10-12-2017, 08:40 AM
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#3
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Banned
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Re: Run/Pass commit under threat
I have heard at least one sim player here suggest the Run/Pass Commit feature is not really realistic. Definitely, the feature is a mixed bag. Pass Commit does not seem to do much (aside maybe make PA less successful and keeping the Safeties from crashing down too quick), and I have often stuffed runs when calling pass commit.
Run Commit does make a run basically impossible if you pick the right direction, but generally gives up a big play if you guess the wrong side. I am not sure how realistic that is.
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