilla
      I noticed mine downloaded this AM as well. Awesome

      It will be interesting to see how the tracks feel in the weather.

      I will probably try and run a few laps tomorrow night.
      Yeah it's 6:00 am EST now , mine says it's playable in 13 hours so I'll be playing tonight at 7:00 pm EST. I should get a few hours in tonight.

      Comment

      • Richzilla
        MVP
        • Sep 2004
        • 1163

        #33
        Re: MXGP 3 Announced, Arrives in the Spring Using Unreal Engine 4 - Teaser Trailer

        For once in my life living in the mid west paid off..lol

        6 PM CST

        Think I will check out Glen Helen first (Dry/Wet)
        PSN:EVH_4_EVER

        Comment

        • Richzilla
          MVP
          • Sep 2004
          • 1163

          #34
          Re: MXGP 3 Announced, Arrives in the Spring Using Unreal Engine 4 - Teaser Trailer

          Spent about 1 1/2 hours playing.

          Love the tracks....they look great.

          I'm running pro physics....bike feels about how I expected...Did notice when I hooked up on a couple of the corners my rider kicked his boot out (very cool).

          I think the bike and rider look ok...ton's of gear to choose from...you have to unlock with coins...seems pretty easy to rack up coins though....I already unlocked a full set of fox gear and upgraded one 450 already.

          Dont like only being able to put 6 letters on the back of the jersey...my last name has more than that....minor detail....stinks though.

          The sound is better than last year although it still isn't quite right...I seem to have panic rev level more than I should....hard to explain.

          I ran 3 races against the AI...1 on very easy and 2 on easy. The two on easy I had to actually work/think a little to pass the leader....one race I even finished second.

          I ran one race in random weather and got heavy rain....not sure I'm a fan of this.....it was cool and the track was muddy/slick/etc....I just dont enjoy it..that's probably a testament to how decent the effect is...lol

          The moisture on the tracks is pretty cool....for example Glen Helen is wet at the bottom of the big hill and dry at the top....like the water ran off when they watered the track...nice touch.

          Early on however I feel this is living up to what I expected.
          Last edited by Richzilla; 05-29-2017, 08:52 PM.
          PSN:EVH_4_EVER

          Comment

          • JMD
            MVP
            • Feb 2008
            • 4456

            #35
            Re: MXGP 3 Announced, Arrives in the Spring Using Unreal Engine 4 - Teaser Trailer

            I ran 5 lap single races on 16 of the tracks last night. My first impression I'm a bit disappointed. I was expecting to be blown away by the look and feel of this game but I'm not. It feels ok but the graphics are a let down, I think MXGP2 looks much cleaner and crisper.

            What I like: The track designs are great. They flow much nicer. The bikes feel more realistic however at times they can seem a bit floaty , not enough weight to them. The A.I. is much improved. Had some great battles and they were nicely spread out on the track, not all in the same line.

            What I don't like: Graphics a bit of a let down for me, I was hoping this would have Gran Turismo type graphics.
            They limited the number of letters you can use on your jersey to 6, stupid move, my name won't fit now.
            Still no where near enough graphic kits for the bikes.



            As I said at first glance I felt the game was a bit let down but the more I played the better the game got. I'll be starting my career today so I'll be back with more comments.

            I was just reading comments on MXGP's facebook page. many people are complaining about bugs, mostly online and in career mode. One guy said in his career he ran Moto 1 at Keegums and when Moto 2 loaded up he was at Matterly Basin ? That's messed up.

            Comment

            • JMD
              MVP
              • Feb 2008
              • 4456

              #36
              Re: MXGP 3 Announced, Arrives in the Spring Using Unreal Engine 4 - Teaser Trailer

              Just ran a few more races. The game definitely gets better as you get the feel of it down. I decided to try the on the bike view instead of looking at the rider, big improvement for me make the game looks way better. Also wet tracks are nice but the rain looks ridiculous.

