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Old 08-15-2017, 06:09 PM   #2
coach422001
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OVR: 3
Join Date: Aug 2008
Re: CFM Top 5 Feature Survey: Team Managers

I'll get you started:

Top 5 Features:
1. Quicker CPU v CPU startup: let me just select the game and click "yes I want to spectate, or like in older versions select the games you'd either play or watch and any game before those gets simmed so your ticker looks more realistic, and games you don't want to watch/play are done faster during the game week.

2. Global attribute editor: if the game needs tweaking outside of updates and tuners like all the kickers are too accurate or too many times the player tries to spin instead of diving forward for the first down, I can edit all the players at that position at one time rather than player by player to balance my league (whew, one LONG sentence)

3 Assign playbooks to each team that stick. If I decide to make the Giants a run & gun team, let me edit/customize a playbook and assign it as the default for league game use for that team.

4. Editable/creatable draft classes

5. Coordinators along with head coaches AND these coaches can impact the skills/attributes of the players on their team. Coordinators and coaches also gain skills to improve this ability and (for coordinators) to improve their ability to become head coach.

Edit: alot of what the favorite team group is saying would go well here (progression system, tracking stats year to year)

Last edited by coach422001; 08-15-2017 at 06:25 PM. Reason: Brief comment about cross-over comments with similar thread
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