In Play Now, if you "Super Sim" or simply move your controller to the middle of the controller select screen, you are enabled the ability to view the game as a spectator. Has anyone else noticed that the Play Now version gives considerably more presentation elements than the CFM version? I'm talking more camera angles, more overlays, less coach close-ups, more player close-ups, more stadium shots, more close ups of the QB walking up to the line, etc... You would think that a sports game would want to include the best of its presentation elements in the largest and most played segment of their game (i.e. Franchise). You would think...
The ability to assign the opposing team a custom playbook (in many cases to simply get the CPU to call more than 20 plays) is easily done in Play Now, yet involves a 2 min workaround in order to "trick" the CPU in CFM.
In Play Now, you can change your opponent's uniform by simply sliding your controller over to their side and select their uniform, then slide back to your side and select your own, and voila...easy! In CFM, you would need a 2nd controller in order to once again "trick" the CPU by changing the opponent's uniform and then log off the second controller before starting your game. Just recently, since the v1.03 patch, that has been altered. If you log off with the 2nd controller now, you are forced to leave the start game screen and upon returning you'll find the CPU's uniform has been reset.
Sliders...I won't even go into it.
Bottom line is that I have been, for the life of me, trying to convince myself, over many iterations of Madden, that these are simply oversights, or mis-programmings on the part of the developers. However, seeing as how over time, the CFM user is being given less and less control -- and in the case of presentation, less and less game, simply because they are playing in Franchise Mode, I cannot get this bad taste out of my mouth that it is being done on purpose.
Players like me who use 32 team control in offline CFM are being robbed of the ability to customize and enjoy their game to its fullest capabilities. Is it a mistake that the presentation is trimmed in CFM, but full on in Play Now? Is it a design oversight that the ability to customize uniforms and playbooks for the CPU opponent in CFM is practically non-functional, even though it is functional in Play Now? Is it a development flaw that sliders in Play Now effect the game differently than it does in CFM? Play Now Live isn't even compatible to Offline CFM -- a detail the developers *failed to mention* when touting their excitement about that feature.
I am irritated to keep turning on my Madden 18, throughout the course of my franchise, and finding that I have less functionality today, than I did when I bought it. Blaming bad programming just isn't making sense to me anymore.
What makes more sense to me is that offline CFM is being restricted intentionally.
Whether out of spite, or out of disconcern for its users, it is clear that whatever game changes are being made are either being made to cripple the mode, or enhance another mode at the expense of offline CFM.
Like all good conspiracies, I can only speculate on the endgame, but the when failures & oversights begin to show a pattern, it usually indicates that these things were neither failures nor oversights to begin with.

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