              EDIT: I'm now about to start the 5th race of my first season. I've been using the on the bike view and it's made the game much better for me. I think it looks way better and the handling is great.
              Last edited by JMD; 05-30-2017, 01:25 PM.

              Comment

              • JMD
                MVP
                • Feb 2008
                • 4456

                #37
                Re: MXGP 3 Announced, Arrives in the Spring Using Unreal Engine 4 - Teaser Trailer

                Just took my new Husqvarna 250 for a spin.

                Comment

                • Richzilla
                  MVP
                  • Sep 2004
                  • 1163

                  #38
                  Re: MXGP 3 Announced, Arrives in the Spring Using Unreal Engine 4 - Teaser Trailer

                  Great video....I checked it out.

                  I think your on to something with that view. It looks amazing.

                  Thought the bikes looked just ok anyway and that view takes out the 6 letter jersey issue.

                  Let's you focus on looking at that beautiful track.
                  PSN:EVH_4_EVER

                  Comment

                  • Richzilla
                    MVP
                    • Sep 2004
                    • 1163

                    #39
                    Re: MXGP 3 Announced, Arrives in the Spring Using Unreal Engine 4 - Teaser Trailer

                    JMD what are you doing to get good starts out of the gate...I'm getting smoked off the line.

                    I feel like Tomac last weekend.
                    PSN:EVH_4_EVER

                    Comment

                    • JMD
                      MVP
                      • Feb 2008
                      • 4456

                      #40
                      Re: MXGP 3 Announced, Arrives in the Spring Using Unreal Engine 4 - Teaser Trailer

                      Originally posted by Richzilla
                      JMD what are you doing to get good starts out of the gate...I'm getting smoked off the line.

                      I feel like Tomac last weekend.
                      I'm not getting good starts either. I think we are supposed to use the rev counter but I have it turned off. They have an explanation under Extras/Tutorials.

                      Comment

                      • JMD
                        MVP
                        • Feb 2008
                        • 4456

                        #41
                        Re: MXGP 3 Announced, Arrives in the Spring Using Unreal Engine 4 - Teaser Trailer

                        Ok As usually my early impressions have changed. In the future I have to learn to give a game time before I comment on it.

                        As I said before the redesigns of the tracks are outstanding.The tracks flow beautifully. Also the A.I. is much Improved. I completed my first season on medium and had some battles but in the end it was a bit to easy. I've started season 2 on the 450's on hard and so far the first two races (4 moto's) have been a fight to the finish, one mistake and you lose several places. You won't see any more of them running over you if you fight for the inside line on a turn, and you can bang bars with them without fear of crashing if done correctly.

                        In my earlier post I complained about the look of the game, that was mainly because I thought the look when looking at the rider was a bit cheesy looking, now that I've switched to the on the bike view the game looks great, especially the tracks. Going into that first turn with several bikes ahead of you and seeing the mud/dirt flying up is done really well. Some tracks look better than others and it also depends on the time of day and weather situation. Wet tracks look amazing, the mud and ruts are fantastic, it you cross rut in the mud you definitely feel it. Also now you can use the berms without fear of sliding and wiping out.

                        Next the rain, originally I said it look ridiculous and when it's raining really heavy I still think it does on certain tracks but a moderate rain actually looks pretty good.

                        One more thing, I wasn't that impressed with the feel of the bikes at the start but I discovered as you rank up the throttle management , braking, control, and rain ability the bikes handle much much better.

                        Riding the bike NOTE: When approaching a turn you must slow down depending on how sharp a turn it is. I find coasting into the turn and throttling out of it works well, just as it does in real life. If you try to just pin the throttle all the way around the track you will fail miserably. Learn the tracks, learn your lines and make sure you hit them consistently. As I said one little mistake and at least 5 guys are going to pass you on the more difficult levels. I recommend running at least 10 lap races , this makes for an exciting race because it is a challenge to consistently hit your lines for that many laps 3 or 5 laps is just to quick and easy and with 10 laps if you mess up early on you have time to recover.

