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RFF's M18 32-man CFM USER v USER Sliders
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09-12-2017, 11:21 PM
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bucknut7
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Re: RFF's M18 32-man CFM USER v USER Sliders
Quote:
Originally Posted by
Aestis
Yikes. I usually err on the side of bad CPUs personally, we haven't had a CPU game yet. In M17 I had reallllly low CPU settings. That's just an All Madden thing.
It made users win like 80% and the effects were goofy as hell (tons of dropped passes to compensate for robo QB, for instance) but we are a 32 man league, not about CPU games being realistic or challenging and we don't have many of them.
I realize that's a cop out, but like I said... UvCPU not a big part of our league. Drop the sliders to your heart's content.
On the user side, what are you seeing? Still seeing a pick fest and sack fest, think quarterbacks need a little more time. Also, might consider touching WR catch up a bit, elite receivers dropping a lot of contested balls.
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