The thing that will ultimately beat 2k, nba live is LIVE
Collapse
Recommended Videos
Collapse
X
-
The thing that will ultimately beat 2k, nba live is LIVE
I have been playing NBA 2k for years, but the worst and ultimately most unrealistic part of the game is that there is absolutely no physics implemented in the game. Everything is canned animation warped to another canned animation. So when your driving you basically press a button which makes a caned drive, then another to change it. If you do a crossover then jump shot, you go into a canned animation then the ball warps to the shooting motion. The best thing that I've seen about live is everything seems LIVE. When a player crosses then shoots, the movement is made where the ball is placed a nto the shooting hand, not warped. The player changes his release to keep the ball in a natural position instead of warping to whatever position is closest to the animation. The ball is always live, it doesn't warp, it looks like a true basketball on the court. This is the ultimate downfall in 2k and live seems to be using that weakness as their for front for their series. I'm super excited, I haven't played live since Arenas was the cover athlete(idk what yr that was)Tags: None -
Re: The thing that will ultimately beat 2k, nba live is LIVE
Yeah they worked a lot of replicating SMOOTH basketball since Live 16. With what you said I didn't really see the canned animation as a huge issue in 16. the game was just not immersive enough. Also it seemed extra clunky. -
Re: The thing that will ultimately beat 2k, nba live is LIVE
I actually whole heartedly agree. NBA 2k is such a great game with so much depth and presentation. I truthfully love it for what it is but I've always felt like 2k basketball has been a unresponsive canned animation fest. I really like what I'm seeing from live and even though I will buy and play both, if everything turns out like what ive been seeing I have a feeling I'll like live more. That being said, I will undoubtedly be in the minority as NBA 2k is held in such high regard and right fully so. I'm ok with that, we should all get what we'd like from a bball game and live is shaping up to be what I'm looking for.2016 NLL Champion Saskatchewan Rush
2018 NLL Champion Saskatchewan Rush
2019 CEBL Champion Saskatchewan RattlersComment
-
Re: The thing that will ultimately beat 2k, nba live is LIVE
Player control. And I think this is where this game will shine. Like others have said, 2K is a great game in it's own right, but I've never felt like I totally control my player.
And this is pretty much what Live is striving for as we have all seen and heard.Comment
-
Re: The thing that will ultimately beat 2k, nba live is LIVE
I have been playing NBA 2k for years, but the worst and ultimately most unrealistic part of the game is that there is absolutely no physics implemented in the game. Everything is canned animation warped to another canned animation. So when your driving you basically press a button which makes a caned drive, then another to change it. If you do a crossover then jump shot, you go into a canned animation then the ball warps to the shooting motion. The best thing that I've seen about live is everything seems LIVE. When a player crosses then shoots, the movement is made where the ball is placed a nto the shooting hand, not warped. The player changes his release to keep the ball in a natural position instead of warping to whatever position is closest to the animation. The ball is always live, it doesn't warp, it looks like a true basketball on the court. This is the ultimate downfall in 2k and live seems to be using that weakness as their for front for their series. I'm super excited, I haven't played live since Arenas was the cover athlete(idk what yr that was)Comment
-
Re: The thing that will ultimately beat 2k, nba live is LIVE
Fun factor is the key. Canned or no canned animations, if I'm having more fun with Live this year, I'll stick with it.Comment
-
Re: The thing that will ultimately beat 2k, nba live is LIVE
I agree . I dislike 2K17 because of those same reasons .
But that doesn't excuse Live from having bad, weird looking animations. Also live doesn't have the depth of 2k. Still a lot of work to be done .#1 Laker fan
First Team Defense !!!Comment
-
Re: The thing that will ultimately beat 2k, nba live is LIVE
Threads of the "vs" variety between the two games will be moved to the "Other Basketball Games" forum..
Sent from my SM-G955U using Operation Sports mobile appComment
-
Re: The thing that will ultimately beat 2k, nba live is LIVE
Edit* The warping is more noticeable when looked at in replay with some animations.
Nothing in 2K17 really felt canned because they did a good job making it less noticeable and nothing was locked in.
You can change shot for layups and dunks in mid air or pass out or it can be blocked. Nothing's locked in.
NBA live 18 looks like it animates better than 16, but I see way less collisions based on the new videos where players are getting dunked on left and right.
Live has a better physics engine but it still revolves around animations just like 2K's. It's not real time.
I do think bouncetek makes the dribbling look a little more realistic in Live because the ball doesn't warp or have suction and always hits the ground. It happens in 2K usually when you try to change direction mid animation or the animation doesn't complete. I asked Mike Wang to clean that stuff up last year.
Edit 2* I just saw a sequence that makes me regret my original post. The canned animations when looked at in replay are terrible. In real time not so much because I don't notice them.
<iframe width="640" height="360" src="https://www.youtube.com/embed/T8ha-k1K9gA" frameborder="0" allowfullscreen></iframe>
Sent from my SM-G955U using Operation Sports mobile appLast edited by ForeverVersatile; 06-26-2017, 02:52 PM.PSN: ForeverVersatile
Xbox Live: TheBluprint09Comment
Comment