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The 4 Best and Worst Things We Know About Madden 18 So Far

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  • michapop9
    Pro
    • Feb 2008
    • 773

    #46
    Re: The 4 Best and Worst Things We Know About Madden 18 So Far

    Originally posted by Armor and Sword
    Yeah but I want player ratings to matter and the development team clearly stated once you use target passing, it is all user control and QB ratings are null and void.

    So yeah...while I wanted non teathered passing, I want simulation (ratings) to matter heavily in a dice roll on the ability to complete passes. I can learn it and master it (much like meter pitching on The Show and shot stick on 2K) and then make average and below average guys pitch and shoot like elite guys. Not fun for me personally.

    So this is great for the tournament/competitive online crowd, but a useless (but sorely wanted) mechanic for the simulation crowd (and that includes online simulation leagues not just offline CFM vs the AI).
    Im 100% with every word you said and should of stated that caveat as I have before in other threads.

    Comment

    • Sheba2011
      MVP
      • Oct 2013
      • 2353

      #47
      Re: The 4 Best and Worst Things We Know About Madden 18 So Far

      As a Pats fan I could care less about Brady being on the cover. The thing I would have put in the "Worst" column is that there has been little attention paid to CFM once again.

      Comment

      • 4thQtrStre5S
        MVP
        • Nov 2013
        • 3051

        #48
        Re: The 4 Best and Worst Things We Know About Madden 18 So Far

        What I would put in the worst column, so far, based on the game play footage at EA Play, is that there appears to sill be suction tackles and tackle animations beginning before players make contact.

        A good point about the game is the addition of Coach Adjustments, at least on paper; looking forward to having that additional control over play actions/play styles.

        Comment

        • Vikes1
          Proctor, MN. Go Rails!
          • May 2008
          • 4102

          #49
          Re: The 4 Best and Worst Things We Know About Madden 18 So Far

          The best:

          The different game styles.
          Hopefully the player ratings will truly mean more that what we've seen in the past. This for me alone will add greatly to franchise emersion.
          1969 NFL Champions

          Comment

          • Toupal
            MVP
            • May 2014
            • 1296

            #50
            Re: The 4 Best and Worst Things We Know About Madden 18 So Far

            Originally posted by JoshC1977
            My personal opinions:

            [LIST=1][*]CFM. I realize that devs said that no major changes have been made. But if you compare the franchise mode in M15 to M17, it has been infinitely improved already. We all know there is still much left to be done, but even a small handful of minor additions (combined with the improvements in gameplay) could make the mode serviceable.
            Honestly, I look at Madden 13 to Madden 17, and compare to what other games have done in five years, it is down right embarrassing how little CFM has changed.

            What has cfm really added in the timeline that wasn't re-added from an old madden? The only thing I can think of is play-the-moment.

            The most useful thing they re-added was full player editing in CFM, and they made that even seem like a chore.

            The biggest change in franchise was from Madden 12-13, and in my opinion it took about ten steps backwards to go one step forward.

            The most frustrating thing to me about Madden is not only is CFM very dull, but the fact that they think what they have now is great. It is almost like they have no awareness as to how much further ahead other sports titles are in the franchise realm.

            Comment

            • Toupal
              MVP
              • May 2014
              • 1296

              #51
              Re: The 4 Best and Worst Things We Know About Madden 18 So Far

              Originally posted by jbd345
              The fact that you don't even play in a NFL game in the story mode for a NFL game is mind boggling.
              Don't get me wrong, I think it is messed up that an NFL game doesn't allow you to play an NFL game in its' story mode.

              However... I am hopeful that we will see some things from Story Mode put into CFM in the future. The most exciting thing for me...

              College Football- If I get to play even one play of college football in Madden, I would be thrilled. This could allow for using college logos for presentation in CFM. I would also like to think that they will put more into the draft process for CFM, since Longshots comes off as a "draft process" story.

              If Madden could find a way to incorporate college football in franchise mode, I would be on cloud 9.

              Comment

              • roadman
                *ll St*r
                • Aug 2003
                • 26339

                #52
                Re: The 4 Best and Worst Things We Know About Madden 18 So Far

                Originally posted by Toupal
                Honestly, I look at Madden 13 to Madden 17, and compare to what other games have done in five years, it is down right embarrassing how little CFM has changed.

                What has cfm really added in the timeline that wasn't re-added from an old madden? The only thing I can think of is play-the-moment.

                The most useful thing they re-added was full player editing in CFM, and they made that even seem like a chore.

                The biggest change in franchise was from Madden 12-13, and in my opinion it took about ten steps backwards to go one step forward.

                The most frustrating thing to me about Madden is not only is CFM very dull, but the fact that they think what they have now is great. It is almost like they have no awareness as to how much further ahead other sports titles are in the franchise realm.
                You had me until the last paragraph, here.

                Are you basing that on one year ago statements?

                Don't you think with the acknowledgement specifically from Duece's mock up plus Shopmaster pounding the CFM drum daily on Twitter to go vote and forward the information to Rex that now they feel there is much more room to improve without admitting it?

