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Old 09-19-2017, 01:29 PM   #7
Aestis
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Join Date: Feb 2016
Location: Atlanta
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Re: Sacks per team avg 2017

Sacks isn't the best way to measure this because humans go downfield WAY more than NFL QBs. The average NFL completion travels 6 yds in the air due to how often NFL QBs check down when the aggressive option isn't available. Madden players rarely check down, some virtually never do. So if you're sitting back in the pocket longer & not getting the ball out, you're going to get sacked.

ID'ing blitzes is also a big part of the NFL & Madden which most Madden players don't do or want to do. They want to show up & snap & have sack #s be the same. Fair enough, but that's just not the way the game works and that part has zero to do with sliders. 6 rushers will beat 5 blockers regardless of sliders.

If you really want to measure it, compare time to reach the QB with specific # of rushers vs blockers.

People quote "3 seconds" but they do so out of context. What 3 seconds really means is that when 4 rushers face 5 blockers, about half the time somebody gets to the QB by the 3s mark. But even rushers/blockers? It comes faster. And even 4v5, average just means on average. Sometimes a rusher just beats a blocker and the QB has to notice it. But often I see guys going "1-2, this is BS! NFL is 3s!" and ignore all context or the fact that NFL uses extra blockers to prevent situations where it's 5v5 or 5 blockers vs 6 rushers.

At some point, it's partially on the player. Sliders matter, and yeah I definitely think default AM PBK sliders are low. But a lot of complaints are on the player.
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