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Old 09-29-2017, 09:40 AM   #13
howboutdat
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Re: Penalties : Offside, D.Holding, DPI : Critical

Quote:
Originally Posted by michapop9
Def holding impacts "match distance." In other words it will tighten things up defensively because the defense will engage with the ball and the ball carrier alot quicker and if its set too high it leads to warping and some wonky animations. My experience is that main menu penalty sliders effect the gameplay the most. If you just set the cfm penalty sliders its not nearly the same effect.

The injury slider (cfm) effects pursuit especially of the pass rush and really flattens and spreads out the pocket when its set lower.
So here is my question, in an online league with 32 users, how does this whole part here work :

"My experience is that main menu penalty sliders effect the gameplay the most. "

I mean getting everyone in league to set the penalty sliders seems like a real hassell . If only the main commish does it in his, how does that effect everyone in league? This is something i really dont get and would love more details on explaining how that works in this type a situation.
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