NBA 2K18 Hands-On Impressions - Defense Part 1 of 2 (DmanUnt2014)

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  • Smirkin Dirk
    All Star
    • Oct 2008
    • 5180

    #1

    NBA 2K18 Hands-On Impressions - Defense Part 1 of 2 (DmanUnt2014)

    <iframe width="640" height="360" src="https://www.youtube.com/embed/Vl8U8vsrycQ" frameborder="0" allowfullscreen></iframe>

    DmanUnt2014 has posted some more NBA 2K18 hands-on impressions, from his recent trip to 2K. In this video, he goes over defense (part 1 of 2). Some details taken from the video are seen below, thanks to Smirkin Dirk.
    • He feels he has more control. You arent being moved around.
    • The game allows you to stay on someone's hip.
    • Speed and strength matter when playing D.
    • Steal spamming has been nerfed.
    • More manual control about pick and rolls. He brought up the example of flicking the stick t get in position to go over picks. Brick wall nerfed.
    • Screens have no black hole effect.
    • Loose ball/pass awareness is much improved. Fights for loose balls.
    • Intense D is more effective when used with better defenders.
    • Right stick warping on D gone.
    • Defender has to be looking at the play to know when to help.


    Click here to view the article.
    Last edited by Steve_OS; 08-06-2017, 09:15 PM.
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  • Goffs
    New Ork Giants
    • Feb 2003
    • 12279

    #2
    Re: NBA2K18 hands on impression- defense part 1 of 2 2K17 vs 2K18(DmanUnt2014)

    What's right stick warping?

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    • VAWereWolf65
      MVP
      • Jul 2016
      • 1734

      #3
      Re: NBA2K18 hands on impression- defense part 1 of 2 2K17 vs 2K18(DmanUnt2014)

      Anything about dribble drives and brick wall defense? Or does the "staying on the hip of the player" apply to that
      VAWereWolf65's Custom Draft Class Thread - 2k19 (Xbox One)

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      • MarkWilliam
        72-10
        • Oct 2012
        • 2325

        #4
        Re: NBA2K18 hands on impression- defense part 1 of 2 2K17 vs 2K18(DmanUnt2014)

        I'll watch this vid a bit later.

        Any chance someone elaborates on "screens have no black hole effect"?

        Liking intense D being more effective with better defenders. I would love to use the Spurs and really FEEL the difference with Kawhi to everyone else.

        Also (heard this before from Brian) but the defender having to look at the play sounds promising. I'd imagine weaker defensive awareness players now will actually have a realistic liability factor - adds to the strategy (subbing in for offense/defense). Great (if implemented right).

        And finally, staying on someone's hip. Could be a game changer for the dribble drive game. Intrigued about this in a big way.

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        • Smirkin Dirk
          All Star
          • Oct 2008
          • 5180

          #5
          Re: NBA2K18 hands on impression- defense part 1 of 2 2K17 vs 2K18(DmanUnt2014)

          Originally posted by MarkWilliam
          Any chance someone elaborates on "screens have no black hole effect"?
          I think he's talking about pro-am mode when defenders always seemed to get sucked into a screen animation even if they arent close to the screener.

          Originally posted by MarkWilliam
          Liking intense D being more effective with better defenders. I would love to use the Spurs and really FEEL the difference with Kawhi to everyone else.

          Also (heard this before from Brian) but the defender having to look at the play sounds promising. I'd imagine weaker defensive awareness players now will actually have a realistic liability factor - adds to the strategy (subbing in for offense/defense). Great (if implemented right).
          We've heard a few snippets that suggest good and bad defenders will be a bigger thing. I think we'd all love being forced to keep bad defenders off the floor in certain matchups and being forced to sign defensive specialists.

          Originally posted by MarkWilliam
          And finally, staying on someone's hip. Could be a game changer for the dribble drive game. Intrigued about this in a big way.
          Yep I think we're all tired of the constant bump backs.
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          • MarkWilliam
            72-10
            • Oct 2012
            • 2325

            #6
            Re: NBA2K18 hands on impression- defense part 1 of 2 2K17 vs 2K18(DmanUnt2014)

            If players with a higher defensive awareness swivel their heads more, react, help, rotate more, I can only imagine how much this adds to the game. A potentially brilliant addition IMO.

            I use OKC primarily and can already picture the fun I'll have with using PG and Roberson. Roberson being a complete offensive liability will really force me to think about his usage. Love that.

            To me, next step would be working on player weight/momentum/foot planting etc. This will affect pull up game, driving game in major ways.

            We'd really be on the way to some amazing hoops gaming then.

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            • JJRuelz
              Pro
              • Mar 2013
              • 686

              #7
              Re: NBA2K18 hands on impression- defense part 1 of 2 2K17 vs 2K18(DmanUnt2014)

              Originally posted by Goffs
              What's right stick warping?

              Sent from my SM-G930T using Tapatalk
              Apparently you can warp to somebody by using the rightstick in a bail out type of way
              Recreate The NBA in NBA 2k18

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              • infemous
                MVP
                • Nov 2009
                • 1568

                #8
                Re: NBA2K18 hands on impression- defense part 1 of 2 2K17 vs 2K18(DmanUnt2014)

                Originally posted by JJRuelz
                Apparently you can warp to somebody by using the rightstick in a bail out type of way
                yup if u push up on the right stick when playing off ball d you can warp to stay attached to a player or warp to push him off his route.

                i discovered this accidentally on pro am but can imagine it works in H2H too
                Blood in my mouth beats blood on the ground.

