Defenders unresponsive to balls in air

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  • Valaskjalf
    Rookie
    • Oct 2015
    • 44

    #1

    Defenders unresponsive to balls in air

    Hi guys

    I've been struggling with this throughout M17 in CFM - Very often while on defense my players simply do not react to balls thrown in their vicinity regardless of the buttons I press.

    Often it would be LBs who just stand there without jumping/diving to balls easily within reach only for the CPU to make a completion. Sometimes this will happen with 3 or more defenders all close to the ball, noone even trying to get to the ball or trying to swat/dive/jump/anything. I've upgraded all of my players' Persuit traits/play recognition/awareness as I thought this would help the cause but more often than not it doesnt do much.

    I usually user the MLB so I'm generally left trust the rest of my team to make plays based on the CPU control. Any suggestions? Is this just the nature of the game or do you perhaps have some tips for me?

    Thanks
  • XtremeDunkz
    CNFL Commissioner
    • Aug 2007
    • 3414

    #2
    Re: Defenders unresponsive to balls in air

    This is most noticeable with safeties. I have 2 99 overall safeties with 99 play rec, 99 awareness, 99 zone, aggressive play ball trait. But on deep passes they will just stand there and let the receiver catch it instead of driving to the ball.
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    • Hooe
      Hall Of Fame
      • Aug 2002
      • 21555

      #3
      Re: Defenders unresponsive to balls in air

      Madden NFL 16 added new pass defense controls for a reason.

      While the ball is in the air, switch on to the nearest defender with the Circle button (B on XBOX One). The game should keep your defender running to the ball as long as you're not touching the left thumbstick. From there, you have the following options:

      Play Ball - hold Triangle / Y
      Play Man - hold Cross / A
      Swat Ball - hold Square / X

      Depending on where your DB is positioned on the field you can also use Strafe (L2 / LT) to face up to the ball before you attempt to play against it.

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      • LBzrule
        Hall Of Fame
        • Jul 2002
        • 13085

        #4
        Re: Defenders unresponsive to balls in air

        If he has conservative play ball trait he's not going to do anything. That's what I noticed about Reggie Ragland for quite some time. I was like he'll let the football hit him in the facemask and just be enamoured like the saw an alien. Then I looked and he has conservative play ball trait.

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        • LBzrule
          Hall Of Fame
          • Jul 2002
          • 13085

          #5
          Re: Defenders unresponsive to balls in air

          Originally posted by XtremeDunkz
          This is most noticeable with safeties. I have 2 99 overall safeties with 99 play rec, 99 awareness, 99 zone, aggressive play ball trait. But on deep passes they will just stand there and let the receiver catch it instead of driving to the ball.
          What I've noticed with this is sometimes it depends on the WR's spectac catch animation. When a WR has like a 99 spectac catch even if your safety has aggressive, he's just going to get caught in the animation and the WR is going to catch it. Height of the WR and Jumping also come into play.

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          • Skyboxer
            Donny Baseball!
            • Jul 2002
            • 20302

            #6
            Re: Defenders unresponsive to balls in air

            Originally posted by CM Hooe
            Madden NFL 16 added new pass defense controls for a reason.

            While the ball is in the air, switch on to the nearest defender with the Circle button (B on XBOX One). The game should keep your defender running to the ball as long as you're not touching the left thumbstick. From there, you have the following options:

            Play Ball - hold Triangle / Y
            Play Man - hold Cross / A
            Swat Ball - hold Square / X

            Depending on where your DB is positioned on the field you can also use Strafe (L2 / LT) to face up to the ball before you attempt to play against it.
            Being a no switch guy these are not solutions for me...
            EA needs to fix CPU AI players but with the answer said last year of "Switch and do yourself" I doubt thats a focus..
            Hopefully I'm wrong.
            Joshua:
            "D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
            a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


            Skyboxer OS TWITCH
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            • Hooe
              Hall Of Fame
              • Aug 2002
              • 21555

              #7
              Re: Defenders unresponsive to balls in air

              Originally posted by Skyboxer
              Being a no switch guy these are not solutions for me...
              EA needs to fix CPU AI players but with the answer said last year of "Switch and do yourself" I doubt thats a focus..
              Hopefully I'm wrong.
              I think it's very clear between the direction of the last two games, the increased focus on e-sports, and the "Year of the User" tweets that the solution is indeed in-fact "switch and do it yourself".

              No-switch is dead.

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              • Skyboxer
                Donny Baseball!
                • Jul 2002
                • 20302

                #8
                Re: Defenders unresponsive to balls in air

                Originally posted by CM Hooe
                I think it's very clear between the direction of the last two games, the increased focus on e-sports, and the "Year of the User" tweets that the solution is indeed in-fact "switch and do it yourself".

