I completely agree with the sentiment that it shouldn't be about fun but they've made it overwhelmingly clear that fun is one of their top priorities whether it be gameplay, CFM, etc.
"we're hearing this a lot - it's a tough balance, inaccuracy not as fun as it sounds, but we will look into it"
"you missed my point - people don't think injuries are fun - why add more?"
Experience Franchise faster than ever. Jump into game-defining plays, drives and situations that matter to you, speeding up your experience and delivering
more fun.
Big Decisions begins a new direction in your career mode, delivering more strategy, more control and
more fun.
Know your opponent’s tendencies every week then pick the right drills to attack and counter those tendencies in game. This new level of strategy delivers more variety and
more fun when preparing for your next opponent, whether it’s a user or the CPU.
Tackle battles add a new,
fun in-game mechanic allowing you try and break free for extra yardage.
Sometimes the things are the
least fun in franchise or gameplay are what end up making it the most enjoyable. It sounds weird but having things like penalties, injuries, QB inaccuracies, etc. make the game more enjoyable IMO. They're not "fun" but they create a better experience.