View Single Post
Old 11-18-2017, 05:49 PM   #5
TMJOHNS18
MVP
 
TMJOHNS18's Arena
 
OVR: 10
Join Date: May 2011
Re: Question about globally reducing QB's THP

Quote:
Originally Posted by Prilosec
I only play classic rosters, with WC Offensive PB's for real sim stats.
My question would be how far can a QB w/ 80-THP throw the football ?
I would give 55-yards.
A 99-THP rating enables a 70-yd pass distance.

what do you feel is better about editing the QB, THP and what scale do you use for: Top - Average - Bottom

thx
Haven't thought about it too much now, since won't be editing the QBs until I one of the community rosters is updated. But for ease I may just globally lower QBs by the same margin, save a few let in the 90s who are known to have huge arms.

Should also help with the draft classes since many rookies come in with B/B+ THP ratings.

Quote:
Originally Posted by khaliib
As noted in previous years, Sim Engine is totally separate mechanism that utilizes it’s own metrics/tunables/formulas dealing with AI in the Mode we don’t have access to manipulate/edit since 2012.
-
Yeah, figured as much. My biggest concern I guess was guys like Hundley who take a larger hit to OVR due to relying more on THP to prop it up. But seems like passing teams are gonna pass and guys are gonna rack up the stats regardless.
TMJOHNS18 is offline  
Reply With Quote
Advertisements - Register to remove