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                • infemous
                  MVP
                  • Nov 2009
                  • 1568

                  #9
                  Re: NBA2K18 hands on impression- defense part 1 of 2 2K17 vs 2K18(DmanUnt2014)

                  Originally posted by MarkWilliam
                  I'll watch this vid a bit later.

                  Any chance someone elaborates on "screens have no black hole effect"?

                  And finally, staying on someone's hip. Could be a game changer for the dribble drive game. Intrigued about this in a big way.
                  I believe the black hole effect is literally the suction into the screen.

                  in 2k17 its completely unavoidable, while in the vid he explains that you can evade screens with the right stick, and lessen their impact.

                  this is a huge addition and could help so much with defending the PnR and can make pro-am so much more enjoyable.
                  Blood in my mouth beats blood on the ground.

                  www.brotherspork.wordpress.com

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                  • Spitles
                    Rookie
                    • Sep 2016
                    • 47

                    #10
                    Re: NBA2K18 hands on impression- defense part 1 of 2 2K17 vs 2K18(DmanUnt2014)

                    Originally posted by infemous
                    yup if u push up on the right stick when playing off ball d you can warp to stay attached to a player or warp to push him off his route.

                    i discovered this accidentally on pro am but can imagine it works in H2H too
                    No, this feature will stay in the game because it is useful and "real".
                    What we talking about is that : https://twitter.com/wolf__74/status/891822267650461696

                    As you can see in the vid, he is stucked in the screen and his player is wide open for the 3. But with the right stick, he magically frees himself and slide towards his opponent to contest the shot..
                    Pro-Am player | PF/C for SB GANG
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                    • Rip4ever
                      Pro
                      • Jun 2006
                      • 679

                      #11
                      Re: NBA2K18 hands on impression- defense part 1 of 2 2K17 vs 2K18(DmanUnt2014)

                      Am I the only person with an utter disdain for videos that talk about something while a video of the game plays that has absolutely nothing to do with what is being discussed?

                      I find it 10X more enjoyable to minimize the video and just listen to the words. Why don't they just write an article or something? I have zero interest in watching some random Pro-AM game.

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                      • Housh123
                        Banned
                        • Jan 2011
                        • 1173

                        #12
                        Re: NBA2K18 hands on impression- defense part 1 of 2 2K17 vs 2K18(DmanUnt2014)

                        Originally posted by JJRuelz
                        Apparently you can warp to somebody by using the rightstick in a bail out type of way


                        Yes it works best with faster guys but if you e ever thought to yourself how the heck a guy closed out to you that was probably the reason why


                        Sent from my iPhone using Operation Sports

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                        • Housh123
                          Banned
                          • Jan 2011
                          • 1173

                          #13
                          NBA2K18 hands on impression- defense part 1 of 2 2K17 vs 2K18(DmanUnt2014)

                          Staying on a guys hip is really important but in 2k17 your basically in front of a guy or he's around you. They didn't really account for guys who can't really stay in front of guys but have great recovery speed and stay ON a guy and slow him down. Kyrie is really good at staying attached when he's locked in on D. He even gets some blocks playing on a guys hip

                          It's not the ideal defensive position but let's say you have Kawhi on your hip. That's different than having Kyle Korver on your hip and should be represented. Basically a PG like Jose Calderon should rarely have guys in his hip if he's not in the pick and roll, but a guy like Kyrie should have guys struggling every game


                          There's a move Kyrie does where he comes off a pick then slows down to feel your body then explodes to the rim for a layup

                          So I also have to wonder if the stop and go is a thing in 2k18. A lot of great PGs use it off screens and such

                          Sent from my iPhone using Operation Sports
                          Last edited by Housh123; 08-06-2017, 07:36 AM.

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                          • blk5tar5
                            Pro
                            • Nov 2014
                            • 809

                            #14
                            Re: NBA2K18 hands on impression- defense part 1 of 2 2K17 vs 2K18(DmanUnt2014)

                            Most of the videos of what talk about for NBA 2K18 is about pro-am of about gameplay in PNO OR My league. So when you talk about your impression about the game break it use on what different in nba team play vs pro am play.


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                            • J_Posse
                              Greatness Personified
                              • Jun 2005
                              • 11255

                              #15
                              Re: NBA2K18 hands on impression- defense part 1 of 2 2K17 vs 2K18(DmanUnt2014)

                              Disappointed that the help defense might not have been completely re-written or rectified. The AI still has offball defenders crashing from the corner giving up wide - open three's. That is a big no, no IRL, especially without good/great defensive rotation in the game.

                              He also didn't really speak about any of the other defensive AI issues from last year's game (poor defensive rotations, losing man after made basket, poor transition defense and not "realistically" double teaming on bad match ups).

                              Hoping we hear more about these issues and they will determine if I purchase day 1 (or later on sale).



                              from Bills Backer/Spurs Nation HQ
                              Last edited by J_Posse; 08-06-2017, 10:48 AM.
                              San Antonio Spurs 5 - Time ('99, '03, '05, '07, '14) NBA Champions

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