09-21-2017, 12:31 PM
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#9
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Banned
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Re: Penalties : Offside, D.Holding, DPI : Critical
One thing I am 100% certain on is that raising fatigue definitely increases the chances of AI controlled players commiting offsides, and even more so, false start. Any penalty really... but false start is the most affected by high fatigue settings.
When I say AI controlled players I mean players on either the CPU controlled team or the Human controlled team.
For a while I was using 60 or 65 fatigue, but the CPU would get like 3-4 false starts in a row sometimes. With default fatigue that hardly happens to me so I have kept using 50 fatigue for a while. (on a side note: higher fatigue settings also would cause players to dissapear in the 4th quarter on both teams I would notice, but I have heard that was fixed this year)
So I'm not sure why, but fatigue has an effect on how often penalties are commited. I'd love to use higher than the default 50 fatigue, but too much weird stuff starts to happen.
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