08-10-2017, 03:14 PM
|
#3
|
MVP
|
Re: NBA Live 18 - Demo Impressions
I'll keep adding to this post, just little things I notice.
Every bit of height/weight you change will affect some attributes. Speed, height...TBH I forgot the other 2. My bad.
Damn, there's so much stuff. TBH I don't even know how I can describe it in words, it'll make a lot more sense once you see it in person.
You get 4 primary skills and 2 secondary skills. The third and fourth primary unlocks at level 7 and then level 15, for secondary it's 25/30.
"Traits" looks like NBA live's version of badges. You get 3 badges per player, and you can have a different set of badges for a pro-style game, or a street style game.
Each new badge has 3 levels to it, and you have to complete a few things to unlock the level.
For example, I made a playmaker. If I want to make my 3 point shot better...
Rank 1: Reach XP level 35, Make 50 shots with good timing, make 20 three pointers with good timing
Rank 2: XP level 50, 75 shots with good timing, 50 three point shots with good timing
Rank 3: XP level 60, make 100 shots with good timing, make 75 three point shots with good timing
What isn't clear right now, is once you get rank 1, does the shot counter reset? Or do you just have to hit 25 more of each to get to the next rank?
Here's a list of traits I see for playmaker type:
Inside SHooting
Spicy Dish
Windbreaker
3 pt shooting
Beat the press
Bullet Pass
Clutch
Contested shot
Counter strike
Don't reach
dunk
early release
free throw shooting
Late release
marathon runner
no foul
open three
open two
rebounding
relentless defender
screen driver
screen shooter
split decision
step back
step off
streaker
superstar
sure handles
wind sprints
I'm not sure if these only apply to playmaker, and I'm also not sure if we'll be able to make multiple characters (Have yet to do that. Doubt you could in demo anyways)
Last edited by ph33; 08-10-2017 at 03:34 PM.
|
|
|