                The word is out thanks to Duece and Shopmaster, let's see what the results are.

                Comment

                • RogerDodger
                  MVP
                  • Sep 2016
                  • 1082

                  #53
                  Re: The 4 Best and Worst Things We Know About Madden 18 So Far

                  Originally posted by JoshC1977
                  I agree that the apparent lack of CFM improvements is concerning.

                  But....that isn't the title of the article....the article title is about things "WE KNOW" about the game. We really don't know anything about CFM right now.
                  We know more about the lack of CFM improvements than we do about whether the new passing mechanic is good, bad or indifferent. Especially as it is also an optional mechanic.

                  Comment

                  • OhMrHanky
                    MVP
                    • Aug 2012
                    • 1898

                    #54
                    Re: The 4 Best and Worst Things We Know About Madden 18 So Far

                    Originally posted by RogerDodger
                    We know more about the lack of CFM improvements than we do about whether the new passing mechanic is good, bad or indifferent. Especially as it is also an optional mechanic.


                    Idk. Maybe, they're just being super sneaky about it. What if it turns out they added a ton of stuff to CFM? But, they purposely wanted to keep it under wraps for the diehard fans as a huge surprise?

                    Yeah, I don't think so, either. ☹️[emoji848][emoji23]


                    Sent from my iPhone using Tapatalk

                    Comment

                    • dannyyrome
                      Rookie
                      • Feb 2016
                      • 16

                      #55
                      Re: The 4 Best and Worst Things We Know About Madden 18 So Far

                      I've been kinda off madden the last year or so.. Hoping this game won't disappoint me because I'm tempted to finally play again!

                      Comment

                      • ODogg
                        Hall Of Fame
                        • Feb 2003
                        • 37953

                        #56
                        Re: The 4 Best and Worst Things We Know About Madden 18 So Far

                        I'm looking forward to Longshot but all of us who are excited about playing some college ball are going to be sorely disappointed I think.
                        Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
                        or Tiktok https://www.tiktok.com/@shaunh741

                        Comment

                        • goillini03
                          MVP
                          • Nov 2005
                          • 1247

                          #57
                          Re: The 4 Best and Worst Things We Know About Madden 18 So Far

                          No reason to think it, ODogg. You won't be playing college ball.

                          Comment

                          • Toupal
                            MVP
                            • May 2014
                            • 1296

                            #58
                            Re: The 4 Best and Worst Things We Know About Madden 18 So Far

                            Originally posted by roadman
                            You had me until the last paragraph, here.

                            Are you basing that on one year ago statements?

                            Don't you think with the acknowledgement specifically from Duece's mock up plus Shopmaster pounding the CFM drum daily on Twitter to go vote and forward the information to Rex that now they feel there is much more room to improve without admitting it?

                            The word is out thanks to Duece and Shopmaster, let's see what the results are.
                            If you do read Dueces' thread. It starts of with the quote "Franchise is already good."

                            The proof for me is what they release in a game. And even last year when their big thing was all the new additions to CFM, we still really didn't receive all that much or anything ground breaking. Not only that, but them pulling John White from Madden to another game has to say something bout how they feel about maddens franchise mode...

                            I mean if they started pulling other resources from other games to improve franchise mode like they did with Live, or if they actually had features that other sports games had, then I would buy into them caring a little more about CFM.

                            I believe people like Rex and Clint do care about CFM. But someone at EA doesn't care enough to let them actually make the game mode worth playing past one season.

                            Comment

                            • roadman
                              *ll St*r
                              • Aug 2003
                              • 26339

                              #59
                              Re: The 4 Best and Worst Things We Know About Madden 18 So Far

                              Originally posted by Toupal
                              If you do read Dueces' thread. It starts of with the quote "Franchise is already good."

                              The proof for me is what they release in a game. And even last year when their big thing was all the new additions to CFM, we still really didn't receive all that much or anything ground breaking. Not only that, but them pulling John White from Madden to another game has to say something bout how they feel about maddens franchise mode...

                              I mean if they started pulling other resources from other games to improve franchise mode like they did with Live, or if they actually had features that other sports games had, then I would buy into them caring a little more about CFM.

                              I believe people like Rex and Clint do care about CFM. But someone at EA doesn't care enough to let them actually make the game mode worth playing past one season.
                              I'm not denying they said it, Duece's thread was from last year, though.

                              One would think they had a change of heart and mind with Duece's mock up, Shopmaster on Twitter and now 2k firing shots with their franchise blog.

                              We'll see.

                              Comment

                              • Qcsports4
                                Rookie
                                • Feb 2017
                                • 165

                                #60
                                Re: The 4 Best and Worst Things We Know About Madden 18 So Far

                                I'm guessing blocking, the running game,whether or not linebackers still have the ability to jump insanely high and intercept passes that soar over their heads, more accurate placing ofpasses using the targeting system in conjunction with the high and low passing stick (something that is being lost in the debate about the targeting system), are all things that can go in either of the best/worst columns.

                                Comment

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