Making Dribbling Fun Again in 2K18

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  • The 24th Letter
    ERA
    • Oct 2007
    • 39373

    #1

    Making Dribbling Fun Again in 2K18

    Lilke in NBA 2K16.

    I decided to throw 2K16 on today and play some scrimmage with Kyrie...



    Man I had so much fun stringing together combinations...using my imagination thinking of ways to fake the HOF CPU out....even though I was a bit rusty.

    Now some like NBA 2K16, some dont....but I think we can all admit the above isnt possible in NBA 2K17, even against a defender like Monta Ellis. The CPU in the video is not psychic, it has no idea where I am going...it stumbles, plants the wrong way, and pays for it..

    Im not asking for things like the above to happen all game, every trip down court at all....but we cant have another year of these defenders glued to ball handlers...for me, it was one of the more frustrating aspects of 2K17.
  • VAWereWolf65
    MVP
    • Jul 2016
    • 1734

    #2
    Re: Making Dribbling Fun Again in 2K18

    Back when if you had a good dribbler, you could get to the rim without getting sucked into a post up animation

    Sigh.
    VAWereWolf65's Custom Draft Class Thread - 2k19 (Xbox One)

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    • daveberg
      MVP
      • Sep 2008
      • 2788

      #3
      Re: Making Dribbling Fun Again in 2K18

      Yep, the revamped dribble system was one of the biggest factors of me trading 2k17 back in after just a week. I absolutely hated it. I loved the way dribbling was performed in 2k16 - the copious amounts of sig dribble animations we had at our disposal was AMAZING, canned or not.
      -----------------------------------------
      NBA 2K Retro Hoops gameplay

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      • Black Bruce Wayne
        MVP
        • Aug 2015
        • 1459

        #4
        Re: Making Dribbling Fun Again in 2K18

        Even sliders couldn't fix dribbling in 2k17. I'm still trying though..

        Sent from my SM-G920V using Tapatalk

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        • MontanaMan
          MVP
          • Oct 2014
          • 1160

          #5
          Re: Making Dribbling Fun Again in 2K18

          I mean, it's fun to me now. Nobody can really guard me due to skill gaps. I have a few gripes but the level of control 2K gives the user is pretty much unprecedented if I'm being honest. I played the Live demo and gained a new appreciation for 2K's system. Edit - Just watched your streamable, all of that is more than possible lol.
          Last edited by MontanaMan; 08-13-2017, 07:38 PM.

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          • The 24th Letter
            ERA
            • Oct 2007
            • 39373

            #6
            Re: Making Dribbling Fun Again in 2K18

            Originally posted by MontanaMan
            I mean, it's fun to me now. Nobody can really guard me due to skill gaps. I have a few gripes but the level of control 2K gives the user is pretty much unprecedented if I'm being honest. I played the Live demo and gained a new appreciation for 2K's system.
            You're a MyPlayer/Park/Pro Am guu though right? I can see why you would enjoy it....this mostly stems from the 5v5 modes that include the CPU...

            Definitely agree with your last point though...

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            • 2_headedmonster
              MVP
              • Oct 2011
              • 2251

              #7
              Re: Making Dribbling Fun Again in 2K18

              I prefer 2k17s right stick dribbles to 2k16s. I love that I can create on the fly, my issue is that certain behind the backs, spins and crossovers are muted at close range making countering more difficult.

              The real issue is the stoic defenders.... they stare into your soul and read the move you're going to make and react instead of reading and reacting.

              Also I miss the 2k11 days when you could do a basic moving crossover with the left stick. Going 45 degrees after a screen is near impossible now and makes maneuvering in tight places difficult.
              Last edited by 2_headedmonster; 08-13-2017, 08:25 PM.

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              • alabamarob
                MVP
                • Nov 2010
                • 3352

                #8
                Re: Making Dribbling Fun Again in 2K18

                If they called blocking fouls and stopped the defenders from morphing back into a guarding position after the offensive player has them beat we would be half way home.
                Psn: Alabamarob
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                • Trackball
                  MVP
                  • Sep 2012
                  • 1306

                  #9
                  Re: Making Dribbling Fun Again in 2K18

                  So it wasn't just me? The defenders really WERE psychic this year, and not last year?

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                  • The 24th Letter
                    ERA
                    • Oct 2007
                    • 39373

                    #10
                    Re: Making Dribbling Fun Again in 2K18

                    Originally posted by 2_headedmonster
                    I prefer 2k17s right stick dribbles to 2k16s. I love that I can create on the fly, my issue is that certain behind the backs, spins and crossovers are muted at close range making countering more difficult.

                    The real issue is the stoic defenders.... they stare into your soul and read the move you're going to make and react instead of reading and reacting.

                    Also I miss the 2k11 days when you could do a basic moving crossover with the left stick. Going 45 degrees after a screen is near impossible now and makes maneuvering in tight places difficult.
                    You're essentially saying the same thing I am, lol

                    It's not really about 2K16 having the better mechanic (even though I do miss sig dribbles)...its the way it interacts with the defense...

                    You cant do the killer cross or spins in close range I did, the input would be deaded because the defenders to close....or could slide in at the tail end and the ball richocets off the defenders force field.

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                    • The 24th Letter
                      ERA
                      • Oct 2007
                      • 39373

                      #11
                      Re: Making Dribbling Fun Again in 2K18

                      Originally posted by Trackball
                      So it wasn't just me? The defenders really WERE psychic this year, and not last year?
                      2K16 started off similar but they somehow patched out a lot of the warping and really opened the game up...I was waiting on thay patch for 2K17 all year, smh

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                      • stillfeelme
                        MVP
                        • Aug 2010
                        • 2407

                        #12
                        Re: Making Dribbling Fun Again in 2K18

                        Originally posted by The 24th Letter
                        You're essentially saying the same thing I am, lol

                        It's not really about 2K16 having the better mechanic (even though I do miss sig dribbles)...its the way it interacts with the defense...

                        You cant do the killer cross or spins in close range I did, the input would be deaded because the defenders to close....or could slide in at the tail end and the ball richocets off the defenders force field.
                        2K17's defense wasn't realistic despite having all that control as a dribbler. The defense didn't have to fear a drive. They programmed the CPU defense to be in position to stop the drive, and contesting the jump shot without giving realistic spacing to play the drive. Very few defenders are capable of behaving like the way it is in 2K17 So it came across very unrealistic even if your box scores looked ok. The CPU doesn't have to respect momentum, physics or hardly ever gambles or guesses.

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                        • exposedaking
                          Pro
                          • Jun 2011
                          • 782

                          #13
                          Re: Making Dribbling Fun Again in 2K18

                          You was cooking with kyrie LMAO good job sir 24th.

                          Sent from my SM-G935P using Tapatalk

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                          • cthurt
                            MVP
                            • Oct 2009
                            • 2525

                            #14
                            Re: Making Dribbling Fun Again in 2K18

                            This is the main reason why I stopped playing 2k17 after I started playing 2k16 again the control of my player on offense was just night and day, and I forgot how much I missed the signature dribbles. I would rather my 2k Kyrie counterpart LOOK like the actual Kyrie dribbling over me having to make up dribbling moves for the sake of having more control which 2k17 did a horrible job of both.

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                            • youvalss
                              ******
                              • Feb 2007
                              • 16602

                              #15
                              Re: Making Dribbling Fun Again in 2K18

                              Speaking of 2K16, I'm considering picking it up some time. I have played 2K14 and 2K15. When compared to these games, would you say that 2K16's dribbling was more responsive, smoother? Less animation heavy? Any delay?
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