                        So after putting in a lot more time with the game simply put I love it. I spent a good portion of my youth around the sport on Motocross. I had a dirt bike and my friends older brother raced professionally every weekend on the New England circuit and we went to the races each week. This game does a pretty decent job of representing the sport. If you put in the time you , like me will discover just that. 9.0 out of 10

                        Comment

                        • Richzilla
                          MVP
                          • Sep 2004
                          • 1163

                          #42
                          Re: MXGP 3 Announced, Arrives in the Spring Using Unreal Engine 4 - Teaser Trailer

                          Per usual I agree with your assessment.

                          I'm still bouncing back and forth between views.

                          The 'front fender" view does look amazing....I'm trying to get the hang of it on some of the rhythm sections and such.

                          Haven't started a season yet. Will do that this weekend.
                          PSN:EVH_4_EVER

                          Comment

                          • JMD
                            MVP
                            • Feb 2008
                            • 4456

                            #43
                            Re: MXGP 3 Announced, Arrives in the Spring Using Unreal Engine 4 - Teaser Trailer

                            Originally posted by Richzilla
                            Per usual I agree with your assessment.

                            I'm still bouncing back and forth between views.

                            The 'front fender" view does look amazing....I'm trying to get the hang of it on some of the rhythm sections and such.

                            Haven't started a season yet. Will do that this weekend.
                            I find if I pull back slightly in the rhythm sections , small ones like woops
                            (right stick) I can wheelie through them or at least keep the front end light so I don't go over the handlebars. Also i used the 250 to get used to the on the bike view. now that I'm on the 450 it's taking a bit of adjustment, 450 has a ton more power. I've gone over backward a few times powering out of turns lol.
                            Last edited by JMD; 06-04-2017, 07:24 AM.

                            Comment

                            • Richzilla
                              MVP
                              • Sep 2004
                              • 1163

                              #44
                              Re: MXGP 3 Announced, Arrives in the Spring Using Unreal Engine 4 - Teaser Trailer

                              I'm seeing some weird things in career mode.

                              I set up my season to have the "full weekend"

                              If I understand correctly that should be practice/qualifying/race 1/race 2

                              Everything seems to go ok until moto 2.

                              When I should be seeing moto 2 I load into the next track on the schedule for practice. It also seems to never go back to career menu to view points/offers/etc.

                              JMD you seeing similar issues ?
                              PSN:EVH_4_EVER

                              Comment

                              • JMD
                                MVP
                                • Feb 2008
                                • 4456

                                #45
                                Re: MXGP 3 Announced, Arrives in the Spring Using Unreal Engine 4 - Teaser Trailer

                                Originally posted by Richzilla
                                I'm seeing some weird things in career mode.

                                I set up my season to have the "full weekend"

                                If I understand correctly that should be practice/qualifying/race 1/race 2

                                Everything seems to go ok until moto 2.

                                When I should be seeing moto 2 I load into the next track on the schedule for practice. It also seems to never go back to career menu to view points/offers/etc.

                                JMD you seeing similar issues ?
                                No , but I'm just doing the two races . no practice or qualifying. I have read on Facebook that other people are having issue in career mode like you have seen. hopefully they are working on it. One guy posted that Moto 1 was at one track and Moto 2 was at a completely different track.

                                The only thing I've seen so far is on one track, can't remember the name, but right before the finish line there is a straight with a grand stand to the right. Randomly an A.I. bike will for some reason turn off that straight and hit the wall. Crazy.

                                Oh and I still haven't figured the starts out. Now I just sit there looking at the gate , I don't touch the throttle, as soon a the gate drop I pin it and that is working better then when I was holding the clutch and throttle. Still haven't got a hole shot but I'm not last going into the first turn any more, usually mid pack.
                                Last edited by JMD; 06-04-2017, 02:52 PM.

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