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Old 06-17-2017, 07:21 PM   #59
Richzilla
MVP
 
OVR: 19
Join Date: Sep 2004
Location: Shenandoah,Iowa
Blog Entries: 20
Re: MXGP 3 Announced, Arrives in the Spring Using Unreal Engine 4 - Teaser Trailer

I got back home last night and had some time to mess around with the game today.

I'm still having issues off the gate. I have been manually shifting and got 1 decent start about 6th place.

I noticed with the patch there is still an issue with full weekend mode in career mode....it no longer skips the second moto so that's nice...if you skip a session however it still will not award any skill points for the session that you skip...it does if you "fast forward" the timer. So that's still broken and I will continue using the workaround.

Graphically there are times the game looks real good...kind of depends on the track and weather conditions. Seems like it rains WAY too much and it doesn't look as good in that weather condition imo.

Now when it's just after a rain session or a dryer track I feel it looks pretty darn good.

I'm happy with the game....it's awesome...would like to see the clutch sorted out and the rev's drop a little...I think the 4 stroke sounds good when you can hear it...it just seems to be rapped out way too much of the time.

I need to finish a MXGP tile run and then it's max AI and 15 lap races.....this game has a ton of replay value for me.
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