                No-switch is dead.
                Probably so which also leads to a doubtful Coach Only mode in the future.
                I'll adapt as much as I can but still a disappointment.

                Still excited for the new passing system though.
                I'll enjoy it for what it is a move forward. I'll need to channel my inner younger days and just have fun.
                Last edited by Skyboxer; 06-10-2017, 03:30 PM.
                Joshua:
                "D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
                a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


                Skyboxer OS TWITCH
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                PSN: Skyboxeros
                SWITCH 8211-0709-4612
                XBOX Skyboxer OS

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                • StefJoeHalt
                  MVP
                  • Feb 2014
                  • 1058

                  #9
                  Re: Defenders unresponsive to balls in air

                  Originally posted by CM Hooe
                  I think it's very clear between the direction of the last two games, the increased focus on e-sports, and the "Year of the User" tweets that the solution is indeed in-fact "switch and do it yourself".



                  No-switch is dead.


                  I wish you were wrong but you are not


                  Sent from my iPhone using Operation Sports
                  Rule #1: Never leave a fellow Crasher behind. Crashers take care of their own.
                  Rule #2: Never use your real name.
                  Rule #15: Fight the urge to tell the truth.
                  Rule #30: Know the playbook so you can call an audible.
                  Twitter: @318TA621

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                  • Skyboxer
                    Donny Baseball!
                    • Jul 2002
                    • 20302

                    #10
                    Re: Defenders unresponsive to balls in air

                    Originally posted by StefJoeHalt
                    I wish you were wrong but you are not


                    Sent from my iPhone using Operation Sports
                    Hopefully with Sim mode it's not a "Must be a switcher" mode.
                    We'll see soon enough I guess.
                    Joshua:
                    "D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
                    a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


                    Skyboxer OS TWITCH
                    STEAM
                    PSN: Skyboxeros
                    SWITCH 8211-0709-4612
                    XBOX Skyboxer OS

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                    • StefJoeHalt
                      MVP
                      • Feb 2014
                      • 1058

                      #11
                      Re: Defenders unresponsive to balls in air

                      Originally posted by Skyboxer
                      Hopefully with Sim mode it's not a "Must be a switcher" mode.

                      We'll see soon enough I guess.


                      I just hope they haven't removed the current Coach Mode


                      Sent from my iPhone using Operation Sports
                      Rule #1: Never leave a fellow Crasher behind. Crashers take care of their own.
                      Rule #2: Never use your real name.
                      Rule #15: Fight the urge to tell the truth.
                      Rule #30: Know the playbook so you can call an audible.
                      Twitter: @318TA621

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                      • roll2tide
                        3-4 Defense
                        • Aug 2006
                        • 231

                        #12
                        Re: Defenders unresponsive to balls in air

                        I feel like sliders would help this issue. Good sliders completely change how the AI for user and CPU play the game. Maybe check out t hat forum.

                        Sent from my SM-G955U using Operation Sports mobile app
                        GT EarAssassin



                        Originally posted by ggsimmonds
                        You're doing it wrong EA

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                        • Senor Tortilla
                          Rookie
                          • Feb 2016
                          • 42

                          #13
                          Re: Defenders unresponsive to balls in air

                          I have the same issue, specifically with safeties breaking on crossing/middle-of-the-field routes. They will not respond to the ball, no matter how close they are, if they are not covering the exact receiver the quarterback is targeting. As previously mentioned even to the point where they're being hit in the numbers without reaction.

                          I always figured that it was due to the lack of ball physics, and the game deciding at the throw: complete/incomplete/etc., and the defenders reacting as such. Sure, you can mitigate the problem by attempting to switch on and manually make a play, but it still speaks to a larger problem in Madden. That is that the ball physics, or lack thereof, are terrible, and defenders are completely helpless without user input, regardless of stats.

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                          • JoshC1977
                            All Star
                            • Dec 2010
                            • 11564

                            #14
                            Re: Defenders unresponsive to balls in air

                            Easy fix....turn on 'Ball Hawk'....it has a direct impact on how responsive CPU-controlled defenders are to the balls in the air.

                            (And if you already have it on, it is likely a slider issue)
                            Play the games you love, not the games you want to love.

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                            • Americas Team
                              MVP
                              • Jun 2016
                              • 1282

                              #15
                              Re: Defenders unresponsive to balls in air

                              Originally posted by CM Hooe
                              I think it's very clear between the direction of the last two games, the increased focus on e-sports, and the "Year of the User" tweets that the solution is indeed in-fact "switch and do it yourself".

                              No-switch is dead.
                              Apparently on Simulation mode its all about player ratings, so maybe no switch is still alive in that mode hopefully.
                              Xbox Series X: KILLMUNGER

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