EA UFC2
- a single leg and double leg in EA UFC2. Its looks veryyy clean. If your takedown attempt to success, you can get a takedown immediately without any struggle. I said before, its good but not enough. We need more and more gameplay. All animations are very limited. they only moves in that designated area. Its very small and limited. Actually, Its NO make sense based on physical aspect.
- SO, what is the correct physics?
look at bottom gif. basically, if you shoot a powerful takedown to opponent then ur opponent should pushed back and back til the cage wall by ur speed and power. i think this one is correct physics like the real life. this is very important thing, imo. it will have a good impression for struggle aspect.
- There is clean deny or go into the sprwal position when failed a takedown. It's looks clean and feels lack of struggle moments. I think, the range of struggle is very short and too small in EA UFC2.
UD3
In UD3, there was some struggle animations in the takedown battle. Basically, It had the long range of struggle for get a takedown. It looks very realistic.
- shoot for a single leg takedown
- shoot for a double leg takedown
Takedown in the CLINCH
EA UFC2
- It looks veryyy clean. There is a tiny struggle as deny or success a takedown in the clinch but the range of struggle is very short and small like before. I wish there would be some struggle or battles in the takedown spot. It would be a animation or a mini-game in that moment.
UD3
Get a clinch and shoot for a takedown directly. It seems like there is NO limited that attempt the clinch lead to shooting takedown. It looks naturally and realistic. I loved the struggle range for get a takedown. Also, it have correctly physics animation seems as real life.
EA mma had some struggle animations in the takedown battle. It looks very good.
Exactly What I Need
We have seen a ton of scenes that struggles or battles in the takedown situation. Yeah, I know.. there are many clean takedown in the real life. but My point is we need not only clean takedown but also struggle one as well.
A. Basically, takedown animation must have some struggle stuff. the current one looks very clean. so I think, we need more takedown animations as clean, struggle, clean deny, struggle deny, etc...
B. I wish a takedown animation to be changed for that is possible to struggle. It would be blast shooting animation. the current one as spin single leg and double leg takedown animations looks very limited and we couldn't struggle of the long range or something like that.
- This gif is double leg takedown animation in EA UFC2. It looks good but I don't like this animation cuz it looks very clean and limited. Seems like no struggle in that moments.
- I would like to changed takedown animation to bottom gifs. I really loved it. it looks more powerful, more struggle, more range.. Thats all what we need, imo.
C. struggle of the long range for get a takedown. it should be implemented in the takedown battle. and If that struggle reach to the cage wall, it should be able to lead to takedown against the cage, directrly and naturally like bottom gifs. It is my #1 wishlist for the development gameplay about the takedown mechanics in EA UFC3.
C-1. this idea must apply to shoot for a single leg. If someone failed attempt takedown but he still grasped an oppoents' leg and then it will be a new grappling position in that situation like bottom gif. Also, this leg grip position will be happen when someone catch a leg kick. Also, should be able to push an opponent til the cage wall and that struggle reach to the cage wall, it should be able to lead to takedown against the cage, directrly and naturally like bottom gifs, too. Thats really really important mechanics for me. I really hope to see that stuff in ea ufc3.
D. shoot for a single leg to double leg takedown.
- shoot single leg >> struggle >> switching double leg
- catch a leg kick >> struggle >> switching double leg
E. takedown struggle against the cage.
Loot at bottom gif. It looks great and realistic. EA UFC3 must have that struggle animations against the cage. I think, this is very important part of mma game. you can move ur opponent with attempt takedown against the cage. that is really really awesome physics.
E-1. Double Unders from the takedown entry position
attempt to transition to the clinch position freely as double under from the takedown entry position like bottom gif.
E-2. takedown entries from takedown cage position
- single takedown against the cage
- double takedown against the cage
- Power takedown against the cage (comier, mat huge, etc...)
- seated the cage takedown position.
- much more the cage interaction
Thank you for reading and Sorry about my poor english but i think you guys understand what i am saying.
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